Category:Ko/Level Design: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
(14 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{otherlang2
{{LanguageBar}}
|title=카테고리 : 레벨 디자인
|fr=Category:Level_Design:fr
|cs=Category:Level_Design:cs
|de=Category:Level_Design:de
|es=Category:Level_Design:es
|hu=Category:Level_Design:hu
|it=Category:Level_Design:it
|jp=Category:Level_Design:jp
|en=Category:Level_Design
|ru=Category:Level_Design:ru
|sv=Category:Level_Design:sv
|nl=Category:Level_Design:nl
|pl=Category:Level_Design:pl
|pt=Category:Level_Design:pt
|zh-cn=Category:Level_Design:zh-cn
|zh-tw=Category:Level_Design:zh-tw
}}


[[File:Source-logo.png|200px|link=|Source]] <b>Welcome to Source Level Editing.</b>
{{category header}}
{{category header}}
{{category newcolumn|rowspan=5|width=50%}}
{{category newcolumn|rowspan=5|width=50%}}
 
{{Messagebox|text=See the bottom of the page for alphabetically organized tutorials}}
== 시작하기 ==
==시작하기==
 
*{{L|SDK Installation|설치하기}}
* {{en}} [[Level_Design_Overview|레벨 디자인 개요]]
*{{L|Level Design Overview|레벨 디자인 개요}}
* [[Your First Map:ko|당신의 첫번째 맵을 해머에서 만들어보자!]]
*{{L|Your First Map|당신의 첫 번째 맵}}
* {{en}} [[Inputs and Outputs|엔티티 입력 및 출력]]
*{{L|Inputs and Outputs|입출력}}
* {{en}} [[Mapping in Source vs Half-Life|소스 vs 하프라이프 맵핑]]


== 해머 에디터 ==
== 해머 에디터 ==
 
* {{LCategory|Hammer|문서 참조}}
* [[:Category:Hammer:ko|해머 에디터 설명]]
* {{L|Hammer Hotkey Reference|단축키 참조}}
* [[Hammer What's New:ko|무엇이 새로운가]]
* {{L|Hammer Feature Requests|해머 기능 참조}} {{deprecated}}
* [[Hammer Hotkey Reference:ko|단축키 참조]]
* {{L|Valve Hammer Editor#Version History|해머 에디터 포크}}
* {{en}} [[Hammer Feature Requests|해머 특징 기능]]
* {{L|Hammer++|Hammer++}}, 버그 수정


== 일반 ==
== 일반 ==
* {{en}} [[Dimensions|치수]]
* {{L|Dimensions|둘러보기}}
* {{en}} [[Optimization (level design)|최적화]]
* {{L|Optimization (level design)|최적화}}
* {{en}} [[Hammer Face Edit Dialog|면 수정 도구]]
* {{L|Hammer Face Edit Dialog|표정 편집}}
* {{en}} [[Displacement|변위 표면(지형)]]
* {{L|Displacement|Displacement Surfaces (Terrain)}}
* {{en}} [[Prop Types Overview|프롭 유형 개요]]
* {{L|Prop Types Overview|Prop Types Overview}}
* {{en}} [[Skybox (2D)|2차원 스카이박스]]
* {{L|Skybox (2D)|2D Skyboxes}}
* {{en}} [[Grouping and VisGrouping|그룹화와 미주그룹화]]
* {{L|Grouping and VisGrouping}}
* {{en}} [[Entity Hierarchy (parenting)|엔티티 계층(원인)]]
* {{L|Entity Hierarchy (parenting)}}
* {{en}} [[Filter Applications|필터 응용]]
* {{L|Filter Applications}}
* {{en}} [[List of entities|엔티티 목록]]
* {{L|List of entities}}
* {{en}} [[Prefab|프리팹 만들기 및 사용]]
* {{L|Prefab|Creating and Using Prefabs}}
* {{en}} [[Adding Water|물 추가]]
* {{L|Instances}}
* {{L|Adding Water}}
* {{L|Trigger Events Between Levels}}


== 조명 ==
== Lighting ==
* {{L|Lighting}}
* {{L|HDR Lighting Basics}}
* {{L|Intermediate Lighting}}
* {{L|Advanced Lighting}}


