Category:Modeling: Difference between revisions

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<div style="float:right;font-size:1.2em;width:22em;text-align:justify;background:#F9F9F9;border:1px solid black;padding:.4em;">VDC articles concentrate on modelling in the context of the Source engine. For general help, see the documentation of your selected animation package:
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*'''[http://www.softimage.com/downloadsrv/process.asp?file=/products/xsi/v42/documentation/setup_XSI_4_2_Docs.exe XSI Mod Tool Documentation]'''
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*'''''TODO:''' links to documentation of other packages.''</div>
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==The essentials==
== Getting started ==
*[[Model Creation Overview]]
 
*[[Compiling Models Basics]]
* '''[[Model Creation Overview]]'''
* '''[[Exporting a model]]'''
* '''[[Compiling a model]]'''
** '''[[Studiomdl]]'''
* '''[[ItemTest]]'''
* [[:Category:QC Commands]]
 
== Key features ==
 
* [[$sequence|Skeletal animation]] (with [[$ikchain|inverse kinematics]])
* [[Flex animation|Facial animation]] (with [[Eyeball|eyes]])
* [[Vertex animation]]
* [[$lod|Level of detail]]
* Physics:
** [[$collisionmodel|Collision meshes]]
** [[prop_data|Embedded physics data]]
** [[$jigglebone|Physics bones]]
* [[Hitbox|Hitboxes]]
 
== Tutorials ==
*[[Materials for models]]
*[[Materials for models]]
*[[Skeletons and Rigging]]
*[[Skeletons and Rigging]]
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*[[Character Creation Overview]]
*[[Character Creation Overview]]
**[[Character Setup Overview]]
**[[Character Setup Overview]]
**[[Making Changes to Your Character Model]]
**[[Rigging your Custom Character]]
**[[Weight Map Editing]]
**[[Character Textures and Materials]]
**[[Character Textures and Materials]]
**[[Character Facial Animation Shapekey Set]]
**[[Character Facial Animation Shapekey Set]]
**[[Eye Position Setup ]]
**[[Eye Position Setup ]]
*[[.QC Commands]]
**[[Locking Npc Animations]]
*[[View Models]]
*[[View Models]]
*[[Level of detail]]
*[[Vehicles (modeling)]]
*[[Vehicles (modeling)]]
*[[Porting Goldsource content to Source]]
*[[Porting Goldsource content to Source]]
*[[Fixing CStrike models for HL2]]
*[[Skeleton motion mapping]]
*[[Skeleton motion mapping]]
*[[Physics Box Model in Milkshape3D]]
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== Modeling package help ==
*Freeware:
** [[Blender]]
** [[GMax]]
** [[Softimage]]
** [[kHED]]
*Shareware:
** [[Maya]]
** [[3DS Max]]
** [[Modo]]
** [[Lightwave]]
** [[Cinema 4D]]
** [[Fragmotion]]
** [[MilkShape 3D]]
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==Troubleshooting==
==Troubleshooting==
*[[Troubleshooting Modeling]]
*[[Assistance Requests]]


== Related tools ==
* [[Troubleshooting Modeling]]
* [[Compiling a model#Common errors|Common compile errors]]
 
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== Tools ==
 
*[[Half-Life Model Viewer]]
*[[Half-Life Model Viewer]]
*[[Qc eyes]]
*[[qc_eyes]]
*[[GUIStudioMDL]]
*[[Crowbar]]
*[[Studiocompiler]]
*[[Propper]]
*[[Mdldecompiler]]
*[[VMF to SMD]]
*[[Wall Worm Model Tools]]


'''Click on a subcategory for tool specific listing.'''
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[[Category:Modding]]
[[Category:Modding]]
[[Category:Entry pages]]

Latest revision as of 15:58, 18 April 2025

Subcategories

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Pages in category "Modeling"

The following 147 pages are in this category, out of 147 total.