File:Icon-Important.png
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Icon-Important.png (500 × 600 pixels, file size: 4 KB, MIME type: image/png)
Summary
Smaller size, no animated template icons (Template:Important)
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 13:13, 2 August 2023 | ![]() | 500 × 600 (4 KB) | NOUG4AT (talk | contribs) | |
13:06, 2 August 2023 | ![]() | 500 × 550 (4 KB) | NOUG4AT (talk | contribs) | ||
06:42, 18 November 2020 | ![]() | 10 × 12 (204 bytes) | MOCOLONI (talk | contribs) | Smaller size, no animated template icons (Template:Important) |
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File usage
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- 3D Skybox
- AllocBlock:Full
- Ambient generic
- BSP Viewer
- Basic Construction
- Bot
- Condition Zero Deleted Scenes.fgd
- Convert WAD to VMT...
- Cubemaps
- Cycler
- Dimensions (Half-Life 2 and Counter-Strike: Source)
- DirectX Versions
- Displacement
- Displacement luxel density
- Dod bomb dispenser
- Dod control point
- Env credits
- Env tonemap controller
- FGD
- Fog tutorial
- Func breakable
- Func breakable surf
- Func healthcharger
- Func lod
- Func physbox
- Func recharge
- Func traincontrols
- Func water analog
- Game player equip
- Gibshooter
- Glowing textures (Source)
- GoldSrc
- HDR Skybox Creation
- Half-Life 2
- Hunter
- Info constraint anchor
- Info lighting
- Info player counterterrorist
- Info player deathmatch
- Item ammo crate
- Item suit
- Level Overviews
- Light
- Light dynamic
- Light spot
- Lightmap
- Logic case
- Map Compiling Theory
- Material modify control
- Material proxies
- Npc kleiner
- Npc turret ground
- Phys lengthconstraint
- Point spotlight
- Prop Footsteps
- Prop dynamic
- Prop dynamic override
- Prop physics
- Prop physics multiplayer
- Prop physics override
- Prop static
- Shader Authoring
- Soundscape
- Source SDK Bugs
- Source SDK Release Notes
- Steam
- StudioMDL (Source)
- Sv cheats
- Targetname
- Texturing in XSI
- Tool textures (Source)
- Trigger once
- Trigger soundscape
- VBSP
- VMPI
- VRAD
- VTEX (Valve Texture Tool)
- VTFEdit
- VTF (Valve Texture Format)
- Valve Hammer Editor
- Vector
- Water (shader)
- Weapon 30cal
- Weapon amerknife
- WinBSPC
- Working ladders
- Xwad
- Valve Developer Community:Alternative Languages
- File:Important template.png (file redirect)
- Template:Archived Page History/Level Design FAQ/en
- Template:Archived Page History/Template:Fl BaseTrain
- Template:Archived Page History/Template:I BaseTrain
- Template:Archived Page History/Template:KV BaseTrain
- Template:Archived page history/VMT
- Template:Game announced
- Template:Game demo
- Template:Game release
- Template:Game release free
- Template:I Targetname
- Template:KV Breakable
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