File:Quake1-16px.png: Difference between revisions
Jump to navigation
Jump to search
SirYodaJedi (talk | contribs) (Game icon for Quake, for use in templates) |
SirYodaJedi (talk | contribs) (SirYodaJedi uploaded a new version of File:Quake1-16px.png) |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
== Summary == | == Summary == | ||
Icon for {{quake|4}} and {{quakeengine|4}}. | |||
Latest revision as of 10:23, 31 May 2023
Summary
Icon for
Quake and
Quake Engine.
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 10:23, 31 May 2023 | ![]() | 60 × 60 (284 bytes) | SirYodaJedi (talk | contribs) | No longer needs to be tiny, thanks to software icon template updates; now can be higher resolution to scale better to High-DPI displays (full res won't be sent to client unless requested). |
| 18:06, 24 May 2023 | ![]() | 15 × 15 (210 bytes) | SirYodaJedi (talk | contribs) | Better icon, from menu cursor | |
| 09:55, 18 July 2022 | ![]() | 16 × 16 (287 bytes) | SirYodaJedi (talk | contribs) | Game icon for Quake, for use in templates |
You cannot overwrite this file.
File usage
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- Binary space partitioning
- Command line options
- Console variable
- Counter-Strike
- De/Hammer++
- De/Source
- De/Team Fortress 2
- De/Unit
- De/Valve Hammer Editor
- Es/Modification
- Es/Team Fortress 2
- Es/Unit
- Es/Valve Hammer Editor
- FGD
- Fortress Forever
- Fr/Source
- Func brush
- Func door
- Func door rotating
- Func train
- Func wall
- Glowing textures (Source)
- GoldSrc
- GoldSrc WAD Lists
- GtkRadiant
- Half-Life
- Hammer++
- Image Manipulation Programs
- Infra button
- J.A.C.K.
- Jabroni Brawl: Episode 3
- Keyvalue
- MAP (file format)
- MilkShape 3D
- Mipmapping
- NPC
- Pl/Source
- Pl/Source 2
- Prop door rotating
- Pt-br/Team Fortress 2
- Pt-br/Team Fortress Classic
- QC
- QuArK
- Ritual
- Ru/BSP (Source)
- Ru/Command line options
- Ru/Fortress Forever
- Ru/Func door
- Ru/GoldSrc
- Ru/Hammer++
- Ru/Source
- Ru/Source 2
- Ru/Team Fortress 2
- Ru/Team Fortress Classic
- Ru/Valve Hammer Editor
- Ru/Worldspawn
- SMD
- SPR
- Sledge
- Source
- Source 2
- SteamVR/Environments/Adding Sound
- TGA
- Team Fortress 2
- Team Fortress 2 Classic
- Team Fortress Classic
- Unit
- VIS
- VIS optimization
- VPK (file format)
- Valve Hammer Editor
- View roll
- Worldspawn
- Xwad
- Zh-tw/Valve Hammer Editor
- Zh/GoldSrc
- Zh/Hammer++
- Zh/Source
- Zh/Source 2
- Zh/Valve Hammer Editor
- Talk:Skybox (2D) with Terragen
- Talk:Skybox Optimization
- User:Dmx6
- User:Gaijinviking/TemplateTesting
- User:SirYodaJedi
- File:Quake1-16px.png
- Template:Discord
- Template:Gamebanana
- Template:Github
- Template:Hierarchy
- Template:Hierarchy/doc
- Template:KV Door
- Template:Moddb
- Template:ModsCategoryHierarchy
- Template:Quake
- Template:Steam
- Template:Wiki
- Template:Wiki/doc
- Category:GoldSrc mods
- Category:Half-Life Level Design
View more links to this file.


