Category:Es/Level Design: Difference between revisions

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[[Category:Modding]]__NOTOC__
[[Category:Modding]]__NOTOC__
See the bottom of this page for an alphabetical list of all topics related to level design. Some topics are not listed here at the top.
Vaya al fondo de esta página para una lista alfabética de todos los asuntos relacionados con el diseño. Algunos asuntos no se enumeran aquí.


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== Objects ==
== Objetos ==
* [[List of entities | Lista de entidades]]
* [[List of entities | Lista de entidades]]
* [[:Category:World Models|Galería de Modelos]]
* [[:Category:World Models|Galería de Modelos]]
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== Troubleshooting | Problemas ==
== Problemas ==
* [[:Category:Level Design FAQ|FAQ Diseño de Niveles]]
* [[:Category:Level Design FAQ|FAQ Diseño de Niveles]]
* [[Optimization | Optimización]]
* [[Optimization | Optimización]]
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== Design Theory ==
== Teoría de Diseño ==
* [[What makes a good level?]]
* [[What makes a good level? | ¿Que hace a un nivel que sea bueno? ]]
* [[Single-Player Mapping Tips]]
* [[Single-Player Mapping Tips | Mapas para un jugador]]
* [[Bounce (level design)]]
* [[Bounce (level design)]]
* [[Loops (level design)]]
* [[Loops (level design)]]
* [[Push Gameplay]]
* [[Push Gameplay]]
* [[Map Compiling Theory]]
* [[Map Compiling Theory | Teoría de compilación de un mapa]]


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Revision as of 12:14, 11 April 2006

Vaya al fondo de esta página para una lista alfabética de todos los asuntos relacionados con el diseño. Algunos asuntos no se enumeran aquí.

Comenzando

http://developer.valvesoftware.com/w/images/6/6d/Hl2px16.gif Half-Life 2

http://developer.valvesoftware.com/w/images/a/a5/Css.gif Counter-Strike: Source

http://developer.valvesoftware.com/w/images/c/ce/Icon_dods.png Day of Defeat: Source

Topics nivel medio

http://developer.valvesoftware.com/w/images/6/6d/Hl2px16.gif Half-Life 2

Tecnicas Avanzadas

http://developer.valvesoftware.com/w/images/a/a5/Css.gif Counter-Strike: Source

Hammer Editor

Mapeandolo Todo

Objetos

Problemas

Teoría de Diseño

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