* {{en}} [[Lighting|조명]]
== Connecting Areas ==
* {{en}} [[HDR Lighting Basics|HDR 조명 사항]]
* {{L|Doors}}
* {{en}} [[Intermediate Lighting|중급 조명]]
* {{L|Working Ladders}}
* {{en}} [[Advanced Lighting|고급 조명]]
* {{L|Elevators}}
* {{L|Teleporters}}
* {{L|Creating a Curved Hallway|Curved Hallways}}
* {{L|Creating Angled Geometry|Angled Geometry}}


== 지역 연결 ==
== Detailing ==
<!--* [[Ramps and Stairs]]-->
* {{L|Environmental Lighting, Sun, Weather, & Outdoors}}
* {{en}} [[Doors|문]]
* {{L|Displacement Grass}}
* {{en}} [[Working Ladders|사다리 작용]]
* {{L|Glass & Windows}}
<!--* [[Moving Platforms]]-->
* {{L|Cables and Ropes}}
* {{en}} [[Elevators|엘리베이터]]
* {{L|Sound and Music}}
* {{en}} [[Teleporters|순간이동]]
* {{L|Complex Brush Creation}}
* {{en}} [[Creating a Curved Hallway|곡선주로 만들기]]


== 디테일 ==
== Special Effects ==
* {{en}} [[Environmental Lighting, Sun, Weather, & Outdoors|환경 조명, 태양, 날씨 및 야외]]
* {{L|Physics}}
* {{en}} [[Displacement Grass|변위 잔디]]
* {{L|Physics Entity Overview}}
* {{en}} [[Glass & Windows|유리 & 창문]]
* {{L|Trains}}
* {{en}} [[Cables and Ropes|케이블과 줄]]
* {{L|Beams and Lasers}}
* {{en}} [[Sound and Music|소리와 음악]]
* {{L|Explosions (level design)|Explosions}}
* {{L|Dust, Fog, & Smoke}}
* {{L|Color correction (concept)|Color correction}}
* {{L|Sprite|Sprites}}
* {{L|Lists of Special Effects in level design|Lists of Special Effects}}


== 특수 효과 ==
== NPCs and AI ==
<!--* [[Buttons]]-->
* {{L|Introduction_to_AI|Introduction to AI}}
* {{en}} [[Physics|물리적]]
* {{L|Nodegraph|Nodegraph construction}}
* {{en}} [[Physics Entity Overview|물리적 엔티티 개요]]
* {{en}} [[Trains|기차]]
* {{en}} [[Beams and Lasers|전자빔과 레이져]]
* {{en}} [[Explosions (level design)|폭발]]
* {{en}} [[Dust, Fog, & Smoke|먼지, 안개 및 연기]]
* {{en}} [[Color correction (concept)|색상 보정]]
* {{en}} [[Sprite|스프라이트]]
* {{en}} [[Lists of Special Effects in level design|특수 효과의 목록]]


== NPC와 AI ==
== Finishing Up ==
* {{en}} [[Introduction_to_AI|Introduction to AI]]
* {{L|3D_Skybox|3D Skyboxes}}
* {{en}} [[Nodegraph|Nodegraph construction]]
* {{L|Cubemaps|Cubemaps}}
* {{L|Optimization (level design)|Optimization}}
* {{L|Expert compile mode}}
* {{L|Bspzip|Bspzip (Embedding Custom Content)}}
* {{L|Pre-publication evaluation}}
* {{L|Fixing lighting on a static prop}}
* {{L|Level Transitions}}


{{category newcolumn|rowspan=1|width=50%}}
{{category newcolumn|rowspan=1|width=50%}}
== Other Engines ==
: {{gldsrc|link=:Category:GoldSrc_Level_Design}} {{LCategory|GoldSrc_Level_Design|GoldSrc Level Design}}
: {{source2|link=:Category:Source_2/Docs/Level_Design}} {{L|Source 2 Basic Level Creation|Source 2 Level Design}}


