Category:Glossary: Difference between revisions
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Mailmanmicky (talk | contribs) m (Comment not needed anymore (Check Reasons for speedy deletion)) |
(This page isn't "necessary", but there are still the occasional situations where having some organization for these terms could be useful.) |
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{{lang|Category:Glossary}} | {{lang|Category:Glossary}} | ||
{{draft}} | |||
{{todo|Organization on this page could be better...}} | |||
Find explanations of various Source development terms here. | Find explanations of various Source development terms here. | ||
{{Messagebox|text=For an alphabetically sorted list of all terms, see the bottom of the page}} | |||
__NOTOC__ | |||
For a list of entities click [[List_of_entities|here]]. | For a list of entities click [[List_of_entities|here]]. | ||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | |||
{{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}} | |||
== Materials & Textures == | |||
*[[Texture]] | |||
*[[Material]] | |||
*[[Albedo]] | |||
*[[Alpha]] | |||
*[[Clip texture]] | |||
*[[Bump map]] | |||
*[[Mipmapping]] | |||
*[[Material vector]] | |||
*[[Palette]] | |||
== Brushes == | |||
*[[World Brush]] | |||
*[[Brush]] | |||
*[[Displacement]] | |||
== Models == | |||
*[[3D Model]] | |||
*[[Anatomy of a Model]] - Info on terms such as "Collision hull" | |||
*[[Vertex]] | |||
== Maps & Level Design == | |||
*[[Map (level design)]] | |||
*[[Map pack]] | |||
*[[BSP]] | |||
*[[VMF]] | |||
*[[Grouping and VisGrouping]] | |||
{{category newcolumn|rowspan=1|width=50%|background-color=white|border-color=#E4DCCD}} | |||
== Lighting == | |||
*[[Lightmap]] | |||
*[[Ambient light]] | |||
== Rendering == | |||
*[[Expensive]] | |||
*[[Cheap]] | |||
*[[Free]] | |||
*[[PVS]] | |||
*[[Visleaf]] | |||
== Terminology == | |||
*[[Obsolete]] | |||
*[[Void]] | |||
*[[Visibility]] | |||
*[[Wildcard]] | |||
== Programming == | |||
*[[frametime]] | |||
*[[Abstract Coding]] | |||
*[[Classname]] | |||
*[[Color255]] | |||
[[Category:Entry pages]] | [[Category:Entry pages]] |
Revision as of 04:41, 6 January 2024

This is a draft category page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.
Remember to check for any notes left by the tagger at this article's talk page.
Todo: Organization on this page could be better...
Find explanations of various Source development terms here.

For an alphabetically sorted list of all terms, see the bottom of the page
For a list of entities click here.
Materials & TexturesBrushesModels
Maps & Level Design |
LightingRenderingTerminologyProgramming |
Subcategories
This category has the following 4 subcategories, out of 4 total.
Pages in category "Glossary"
The following 173 pages are in this category, out of 173 total.