Category:Zh/Source Filmmaker: Difference between revisions
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{{ | {{LanguageBar|title = 类别:Source Filmmaker}} | ||
| | {{SFM topicon}} | ||
| | {{Background | ||
| url = https://cdn.cloudflare.steamstatic.com/steam/apps/1840/ss_06286a815ae46cfc0bcee7052d38d1a586d353ac.jpg | |||
| opacity = 0.32 | |||
| gradient-height = 800px | |||
}} | }} | ||
{{SFM topicon}} | |||
__NOTOC__相关的页面 {{sfm|4|suf=:zh-cn}} | |||
{{category header|background-color=#525252|border-color=#525252}} | {{category header|background-color=#525252|border-color=#525252}} | ||
{{category newcolumn|rowspan=4|width=50%|background-color=#262626|border-color=#101010}} | {{category newcolumn|rowspan=4|width=50%|background-color=#262626|border-color=#101010}} | ||
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== 开始 == | == 开始 == | ||
* | * {{L|SFM/Installation|安装}} [[File:cn.png]] | ||
* | * {{L|SFM/Starting the SFM|运行SFM}} [[File:cn.png]] | ||
* | * {{L|SFM/Sample beginner's workflow|基本工作流程}} [[File:cn.png]] | ||
* | * {{L|SFM/Basic operations|基本操作}} [[File:cn.png]] | ||
== Dota 2 SFM == | |||
* {{L|S2FM|Dota 2 SFM的变化}} [[File:cn.png]] | |||
* {{L|S2FM/FAQ|Dota 2 SFM常见问题解答}} [[File:cn.png]] | |||
== 用户界面 == | == 用户界面 == | ||
* | * {{L|SFM/UI overview|概述}} [[File:cn.png]] | ||
* | * {{L|SFM/Adjusting the layout|调整布局}} [[File:cn.png]] | ||
* | * {{L|SFM/The Animation Set Editor|动画设计工具}} [[File:cn.png]] | ||
* | * {{L|SFM/The viewport|观察视角}} [[File:cn.png]] | ||
* | * {{L|SFM/The timeline|时间轴}} [[File:cn.png]] | ||
** | ** {{L|SFM/The Clip Editor|剪辑模式}} | ||
** | ** {{L|SFM/The Graph Editor|动画曲线编辑模式}} | ||
** | ** {{L|SFM/The Motion Editor|动作编辑模式}} | ||
*** | *** {{L|SFM/The floating modification layer|浮动修改层}} | ||
== | == 摄影机处理 == | ||
* | * {{L|SFM/Cameras overview|概述}} [[File:cn.png]] | ||
* | * {{L|SFM/Adding a scene camera|添加场景摄影机}} [[File:cn.png]] | ||
* | * {{L|SFM/Navigating with the camera|操作摄影机}} [[File:cn.png]] | ||
* | * {{L|SFM/The viewport as manipulator|操作视角}} [[File:cn.png]] | ||
== 场景填充 == | == 场景填充 == | ||
* | * {{L|SFM/Populating your scene overview|概述}} [[File:cn.png]] | ||
* | * {{L|SFM/Movie mode and game mode|影片模式和游戏模式}} [[File:cn.png]] | ||
* | * {{L|SFM/Recording gameplay|记录游戏过程}} [[File:cn.png]] | ||
** | ** {{L|SFM/Recording multiplayer gameplay|录制多人游戏过程}} [[File:cn.png]] | ||
** | ** {{L|SFM/Recording gameplay with bots|录制与机器人对战的游戏流程}} [[File:cn.png]] | ||
* | * {{L|SFM/Working with objects|对象}} | ||
** | ** {{L|SFM/Adding objects|添加对象}} [[File:cn.png]] | ||
** | ** {{L|SFM/Selecting objects|选择对象}} [[File:cn.png]] | ||
** | ** {{L|SFM/Removing objects|移除对象}} [[File:cn.png]] | ||
** | ** {{L|SFM/Copying elements between shots|复制对象}} [[File:cn.png]] | ||
== 影片编辑 == | == 影片编辑 == | ||