==특정 게임 문서==
== Specific Games ==
:{{en}} {{source}} [[Source Mods Level Creation|소스모드 창작 레벨]]
: {{as}} {{L|Alien Swarm Level Creation|Alien Swarm}}
*소스 엔진:
: {{bms}} {{L|Black Mesa Level Creation|Black Mesa}}
:{{en}} {{as}} [[Alien Swarm Level Creation|에일리언 스웜 창작 레벨]]
: {{csgo}} {{L|Counter-Strike: Global Offensive Level Creation|Counter-Strike: Global Offensive}}
:{{en}} {{csgo}} [[Counter-Strike: Global Offensive Level Creation|카운터 스트라이크: 글로벌 오펜시브]]
: {{css}} {{L|Counter-Strike: Source Level Creation|Counter-Strike: Source}}
:{{css}} [[Counter-Strike: Source Level Creation:ko|카운터 스트라이크:소스 창작 레벨]]
: {{dm}} {{L|Dark Messiah Level Creation|Dark Messiah of Might and Magic}}
:{{en}} {{dm}} [[Dark Messiah Level Creation|다크 메시아 창작 레벨]]
: {{dods}} {{L|Day of Defeat: Source Level Creation|Day of Defeat: Source}}
:{{en}} {{dota2}} [[Dota 2 Level Creation|도타 2]]
: {{gmod}} {{L|Garry's Mod Level Creation|Garry's Mod}}
:{{en}} {{dods}} [[Day of Defeat: Source Level Creation|데이 오브 디피트:소스 창작 레벨]]
: {{hl2}} {{L|Half-Life 2 Level Creation|Half-Life 2 and Half-Life 2 Episodes}}
:{{en}} {{hl2}} [[Half-Life 2 Level Creation|하프 - 라이프 2 창작 레벨]]
: {{HL2dm}} {{L|Half-Life 2 Deathmatch Level Creation|Half-Life 2 Deathmatch}}
:{{en}} {{l4d}} [[Left 4 Dead Level Creation|레프트 4 데드 창작 레벨]]
: {{Hls}} {{L|Half-Life: Source Level Creation|Half-Life: Source}}
:{{en}} {{l4d2}} [[Left 4 Dead 2 Level Creation|레프트 4 데드 2 창작 레벨]]
: {{hldms}} {{L|Half-Life Deathmatch: Source Level Creation|Half-Life Deathmatch: Source}}
:{{en}} {{portal}} [[Portal Level Creation|포탈 창작 레벨]]
: {{INFRA}} {{L|INFRA Level Creation|INFRA}}
:{{portal2}} [[:Category:Portal 2 Level Design:ko|포탈 2 창작 레벨]]
: {{l4d}} {{L|Left 4 Dead Level Creation|Left 4 Dead}}
:{{en}} {{Sin Emergence}} [[SiN Episodes Level Creation|신 에피소드 창작 레벨]]
: {{l4d2}} {{L|Left 4 Dead 2 Level Creation|Left 4 Dead 2}}
:{{tf2}} [[Team Fortress 2 Level Creation:ko|팀 포트리스 2 창작 레벨]]
: {{portal}} {{L|Portal Level Creation|Portal}}
:{{en}} {{ship}} [[The Ship Level Creation|더 쉽 창작 레벨]]
: {{portal2}} {{LCategory|Portal 2 Level Design|Portal 2}}
*골드 소스 엔진:
: {{sineps}} {{L|SiN Episodes Level Creation|SiN Episodes: Emergence}}
:{{en}} {{cs}} [[Counter-Strike Level Creation|카운터 스트라이크]]
: {{tf2}} {{L|Team Fortress 2/Docs/Level Design|Team Fortress 2}}
:{{en}} {{HL1}} [[Half-Life Level Creation|하프 - 라이프 창작 레벨]]
: {{ship}} {{L|The Ship Level Creation|The Ship}}
:{{en}} {{ricochet}} [[Ricochet Level Creation|리코쳇 창작 레벨]]
: {{vtmb}} {{L|Vampire The Masquerade - Bloodlines Level Creation|Vampire: The Masquerade - Bloodlines}}
:{{en}} {{TFC}} [[Team Fortress Classic Level Creation|팀 포트리스 클래식]]
: {{src}} {{L|Source Mods Level Creation|Other Source Mods}}
{{category cell}}


== 최고의 마무리 ==
== Design Theory ==
* {{en}} [[3D_Skybox|3차원 스카이박스]]
* {{L|Single-Player Mapping Tips}}
* {{en}} [[Cubemaps|큐브맵]]
* {{L|Bounce (level design)}}
* {{en}} [[Optimization (level design)|최적화]]
* {{L|Loops (level design)}}
* {{en}} [[Expert compile mode|전문가 모드로 컴파일]]
* {{L|Push Gameplay}}
* {{en}} [[Bspzip|Bspzip (커스텀 컨텐트 넣기)]]
* {{L|Map Compiling Theory}}
* {{en}} [[Pre-publication evaluation|사전 출판물 평가]]
* {{L|How to Develop a Map That Works}}
* {{en}} [[Fixing lighting on a static prop|정적 프롭 조명 수정]]
* {{L|Adding More Detail to a map}}
* {{L|Color Theory in Level Design}}
* {{L|Decompiling Maps}}
* {{L|Creating High-Quality Maps in Source}}


