Category:Material System: Difference between revisions
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== Shader commands == | == Shader commands == | ||
*[[:Category:List of | *[[:Category:List of Shaders|List of Shaders]] | ||
*[[:Category:List of | *[[:Category:List of Shader Parameters|List of Shader Parameters]] | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} |
Revision as of 04:45, 13 August 2010
Terms
BasicsShader commands |
Common shader effectsLightingReflectionBlending |
Proxies |
Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "Material System"
The following 133 pages are in this category, out of 133 total.
3
A
C
- Character Textures and Materials
- Clip texture
- Color Correction
- CompileBlockLOS
- CompileClip
- CompileDetail
- CompileFog
- CompileLadder
- CompileNoDraw
- CompileNoLight
- CompileNPCClip
- CompileSkip
- CompileSlime
- CompileTeam
- CompileTrigger
- CompileWater
- Creating a Material
- Creating a Waterfall Material
- Creating Animated Clouds
- Custom Testchamber Signs