Category:Es/Level Design: Difference between revisions

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====http://developer.valvesoftware.com/w/images/c/ce/Icon_dods.png [[Day of Defeat: Source]]====
====http://developer.valvesoftware.com/w/images/c/ce/Icon_dods.png [[Day of Defeat: Source]]====
*[[Creando un mapa para Day of Defeat: Source ]]
*[[Day of Defeat: Source Map Creation | Creando un mapa para Day of Defeat: Source ]]


== Topics nivel medio ==
== Topics nivel medio ==
* [[Mapeando: de Half-life 1 a Source]]
* [[Source Mapping for Half-Life 1 Mappers | Mapeando: de Half-life 1 a Source]]
* [[Grouping and VisGrouping]]
* [[Grouping and VisGrouping]]
* [[Cubemaps|Cubemaps]]
* [[Cubemaps|Cubemaps]]
* [[Creating Level Overviews|Level Overviews]]
* [[Creating Level Overviews|Level Overviews]]
* [[Typos del Props]]
* [[Prop Types Overview | Tipos del Props]]
* [[Entidades fisicas]]
* [[Physics Entity Overview | Entidades fisicas]]
* [[Entity Hierarchy (parenting)]]
* [[Entity Hierarchy (parenting)]]
* [[Displacement|Desplazamiento de superficies (Terrenos)]]
* [[Displacement|Desplazamiento de superficies (Terrenos)]]
* [[3D_Skybox|3D Skyboxes]]
* [[3D_Skybox|3D Skyboxes]]
* [[HDR Iluminación básica]]
* [[HDR Lighting Basics | HDR Iluminación básica]]
* [[Prefab|Creando y usando prefabricados]]
* [[Prefab|Creando y usando prefabricados]]
* [[Como lanzar tu mapa]]
* [[How to Release A Map | Como lanzar tu mapa]]


====http://developer.valvesoftware.com/w/images/6/6d/Hl2px16.gif [[Half-Life 2]]====
====http://developer.valvesoftware.com/w/images/6/6d/Hl2px16.gif [[Half-Life 2]]====
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== Tecnicas Avanzadas ==
== Tecnicas Avanzadas ==
* [[Iluminación Avanzada]]
* [[Advanced Lighting | Iluminación Avanzada]]
* [[Color Correction | Correccíon de color]]
* [[Color Correction | Correccíon de color]]
* [[Expert compile mode | Modo de compilación experto]]
* [[Expert compile mode | Modo de compilación experto]]
* [[Bspzip|Bspzip  
* [[Bspzip|Bspzip]]
* [[Menu Background Map|Menú con mapa de fondo]]
* [[Menu Background Map|Menú con mapa de fondo]]
* [[Filter Applications | Usos del Filtro]]
* [[Filter Applications | Usos del Filtro]]
====http://developer.valvesoftware.com/w/images/a/a5/Css.gif [[Counter-Strike: Source]]====
====http://developer.valvesoftware.com/w/images/a/a5/Css.gif [[Counter-Strike: Source]]====
* [[Navegando por los poligonos]]
* [[Navigation Meshes | Meshes de navegación ]]


{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
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* [[List of entities | Lista de entidades]]
* [[List of entities | Lista de entidades]]
* [[:Category:World Models|Galería de Modelos]]
* [[:Category:World Models|Galería de Modelos]]
* [[:Category:Items|Items (Armas, munición)
* [[:Category:Items|Items (Armas, munición)]]
* [[:Category:NPCs|NPCs (Monstruos, Aliados, Personajes)]]
* [[:Category:NPCs|NPCs (Monstruos, Aliados, Personajes)]]



Revision as of 12:04, 11 April 2006

See the bottom of this page for an alphabetical list of all topics related to level design. Some topics are not listed here at the top.

Comenzando

http://developer.valvesoftware.com/w/images/6/6d/Hl2px16.gif Half-Life 2

http://developer.valvesoftware.com/w/images/a/a5/Css.gif Counter-Strike: Source

http://developer.valvesoftware.com/w/images/c/ce/Icon_dods.png Day of Defeat: Source

Topics nivel medio

http://developer.valvesoftware.com/w/images/6/6d/Hl2px16.gif Half-Life 2

Tecnicas Avanzadas

http://developer.valvesoftware.com/w/images/a/a5/Css.gif Counter-Strike: Source

Hammer Editor

Mapeandolo Todo

Objects

Troubleshooting | Problemas

Design Theory

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