$modelname
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$modelname
is a QC command available in all Source games.
It is required, as it specifies the path and filename of the compiled model.
- In GoldSrc, this is either a relative path (relative to $cd) or an absolute path. Absolute paths must be encapsulated in quotes, but relative paths do not.
- In Source, this is always a relative path, relative to the
\models
folder of the mod.
Note:Studiomdl builds prior to Alien Swarm's won't create folders that don't exist. The path specified by
$modelname
must exist before compiling begins. Crowbar handles this automatically.Bug:In Alien Swarm, models compiled into the root
\models
folder cannot be loaded. [todo tested in?]Example
$modelname "weapons/shell.mdl" $staticprop $body body "shell" $cdmaterials "models\weapons\" $sequence idle "shell_anim_@idle" $collisionmodel "shell_physics"
This model will be created at <game path>\models\weapons\shell.mdl
.