Category:Material System: Difference between revisions
		
		
		
		
		
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==  | {{category header|background-color=#E0E0E0|border-color=lightgray}}  | ||
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==  | == Terms ==  | ||
* [[Material   | * [[VMT|Valve Material Type]] (<code>.vmt</code>)  | ||
* [[  | * [[Valve Texture Format]] (<code>.vtf</code>)  | ||
* [[Half-Life 2   | * [[Half-Life Wads]] (<code>.wad</code>)  | ||
* [[  | * [[VMAT|Source 2 Vmats]] (<code>.vmat</code>)  | ||
* [[Texture]]  | |||
* [[Shader]]  | |||
==  | == Basics ==  | ||
*'''[[Creating a Material]]'''  | |||
* [[Material optimization]]  | |||
* [[Decals]]  | |||
* [[Skybox (2D)#Creating a 2D Skybox|Skybox (2D)]]  | |||
* [[VTFEdit]], [[VMT Editor]] and [[VTF Shell Extensions]]  | |||
* <code>[[Patch]]</code>  | |||
== Shader Commands ==  | |||
*[[:Category:Shaders|List of Shaders]]  | |||
*[[:Category:List of Shader Parameters|List of Shader Parameters]]  | |||
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== Common Shader Effects ==  | |||
=== Lighting ===  | |||
*[[Bump map]]  | |||
*[[Parallax mapping]]  | |||
*[[Half Lambert]]  | |||
=== Reflection ===  | |||
*[[Phong]]  | |||
*[[Specular]]  | |||
*[[Water Shader|Water]] / [[Refract]]  | |||
=== Blending ===  | |||
* <code>[[WorldVertexTransition]]</code>  | |||
== Troubleshooting ==  | |||
* [[Fixing DXT Green Tint Compression]]  | |||
== Proxies ==  | |||
*[[Material Proxies]]  | |||
*[[List Of Material Proxies]]  | |||
*[[material_modify_control]]  | |||
*[[Procedural Materials]]  | |||
{{category end}}  | |||
[[Category:Modding]]  | [[Category:Modding]]  | ||
Latest revision as of 14:43, 12 July 2024
Terms
 Basics
 Shader Commands | 
Common Shader EffectsLightingReflectionBlendingTroubleshootingProxies | 
Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "Material System"
The following 133 pages are in this category, out of 133 total.
3
A
C
- Character Textures and Materials
 - Clip texture
 - Color Correction
 - CompileBlockLOS
 - CompileClip
 - CompileDetail
 - CompileFog
 - CompileLadder
 - CompileNoDraw
 - CompileNoLight
 - CompileNPCClip
 - CompileSkip
 - CompileSlime
 - CompileTeam
 - CompileTrigger
 - CompileWater
 - Creating a Material
 - Creating a Waterfall Material
 - Creating Animated Clouds
 - Custom Testchamber Signs