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{{Abstract Mapping:zh-cn}}
{{Abstract Mapping:zh-cn}}


Ammunition, or ammo, is what supplies most weapons. Ammo in most bullet-based weapons is stored in a magazine (widely referred to as a clip); "reloading" is swapping the current magazine for a full one.
弹药,是大多数武器的必需品。大多数使用弹药的武器,它们的弹药储存在弹匣中;“装填弹药”是将当前弹夹替换为完整弹夹。


==Ammunition entities==
==弹药实体==


{{Game link|Half-Life 2}}
{{Game link|Half-Life 2}}
[[Image:Item_ammo_357.jpg|right|100px|.357 ammo]]
[[Image:Item_ammo_357.jpg|right|100px|.357 弹药]]
* [[item_ammo_357]] - Bullets for the [[weapon_357|.357 Revolver]].
* [[item_ammo_357]] - [[weapon_357|.357 左轮手枪]]的弹药。
* [[item_ammo_357_large]]
* [[item_ammo_357_large]]
* [[item_ammo_ar2]] - Bullets for the [[weapon_ar2|Combine AR2]].
* [[item_ammo_ar2]] - [[weapon_ar2|联合军 AR2 步枪]]的弹药。
* [[item_ammo_ar2_large]]
* [[item_ammo_ar2_large]]
* [[item_ammo_ar2_altfire]] - Energy balls for the AR2's secondary fire.
* [[item_ammo_ar2_altfire]] - AR2 的能量球。
[[Image:item_ammo_crate.jpg|100px|right|An item_ammo_crate, containing SMG1 ammo.]]
[[Image:item_ammo_crate.jpg|100px|right|一个 item_ammo_crate,里面有 SMG1 的弹药。]]
* [[item_ammo_crate]] - Crate containing an unlimited supply of the specified ammunition.
* [[item_ammo_crate]] - 拥有无限特定种类弹药的弹药箱。
* [[item_ammo_crossbow]] - Rebar for the [[weapon_crossbow|Crossbow]].
* [[item_ammo_crossbow]] - [[weapon_crossbow|十字弩]]的弹药。
* [[item_ammo_pistol]] - Bullets for the [[weapon_pistol|pistol]].
* [[item_ammo_pistol]] - [[weapon_pistol|手枪]]的弹药。
* [[item_ammo_pistol_large]]
* [[item_ammo_pistol_large]]
  [[Image:item_ammo_smg1.jpg|100px|right]]
  [[Image:item_ammo_smg1.jpg|100px|right]]
* [[item_ammo_smg1]] - Bullets for the [[weapon_smg1|SMG]].
* [[item_ammo_smg1]] - [[weapon_smg1|SMG]] 的弹药。
* [[item_ammo_smg1_large]]
* [[item_ammo_smg1_large]]
* [[item_ammo_smg1_grenade]] - Grenades for the SMG's secondary fire mode.
* [[item_ammo_smg1_grenade]] - SMG 的榴弹。
* [[item_box_buckshot]] - Shells for the [[weapon_shotgun|shotgun]].
* [[item_box_buckshot]] - [[weapon_shotgun|霰弹枪]]的弹药。
* [[item_rpg_round]] - Rocket for the [[weapon_rpg|RPG]].
* [[item_rpg_round]] - [[weapon_rpg|RPG]] 的火箭弹。





Revision as of 20:41, 10 November 2021

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弹药 | 生物 | 蚁狮 | 光束和激光 | 线缆与绳索 | 动态的天空与云雾 | 色彩理论 | 战斗 | 联合军 | 压缩(起源 1) | | 尘土、雾、烟 | 升降机 | 关卡转换 | 环境光效、太阳、天气、室外 | 爆炸 | 火焰 | 植被 | 玻璃和窗户 | 猎头蟹 | 生命值 | 梯子 | 光效 | 优化 | 物理 | 视网膜扫描仪 | 声效和音乐 | 特效 | 地形 | 火车 | 炮塔 | | 武器 | 僵尸

弹药,是大多数武器的必需品。大多数使用弹药的武器,它们的弹药储存在弹匣中;“装填弹药”是将当前弹夹替换为完整弹夹。

弹药实体

半衰期2 Half-Life 2

.357 弹药
一个 item_ammo_crate,里面有 SMG1 的弹药。
Item ammo smg1.jpg


军团要塞2 Team Fortress 2

A full ammo box.


求生之路 Left 4 Dead


反恐精英:起源 Counter-Strike: Source


Ammunition coding