Category:Material System: Difference between revisions
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(Added DXT Green Tint Compression article) |
GamerDude27 (talk | contribs) m (Basics: Added VMT Editor) |
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* [[Decals]] | * [[Decals]] | ||
* [[Skybox (2D)#Creating a 2D Skybox|Skybox (2D)]] | * [[Skybox (2D)#Creating a 2D Skybox|Skybox (2D)]] | ||
* [[VTFEdit]] and [[VTF Shell Extensions]] | * [[VTFEdit]], [[VMT Editor]] and [[VTF Shell Extensions]] | ||
* <code>[[Patch]]</code> | * <code>[[Patch]]</code> | ||
Revision as of 23:05, 21 April 2021
Terms
Basics
Shader Commands |
Common Shader EffectsLightingReflectionBlendingTroubleshootingProxies |
Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "Material System"
The following 133 pages are in this category, out of 133 total.
3
A
C
- Character Textures and Materials
- Clip texture
- Color Correction
- CompileBlockLOS
- CompileClip
- CompileDetail
- CompileFog
- CompileLadder
- CompileNoDraw
- CompileNoLight
- CompileNPCClip
- CompileSkip
- CompileSlime
- CompileTeam
- CompileTrigger
- CompileWater
- Creating a Material
- Creating a Waterfall Material
- Creating Animated Clouds
- Custom Testchamber Signs