Category:Pt/Level Design: Difference between revisions

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== Getting Started ==
== Getting Started ==
* [[Your First Map|Building your first map in Hammer]]
* {{L|Your First Map|Building your first map in Hammer}}
* [[Introduction to Editing]]
* {{L|Introduction to Editing}}
* [[Optimization (level design)|Optimization]]
* {{L|Optimization (level design)|Optimization}}
* [[Inputs_and_Outputs|Entity Inputs and Outputs]]
* {{L|Inputs_and_Outputs|Entity Inputs and Outputs}}


===={{hl2}} [[Half-Life 2]]====
===={{hl2}} {{L|Half-Life 2}}====
* [[Single-Player Mapping Tips]]
* {{L|Single-Player Mapping Tips}}


===={{tf2}} [[Team Fortress 2]]====
===={{tf2}} {{L|Team Fortress 2}}====
* [[Team Fortress 2 Level Creation]]
* {{L|Team Fortress 2 Level Creation}}


===={{portal}} [[Portal]]====
===={{portal}} {{L|Portal}}====
* [[Portal Level Creation]]
* {{L|Portal Level Creation}}


===={{l4d}} [[Left 4 Dead]]====
===={{l4d}} {{L|Left 4 Dead}}====
* [[Left 4 Dead Level Creation]]
* {{L|Left 4 Dead Level Creation}}


===={{css}} [[Counter-Strike: Source]]====
===={{css}} {{L|Counter-Strike: Source}}====
* [[Counter-Strike: Source Level Creation]]
* {{L|Counter-Strike: Source Level Creation}}
* [[How to Develop a Map That Works]]
* {{L|How to Develop a Map That Works}}


===={{dods}} [[Day of Defeat: Source]]====
===={{dods}} {{L|Day of Defeat: Source}}====
* [[Day of Defeat: Source Level Creation]]
* {{L|Day of Defeat: Source Level Creation}}


===={{ship}} [[The Ship]] ====
===={{ship}} {{L|The Ship}} ====
* [[The Ship SDK]]
* {{L|The Ship SDK}}
* [[The Ship Level Creation]]
* {{L|The Ship Level Creation}}


== Intermediate Topics ==
== Intermediate Topics ==
* [[3D_Skybox|3D Skyboxes]]
* {{L|3D_Skybox|3D Skyboxes}}
* [[Level Overviews]]
* {{L|Level Overviews}}
* [[Cubemaps|Cubemaps]]
* {{L|Cubemaps}}
* [[Displacement|Displacement Surfaces (Terrain)]]
* {{L|Displacement|Displacement Surfaces (Terrain)}}
* [[Entity Hierarchy (parenting)]]
* {{L|Entity Hierarchy (parenting)}}
* [[Grouping and VisGrouping]]
* {{L|Grouping and VisGrouping}}
* [[HDR Lighting Basics]]
* {{L|HDR Lighting Basics}}
* [[Releasing a Map]]
* {{L|Releasing a Map}}
* [[Nodegraph|Nodegraph construction]]
* {{L|Nodegraph|Nodegraph construction}}
* [[Dynamic assaults]]
* {{L|Dynamic assaults}}
* [[Physics Entity Overview]]
* {{L|Physics Entity Overview}}
* [[Prefab|Creating and Using Prefabs]]
* {{L|Prefab|Creating and Using Prefabs}}
* [[Prop Types Overview]]
* {{L|Prop Types Overview}}
* [[Source Mapping for Half-Life 1 Mappers]]
* {{L|Source Mapping for Half-Life 1 Mappers}}
* [[Intermediate Lighting]]
* {{L|Intermediate Lighting}}


===={{hl2}} [[Half-Life 2]]====
===={{hl2}} {{L|Half-Life 2}}====
* [[:Category:Regions & Atmospheres|Regions & Atmospheres]]
* {{LCategory|Regions & Atmospheres}}


== Advanced Techniques ==
== Advanced Techniques ==


* [[Color correction (concept)|Color correction]]
* {{L|Color correction (concept)|Color correction}}
* [[Expert compile mode]]
* {{L|Expert compile mode}}
* [[Bspzip|Bspzip (Embedding Custom Content)]]
* {{L|Bspzip|Bspzip (Embedding Custom Content)}}
* [[Menu Background Map|Menu Background Maps]]
* {{L|Menu Background Map|Menu Background Maps}}
* [[Filter Applications]]
* {{L|Filter Applications}}
====[[image:Css.gif]] [[Counter-Strike: Source]]====
===={{L|image:Css.gif}} {{L|Counter-Strike: Source}}====
* [[Navigation Meshes]]
* {{L|Navigation Meshes}}