* | * {{L|SFM/Video editing overview|概述}} | ||
* | * {{L|SFM/Working with shots|片段(即镜头)}} | ||
** | ** {{L|SFM/Creating shots|创建片段}} | ||
** | ** {{L|SFM/Manipulating shots|对片段进行操作}} | ||
* | * {{L|SFM/Manipulating the timeline|操作时间轴}} | ||
* | * {{L|SFM/Working with sound|声音}} | ||
** | ** {{L|SFM/Track groups|音轨组合}} | ||
** | ** {{L|SFM/Adding sound clips|添加声音}} | ||
** | ** {{L|SFM/Recording new dialog|录制声音}} | ||
* | * {{L|SFM/Working with effects and overlays|后期效果}} | ||
* | * {{L|SFM/Selecting time|选择时间}} | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#313131|border-color=#161616}} | {{category newcolumn|rowspan=1|width=50%|background-color=#313131|border-color=#161616}} | ||
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== 操作对象 == | == 操作对象 == | ||
* | * {{L|SFM/Manipulating objects overview|概述}} | ||
* | * {{L|SFM/Puppeteering|木偶表演与动画重定向}} | ||
* | * {{L|SFM/Facial animation|面部动画}} | ||
** | ** {{L|SFM/Lip-sync animation and Extract Phonemes|调整口型和提取音素}} | ||
* | * {{L|SFM/The Preset Slider panel and the Control Slider panel|滑块预置面板和滑块设置面板}} | ||
** | ** {{L|SFM/List of procedural presets|程序预置面板}} | ||
** | ** {{L|SFM/Advanced presets|高级预置}} | ||
* | * {{L|SFM/The translation manipulator|转换操作}} | ||
* | * {{L|SFM/The rotation manipulator|旋转操作}} | ||
* | * {{L|SFM/The screen manipulator|屏幕操作}} | ||
* | * {{L|SFM/Working with locks|锁定器操作}} | ||
* | * {{L|SFM/Importing game animation|导入游戏动画}} | ||
* | * {{L|SFM/Working with IK rigging|使用IK控制器}} | ||
* | * {{L|SFM/Keyframing|关键帧}} | ||
== 最终成像 == | == 最终成像 == | ||
* | * {{L|SFM/Final Picture overview|概述}} | ||
* | * {{L|SFM/Progressive refinement|逐步细化}} | ||
* | * {{L|SFM/Ambient Occlusion|环境光遮蔽}} | ||
* | * {{L|SFM/Working with lighting|光线设计}} | ||
* | * {{L|SFM/Exporting|导出}} [[File:cn.png]] | ||
** | ** {{L|SFM/Rendering at 1080p|1080p超清晰渲染}} [[File:cn.png]] | ||
** {{L|SFM/Rendering at 4K|4K分辨率渲染}} | |||
** {{L|SFM/Rendering_In_VR|渲染VR/360°全景视频}} | |||
** {{L|SFM/Rendering in stereoscopic 3D|渲染立体3D视频}} | |||
** {{L|SFM/Optimizing Render Time|优化渲染时间}} | |||
== 故障诊断 == | == 故障诊断 == | ||
* | * {{L|SFM/Common issues and questions|常见问题与疑难}} | ||
* | * {{L|SFM/Bug reports|反馈错误}} | ||
== 高级主题 == | == 高级主题 == | ||
* | * {{L|SFM/List of useful SFM console commands|实用的SFM控制台指令列表}} | ||
** | * {{L|SFM/List of useful SFM tutorials|实用的SFM教程列表}} | ||
* | * {{L|SFM/Working with the Element Viewer|元素查看器操作}} | ||
* | ** {{L|SFM/Conforming|对照}} | ||
* | *** {{L|SFM/Importing a second session in the Element Viewer|导入第二个会话}} | ||
** | *** {{L|SFM/Copying shots from a different session|在其他会话复制片段}} | ||
* | *** {{L|SFM/Replacing shots|替换片段}} | ||
* | *** {{L|SFM/Replacing animation sets|替换动画集}} | ||
