Category:Material System: Difference between revisions
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TomEdwards (talk | contribs) mNo edit summary |
TomEdwards (talk | contribs) (→Lighting: Half Lambert) |
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*[[Bump map]] | *[[Bump map]] | ||
*[[Parallax mapping]] | *[[Parallax mapping]] | ||
*[[Half Lambert]] | |||
=== Reflection === | === Reflection === |
Revision as of 04:53, 13 July 2008
Terms
Basics
Shader commands |
Common shader effectsLightingReflection |
Proxies
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Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "Material System"
The following 133 pages are in this category, out of 133 total.
3
A
C
- Character Textures and Materials
- Clip texture
- Color Correction
- CompileBlockLOS
- CompileClip
- CompileDetail
- CompileFog
- CompileLadder
- CompileNoDraw
- CompileNoLight
- CompileNPCClip
- CompileSkip
- CompileSlime
- CompileTeam
- CompileTrigger
- CompileWater
- Creating a Material
- Creating a Waterfall Material
- Creating Animated Clouds
- Custom Testchamber Signs