Lightstyle
		
		
		
		
		
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Todo: Define lightstyle, and explain where they're used (namely toggled and "patterned" lights).
The following lightstyles are available in all  GoldSrc,
 GoldSrc,  Source, and
 Source, and  Source 2 games, with all styles except 12 being inherited from
 Source 2 games, with all styles except 12 being inherited from  Quake:
 Quake:
- Lightstyle presets (epilepsy warning) - Literal Value - Description - Sequence - Preview - 0 - Normal - m   - 10 - Fluorescent flicker - mmamammmmammamamaaamammma   - 2 - Slow, strong pulse - abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba   - 11 - Slow pulse, noblack - abcdefghijklmnopqrrqponmlkjihgfedcba   - 5 - Gentle pulse - jklmnopqrstuvwxyzyxwvutsrqponmlkj   - 1 - Flicker A - mmnmmommommnonmmonqnmmo   - 6 - Flicker B - nmonqnmomnmomomno   - 3 - Candle A - mmmmmaaaaammmmmaaaaaabcdefgabcdefg   - 7 - Candle B - mmmaaaabcdefgmmmmaaaammmaamm   - 8 - Candle C - mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa   - 4 - Fast strobe - mamamamamama   - 9 - Slow strobe - aaaaaaaazzzzzzzz   - 12 - Underwater light mutation - mmnnmmnnnmmnn   
 GoldSrc additionally has a style 63, which is the same as the light being off.
 GoldSrc additionally has a style 63, which is the same as the light being off.