* | *** {{L|SFM/Copying visual effects clips and sound clips from a different session|在其他会话复制视觉特效剪辑和音效剪辑}} | ||
** {{L|SFM/Expression Operator|表达式运算器}} | |||
* {{L|SFM/Workshop|创意工坊}} | |||
** {{L|SFM/Exporting Assets|导出资产}} | |||
** {{L|SFM/Converting Existing Assets|转换现存资产}} | |||
** {{L|SFM/Maya DMX Export Manager|Maya插件 DMX导出管理器}} | |||
** {{L|SFM/Publishing Assets|发布资产}} | |||
** {{L|SFM/Subscribing To Workshop Items|订阅创意工坊项目}} | |||
** {{L|SFM/Adding Credits|添加致谢人员}} | |||
* {{L|SFM/Command-line startup options|命令行启动选项}} | |||
* {{L|SFM/Keyboard shortcuts|键盘快捷键}} | |||
* {{L|SFM/Scripting with Python|使用Python编写脚本}} | |||
* {{L|SFM/Making custom rigs|制作自定义绑定控制器(Rig)}} | |||
** {{L|SFM/Python script commands|Python脚本命令}} | |||
* {{L|SFM/Animating with Python|使用Python制作程序动画}} | |||
** {{L|SFM/Facial Motion Capture Animation|面部捕捉动画}} | |||
* {{L|SFM/Making custom color-correction files|制作色彩校正文件}} | |||
* {{L|SFM/Screencast|设置工程制作过程的延时视频}} | |||
* {{L|SFM/Shot commands and convars|片段命令与操作}} | |||
* {{L|SFM/Character Creation|角色创作}} | |||
** {{L|SFM/Introduction To HWM|HWM简介}} [[File:cn.png]] | |||
** {{L|SFM/HWM Reference|HWM案例参考}} | |||
** {{L|SFM/Authoring HWM|制作HWM}} | |||
* {{L|SFM/Materials override|材质覆盖}} [[File:cn.png]] | |||
{{category end}} | {{category end}} | ||
{{ACategory|Engine Tools}} | |||
Latest revision as of 16:15, 12 July 2024
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相关的页面 起源电影制作器
开始Dota 2 SFM用户界面摄影机处理场景填充影片编辑 |
操作对象最终成像故障诊断高级主题 |
Pages in category "Zh/Source Filmmaker"
The following 30 pages are in this category, out of 30 total.
H
- Zh/Half-Life: Alyx Workshop Tools/Source Filmmaker/Extracting Assets From The Workshop
- Zh/Half-Life: Alyx Workshop Tools/Source Filmmaker/Fixing Game Lighting
- Zh/Half-Life: Alyx Workshop Tools/Source Filmmaker/Source 2 Filmmaker Theory
- Zh/Half-Life: Alyx Workshop Tools/Source Filmmaker/Working With Volumetrics
- Zh/Half-Life: Alyx Workshop Tools/Source Filmmaker
S
- Zh/SFM/Adding a scene camera
- Zh/SFM/Adding objects
- Zh/SFM/Adjusting the layout
- Zh/SFM/Basic operations
- Zh/SFM/Cameras overview
- Zh/SFM/Copying elements between shots
- Zh/SFM/Exporting
- Zh/SFM/Introduction To HWM
- Zh/SFM/Movie mode and game mode
- Zh/SFM/Navigating with the camera
- Zh/SFM/Populating your scene overview
- Zh/SFM/Recording gameplay
- Zh/SFM/Recording multiplayer gameplay
- Zh/SFM/Removing objects
- Zh/SFM/Sample beginner's workflow
- Zh/SFM/Selecting objects
- Zh/SFM/Starting the SFM
- Zh/SFM/The Animation Set Editor
- Zh/SFM/The timeline
- Zh/SFM/The viewport as manipulator
- Zh/SFM/The viewport
- Zh/SFM/UI overview
- Zh/Source 2 Filmmaker
- Zh/Source 2/Docs/Filmmaker/Getting Started
- Zh/Source 2/Docs/Filmmaker