Category:Material System: Difference between revisions
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TomEdwards (talk | contribs) (everything has been moved into the appropriate articles) |
TomEdwards (talk | contribs) m (→Reflection) |
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*[[Phong]] | *[[Phong]] | ||
*[[Specular]] | *[[Specular]] | ||
*[[Water]] | *[[Water Shader|Water]] | ||
{{category cell|background-color=white|border-color=white}} | {{category cell|background-color=white|border-color=white}} |
Revision as of 12:38, 12 July 2008
Terms
Basics
Shader commands |
Common shader effectsLightingReflection |
Proxies
|
Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "Material System"
The following 133 pages are in this category, out of 133 total.
3
A
C
- Character Textures and Materials
- Clip texture
- Color Correction
- CompileBlockLOS
- CompileClip
- CompileDetail
- CompileFog
- CompileLadder
- CompileNoDraw
- CompileNoLight
- CompileNPCClip
- CompileSkip
- CompileSlime
- CompileTeam
- CompileTrigger
- CompileWater
- Creating a Material
- Creating a Waterfall Material
- Creating Animated Clouds
- Custom Testchamber Signs