Texlight
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A texlight ("texture light") is a spotlight generated by the map compiler in front of a surface with a given texture, making it appear as if the texture is emitting light. Generally, a texlight will be subdivided into several smaller emitters, making it look more like the texture is actually casting light, instead of looking like it has a light_spot placed right on top of it.
In
Source, only RAD files can create texlights.
In
GoldSrc, RAD files can be used, but they have been deprecated in ZHLT and VHLT by info_texlights and light_surface.
See also
- Category:RAD
- RAD file
- Lists of Source RAD files and GoldSrc RAD files