Category:Material System: Difference between revisions
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[[ | == Terms == | ||
* [[VMT|Valve Material Type]] (<code>.vmt</code>) | |||
* [[Valve Texture Format]] (<code>.vtf</code>) | |||
* [[Half-Life Wads]] (<code>.wad</code>) | |||
* [[VMAT|Source 2 Vmats]] (<code>.vmat</code>) | |||
* [[Texture]] | |||
* [[Shader]] | |||
== Basics == | |||
[[Skybox (2D)]] | *'''[[Creating a Material]]''' | ||
* [[Material optimization]] | |||
* [[Decals]] | |||
* [[Skybox (2D)#Creating a 2D Skybox|Skybox (2D)]] | |||
* [[VTFEdit]], [[VMT Editor]] and [[VTF Shell Extensions]] | |||
* <code>[[Patch]]</code> | |||
[[Half | == Shader Commands == | ||
*[[:Category:Shaders|List of Shaders]] | |||
*[[:Category:List of Shader Parameters|List of Shader Parameters]] | |||
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== Common Shader Effects == | |||
=== Lighting === | |||
*[[Bump map]] | |||
*[[Parallax mapping]] | |||
*[[Half Lambert]] | |||
=== Reflection === | |||
*[[Phong]] | |||
*[[Specular]] | |||
*[[Water Shader|Water]] / [[Refract]] | |||
=== Blending === | |||
* <code>[[WorldVertexTransition]]</code> | |||
== Troubleshooting == | |||
* [[Fixing DXT Green Tint Compression]] | |||
== Proxies == | |||
*[[Material Proxies]] | |||
*[[List Of Material Proxies]] | |||
*[[material_modify_control]] | |||
*[[Procedural Materials]] | |||
{{category end}} | |||
[[Category:Modding]] |
Latest revision as of 15:43, 12 July 2024
Terms
Basics
Shader Commands |
Common Shader EffectsLightingReflectionBlendingTroubleshootingProxies |
Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "Material System"
The following 133 pages are in this category, out of 133 total.
3
A
C
- Character Textures and Materials
- Clip texture
- Color Correction
- CompileBlockLOS
- CompileClip
- CompileDetail
- CompileFog
- CompileLadder
- CompileNoDraw
- CompileNoLight
- CompileNPCClip
- CompileSkip
- CompileSlime
- CompileTeam
- CompileTrigger
- CompileWater
- Creating a Material
- Creating a Waterfall Material
- Creating Animated Clouds
- Custom Testchamber Signs