{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}


== Hammer Editor ==
== Hammer Editor ==
* ''[[:Category:Hammer|Hammer Editor Documentation]]''
* ''{{LCategory|Hammer|Hammer Editor Documentation}}''
* [[Hammer What's New|What's New]]
* {{L|Hammer What's New|What's New}}
* [[Hammer Hotkey Reference|Hotkey Reference]]
* {{L|Hammer Hotkey Reference|Hotkey Reference}}
* [[Hammer Feature Requests]]
* {{L|Hammer Feature Requests}}


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{{category cell|width=50%|background-color=white|border-color=lightgray}}


== [[Abstract Mapping]] ==
== {{L|Abstract Mapping}} ==
<div style="font-size:100%">{{abstract mapping ideas}}</div>
<div style="font-size:100%">{{abstract mapping ideas}}</div>


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== Objects ==
== Objects ==
* [[List of entities]]
* {{L|List of entities}}
* [[:Category:World Models|Prop Gallery]]
* {{LCategory|World Models|Prop Gallery}}
* [[:Category:Items|Items (weapons, pickups)]]
* {{LCategory|Items|Items (weapons, pickups)}}
* [[:Category:NPCs|NPCs (monsters, allies, characters)]]
* {{LCategory|NPCs|NPCs (monsters, allies, characters)}}


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{{category cell|width=50%|background-color=white|border-color=lightgray}}


== Troubleshooting ==
== Troubleshooting ==
* [[:Category:Level Design FAQ|Level Design FAQ]]
* {{LCategory|Level Design FAQ}}
* [[Optimization (level design)]]
* {{L|Optimization (level design)}}
* [[Troubleshooting Level Design]]
* {{L|Troubleshooting Level Design}}
* [[Showbudget|Using the Showbudget Panel]]
* {{L|Showbudget|Using the Showbudget Panel}}
* [[Compile Errors]]
* {{L|Compile Errors}}
* [[Source SDK FAQ]]
* {{L|Source SDK FAQ}}


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== Design Theory ==
== Design Theory ==


* [[Single-Player Mapping Tips]]
* {{L|Single-Player Mapping Tips}}
* [[Bounce (level design)]]
* {{L|Bounce (level design)}}
* [[Loops (level design)]]
* {{L|Loops (level design)}}
* [[Push Gameplay]]
* {{L|Push Gameplay}}
* [[Map Compiling Theory]]
* {{L|Map Compiling Theory}}
* [[How to Develop a Map That Works]]
* {{L|How to Develop a Map That Works}}
* [[Adding More Detail to a map]]
* {{L|Adding More Detail to a map}}
* [[User:Remmiz/Mapping Process|Mapping Process]]
* [[User:Remmiz/Mapping Process|Mapping Process]]
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== External Links ==
== External Links ==


* [[Level Design Video Tutorials]] - A list of video tutorials related to Source mapping.
* {{L|Level Design Video Tutorials}} - A list of video tutorials related to Source mapping.
* [[File Hosting Sites]] - A list of reliable websites for hosting user created maps
* {{L|File Hosting Sites}} - A list of reliable websites for hosting user created maps
* [[News Site List]] - A list of websites for hype/advertisement and discussion
* {{L|News Site List}} - A list of websites for hype/advertisement and discussion


{{category end}}
{{category end}}


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Revision as of 10:35, 11 July 2024

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Source Welcome to Source Level Editing.

Getting Started

Half-Life 2 Half-Life 2(en)

Team Fortress 2 Team Fortress 2(en)

Portal Portal(en)

Left 4 Dead Left 4 Dead(en)

Counter-Strike: Source Counter-Strike: Source(en)

Day of Defeat: Source Day of Defeat: Source(en)

The Ship: Murder Party The Ship(en)

Intermediate Topics

Half-Life 2 Half-Life 2(en)

Advanced Techniques

image:Css.gif(en) Counter-Strike: Source(en)

Hammer Editor

Abstract Mapping(en)

Objects

Troubleshooting

Design Theory

External Links


Pages in category "Pt/Level Design"

The following 8 pages are in this category, out of 8 total.