Category:Portal level design: Difference between revisions

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* [[Portal Glitch Prevention | Glitch Prevention]]
* [[Portal Glitch Prevention | Glitch Prevention]]
* [[Logic gate | Logic gates]]
* [[Logic gate | Logic gates]]
* [[Creating multiple buttons for one door | Multiple Buttons For a Door]]
* [[Getting_the_portalgun_at_the_start_of_map_correctly|Starting With the Portalgun]]


== Design ==
== Design ==
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* [[Creating indicator lights | Indicator Lights]]
* [[Creating indicator lights | Indicator Lights]]
* [[Complimentary Victory Lift| Lift Platforms]]
* [[Complimentary Victory Lift| Lift Platforms]]
* [[Creating multiple buttons for one door | Multiple buttons for a door]]
* [[Creating Portal Piston Panels| Piston Panels]]
* [[Creating Portal Piston Panels| Piston Panels]]
* [[Creating a Portal Radio | Radio]]
* [[Creating a Portal Radio | Radio]]
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* [[Creating a moving platform | Scaffold]]  
* [[Creating a moving platform | Scaffold]]  
* [[Creating a security camera | Security Camera]]
* [[Creating a security camera | Security Camera]]
* [[Getting_the_portalgun_at_the_start_of_map_correctly|Starting With the Portalgun]]
* [[Switch]]
* [[Switch]]
* [[Test Chamber Door]]
* [[Test Chamber Door]]

Revision as of 23:59, 8 June 2022

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Portal This article focuses on Portal level design. For general mapping tutorials, see Category:Level Design.

Getting Started

General

Design

Behind The Scenes

Constructing Elements

Behind The Scenes

Scripting

Modding

Additive Information

References

External Links

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