Category:Material System: Difference between revisions
		
		
		
		
		
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| TomEdwards (talk | contribs)  (everything has been moved into the appropriate articles) | TomEdwards (talk | contribs)  m (→Reflection) | ||
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| *[[Phong]] | *[[Phong]] | ||
| *[[Specular]] | *[[Specular]] | ||
| *[[Water]] | *[[Water Shader|Water]] | ||
| {{category cell|background-color=white|border-color=white}} | {{category cell|background-color=white|border-color=white}} | ||
Revision as of 12:38, 12 July 2008
| Terms
 Basics
 Shader commands | Common shader effectsLightingReflection | 
| Proxies
 | 
Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "Material System"
The following 133 pages are in this category, out of 133 total.
3
A
C
- Character Textures and Materials
- Clip texture
- Color Correction
- CompileBlockLOS
- CompileClip
- CompileDetail
- CompileFog
- CompileLadder
- CompileNoDraw
- CompileNoLight
- CompileNPCClip
- CompileSkip
- CompileSlime
- CompileTeam
- CompileTrigger
- CompileWater
- Creating a Material
- Creating a Waterfall Material
- Creating Animated Clouds
- Custom Testchamber Signs