Category:Modeling: Difference between revisions

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| fr = :Category:Modeling:fr
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| zh-cn = :Category:Modeling:zh-cn
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{{category header|background-color=#E0E0E0|border-color=lightgray}}
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* '''[[Exporting a model]]'''
* '''[[Exporting a model]]'''
* '''[[Compiling a model]]'''
* '''[[Compiling a model]]'''
** '''[[Studiomdl]]'''
* '''[[ItemTest]]'''
* [[:Category:QC Commands]]
* [[:Category:QC Commands]]
== Hat Making ==
* '''[[ItemTest]]''' wizard.  This utility converts a .obj and .psd texture into an item that can be published to the Steam Workshop.


== Key features ==
== Key features ==


* [[$sequence|Skeletal animation]] (with [[$ikchain|inverse kinematics]])
* [[$sequence|Skeletal animation]] (with [[$ikchain|inverse kinematics]])
* [[Flex animation|Facial animation]] (with [[eyes]])
* [[Flex animation|Facial animation]] (with [[Eyeball|eyes]])
* [[Vertex animation]]
* [[$lod|Level of detail]]
* [[$lod|Level of detail]]
* Physics:
* Physics:
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** [[prop_data|Embedded physics data]]
** [[prop_data|Embedded physics data]]
** [[$jigglebone|Physics bones]]
** [[$jigglebone|Physics bones]]
* [[$hbox|Hitboxes]]
* [[Hitbox|Hitboxes]]


== Tutorials ==
== Tutorials ==
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**[[Locking Npc Animations]]
**[[Locking Npc Animations]]
*[[View Models]]
*[[View Models]]
*[[Level of detail]]
*[[Vehicles (modeling)]]
*[[Vehicles (modeling)]]
*[[Porting Goldsource content to Source]]
*[[Porting Goldsource content to Source]]
*[[Fixing CStrike models for HL2]]
*[[Skeleton motion mapping]]
*[[Skeleton motion mapping]]
'''Video Tutorials'''
*[[Physics Box Model in Milkshape3D]]
* [http://www.design3.com/autodesk-3ds-max/fundamentals/character-design-a-integration-with-3dsmax 3ds Max Character Modeling for Source]
* [http://www.design3.com/source-engine/animation/source-creature-rigging Source Creature Rigging]
* [http://www.design3.com/source-engine/animation/modifying-a-recompiling-source-characters Modifying & Recompiling Source Characters]
* [http://www.design3.com/autodesk-3ds-max/animation/custom-props-a-animation-with-3ds-max Custom Props & Animation in 3ds Max]


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== Modeling package help ==
== Modeling package help ==


* [[Maya]] (One of Valve's choices)
*Freeware:
* [[Wings3D]] (free and one of Valve's choices)
** [[Blender]]
* [[Blender]] (free)
** [[GMax]]
* [[XSI|Softimage XSI]] (free)
** [[Softimage]]
* [[3DS Max]]
** [[kHED]]
* [[Modo]]  (One of Valve's choices)
*Shareware:
* [[Lightwave]]
** [[Maya]]
* [[GMax]] (free)
** [[3DS Max]]
* [[Cinema 4D]]
** [[Modo]]
* [[MilkShape 3D]] (free)
** [[Lightwave]]
* [[Fragmotion]]
** [[Cinema 4D]]
* [[kHED]] (free)
** [[Fragmotion]]
* [[3Dcoat]] (One of Valve's choices)
** [[MilkShape 3D]]
* [[Zbrush]] (One of Valve's choices)
 
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*[[Half-Life Model Viewer]]
*[[Half-Life Model Viewer]]
*[[qc_eyes]]
*[[qc_eyes]]
*[[GUIStudioMDL]]
*[[Crowbar]]
*[[Studiocompiler]]
*[[Mdldecompiler]]
*[[DuctTape]]
*[[Propper]]
*[[Propper]]
*[[VMF to SMD]]
*[[Wall Worm Model Tools]]
*[[Wall Worm Model Tools]]


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[[Category:Modding]]
[[Category:Modding]]
[[Category:Entry pages]]

Latest revision as of 15:58, 18 April 2025

Subcategories

This category has the following 10 subcategories, out of 10 total.

3

B

F

L

M

Q

R

S

X

Pages in category "Modeling"

The following 147 pages are in this category, out of 147 total.