Category:Portal level design: Difference between revisions
		
		
		
		
		
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* [[Portal Glitch Prevention | Glitch Prevention]]  | * [[Portal Glitch Prevention | Glitch Prevention]]  | ||
* [[Logic gate | Logic gates]]  | * [[Logic gate | Logic gates]]  | ||
* [[Creating multiple buttons for one door | Multiple Buttons For a Door]]  | |||
* [[Getting_the_portalgun_at_the_start_of_map_correctly|Starting With the Portalgun]]  | |||
== Design ==  | == Design ==  | ||
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* [[Creating indicator lights | Indicator Lights]]  | * [[Creating indicator lights | Indicator Lights]]  | ||
* [[Complimentary Victory Lift| Lift Platforms]]  | * [[Complimentary Victory Lift| Lift Platforms]]  | ||
* [[Creating Portal Piston Panels| Piston Panels]]  | * [[Creating Portal Piston Panels| Piston Panels]]  | ||
* [[Creating a Portal Radio | Radio]]  | * [[Creating a Portal Radio | Radio]]  | ||
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* [[Creating a moving platform | Scaffold]]    | * [[Creating a moving platform | Scaffold]]    | ||
* [[Creating a security camera | Security Camera]]  | * [[Creating a security camera | Security Camera]]  | ||
* [[Switch]]  | * [[Switch]]  | ||
* [[Test Chamber Door]]  | * [[Test Chamber Door]]  | ||
Revision as of 22:59, 8 June 2022
 This article focuses on Portal level design. For general mapping tutorials, see Category:Level Design.
This category currently contains no pages or media.