Left 4 Dead 2 Level Creation: Difference between revisions
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(→Tutorials and Constructing Elements: turned "L4D1 Survivor Bots" into a link to the "info_l4d1_survivor_spawn" entity) |
(→Tutorials and Constructing Elements: added links to the minigun and machinegun entities) |
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* [[L4D2_Level_Design/Legacy_Assets|Legacy Assets]] | * [[L4D2_Level_Design/Legacy_Assets|Legacy Assets]] | ||
* [[L4D2_Level_Design/VMF_Instances|VMF Instances]] | * [[L4D2_Level_Design/VMF_Instances|VMF Instances]] | ||
* [[L4D2_Level_Design/Weapon_and_Item_Spawning|Weapon, Item, and Melee spawns]] | * [[L4D2_Level_Design/Weapon_and_Item_Spawning|Weapon, Item, and Melee spawns]] | [[prop_minigun_l4d1|Mounted Minigun]] | [[prop_mounted_machine_gun|Mounted Machinegun]] | ||
* [[L4D2_Level_Design/Director_Queries|Director Queries]] | * [[L4D2_Level_Design/Director_Queries|Director Queries]] | ||
* [[L4D2_Level_Design/Wandering_Witch|Wandering Witch]] | [[Witch Bride]] | * [[L4D2_Level_Design/Wandering_Witch|Wandering Witch]] | [[Witch Bride]] |
Revision as of 08:45, 12 March 2021
This page contains articles relating to Level Design for Left 4 Dead 2.
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.