Left 4 Dead 2 Level Creation: Difference between revisions
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* [[L4D2_Level_Design/Hard_Rain|Hard Rain Storm]] | * [[L4D2_Level_Design/Hard_Rain|Hard Rain Storm]] | ||
* [[L4D2 Level Design/Foot Lockers|Foot Lockers]] | * [[L4D2 Level Design/Foot Lockers|Foot Lockers]] | ||
* [[L4D2_Level_Design/Choreographed Scenes|Choreographed Scenes]] | * [[L4D2_Level_Design/Choreographed Scenes|Choreographed Scenes]] | [[info_remarkable|Character Remarks (Dialogue)]] | ||
* [[info_l4d1_survivor_spawn|L4D1 Survivor Bots]] | [[L4D2_Mission_Files#Base_Mission_File|L4D1 Survivor Players]] (survivor_set - Missionfile) | [[Info_director|Forcing Survivor Positions]] | * [[info_l4d1_survivor_spawn|L4D1 Survivor Bots]] | [[L4D2_Mission_Files#Base_Mission_File|L4D1 Survivor Players]] (survivor_set - Missionfile) | [[Info_director|Forcing Survivor Positions]] | ||
* [[L4D2 Vscripts|Scripting (vscripts)]]{{sq}}| '''[[L4D2 Vscript Examples|Example vscripts]]''' | * [[L4D2 Vscripts|Scripting (vscripts)]]{{sq}}| '''[[L4D2 Vscript Examples|Example vscripts]]''' |
Revision as of 20:33, 31 May 2022
This page contains articles relating to Level Design for Left 4 Dead 2.
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.