Visibility
		
		
		
		
		
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		 Risk of Confusion:Visability[sic], as coined in the
Risk of Confusion:Visability[sic], as coined in the  Worldcraft 2.0 changelog, refers to what is seen by VIS. Stuff such as func_detail can block visibility without blocking visability. For more information, see VIS optimization.
 Worldcraft 2.0 changelog, refers to what is seen by VIS. Stuff such as func_detail can block visibility without blocking visability. For more information, see VIS optimization.
		
	
Visibility refers to what can be seen by a player or NPC while a game is running. It is impacted by the PVS, but the two are not mutually inclusive.
 Risk of Confusion:Visability[sic], as coined in the
Risk of Confusion:Visability[sic], as coined in the  Worldcraft 2.0 changelog, refers to what is seen by VIS. Stuff such as func_detail can block visibility without blocking visability. For more information, see VIS optimization.
 Worldcraft 2.0 changelog, refers to what is seen by VIS. Stuff such as func_detail can block visibility without blocking visability. For more information, see VIS optimization.