Left 4 Dead 2 Level Creation: Difference between revisions
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== Getting Started == | == Getting Started == | ||
* [[ | * [[Authoring Tools/SDK (Left 4 Dead 2)|Downloading and Installing the Left 4 Dead 2 Authoring Tools]] | ||
* {{l4d}} '''[[L4D Level Design Basics Tutorial]]''' | * {{l4d}} '''[[L4D Level Design Basics Tutorial]]''' | ||
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* [[Navigation Meshes (L4D)|List of L4D2 Nav Mesh Attributes]] | * [[Navigation Meshes (L4D)|List of L4D2 Nav Mesh Attributes]] | ||
* [[List of L4D2 Particles]] | * [[List of L4D2 Particles]] | ||
* [[Left 4 Dead 2/ | * [[Left 4 Dead 2/Script Functions]] | ||
* [[Left 4 Dead 2 Sky List|List of L4D2 Skyboxes]] | * [[Left 4 Dead 2 Sky List|List of L4D2 Skyboxes]] | ||
* [[List of L4D2 Soundscapes]] | * [[List of L4D2 Soundscapes]] |
Revision as of 09:50, 14 February 2023
This page contains articles relating to Level Design for Left 4 Dead 2.
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.