{{category cell}}
== Troubleshooting ==


== 디자인 이론 ==
=== Source SDK/Hammer Troubleshooting ===
* {{en}} [[Color Theory in Level Design|레벨 디자인 컬러 이론]]
* {{en}} [[Map Compiling Theory|맵 컴파일 이론]]
* {{en}} [[Decompiling_Maps|디컴파일 맵]]


{{category cell}}
* {{L|Troubleshooting Level Design}}
* {{LCategory|Level Design FAQ|Level Design FAQ}}
* {{L|Compile Errors}}
* {{L|Source SDK FAQ}}


== 문제 해결 ==
=== In-game/Engine Troubleshooting ===
* {{en}} [[Troubleshooting Level Design|레벨 디자인 문제 해결]]
* [[:Category:Level Design FAQ:KO|레벨 디자인 FAQ]]
* {{en}} [[Showbudget|Showbudget 패널 사용하기]]
* {{en}} [[Compile Errors|컴파일 에러]]
* {{en}} [[Source SDK FAQ|소스SDK FAQ]]


{{category cell|width=50%}}
* {{L|Engine Hunk Overflow}}
* {{L|Showbudget|Using the Showbudget Panel}}


== 외부 링크 ==
== External links ==


* {{en}} [[Level Design Video Tutorials|레벨 디자인 비디오 자습서]] - 자습서 소스맵핑을 설명한 비디오목록
* {{L|Level Design Video Tutorials}} - A list of video tutorials related to Source mapping.
* {{en}} [[Mapping Sites|맵핑 웹사이트]] - 자습서와 기사를 포함한 맵핑에 관련된 사이트
* {{L|Mapping Sites}} - sites about mapping, including tutorials, articles
* {{en}} [[General Sites|일반 웹사이트]] - 주제가 다양하고 맵핑을 포함한 사이트
* {{L|General Sites}} - Sites covering a wide variety of topics including mapping
* {{en}} [[Map Archive Sites|맵 아케이브 웹사이트]] - 밸브게임에 대한 맵을 다운로드할 수있는 웹사이트
* {{L|Map Archive Sites}} - sites where you can download maps for Valve's games
* {{en}} [[File Hosting Sites|파일 호스팅 웹사이트]] - 사용자가 만든 맵을 호스팅하는 신뢰할 수있는 웹사이트 목록
* {{L|File Hosting Sites}} - A list of reliable websites for hosting user-created maps
* {{en}} [[Image Hosting Sites|이미지 호스팅 웹사이트]] - 사용자가 만든맵의 스크린샷을 공유하는 신뢰할 수있는 웹사이트
* {{L|Image Hosting Sites}} - A list of reliable websites to share screenshots of user-created maps
* {{en}} [[News Site List|새로운 웹사이트 리스트]] - 광고 및 토론을 위한 사이트 목록
* {{L|News Site List}} - A list of websites for hype/advertisement and discussion
* [http://cafe.naver.com/cssmap/ CS:S Mapping 네이버 카페]


{{category end}}
{{category end}}


__NOTOC__
__NOTOC__
{{cleanup|Not easy to use with 526 direct links or redirects}}


[[Category:Modding:ko]]
{{ACategory|Modding}}
{{ACategory|Entry pages}}

Latest revision as of 17:34, 25 May 2025

English (en)Deutsch (de)Esperanto (eo)Español (es)Français (fr)Suomi (fi)Hrvatski (hr)Magyar (hu)Italiano (it)日本語 (ja)한국어 (ko)Nederlands (nl)Polski (pl)Português (pt)Português do Brasil (pt-br)Русский (ru)Slovenčina (sk)Svenska (sv)Українська (uk)Tiếng Việt (vi)中文 (zh)中文(臺灣) (zh-tw)Translate (Translate)

Source Welcome to Source Level Editing.

시작하기

해머 에디터

일반

Lighting

Connecting Areas

Detailing

Special Effects

NPCs and AI

Finishing Up

Other Engines

GoldSrc GoldSrc Level Design(en)
Source 2 Source 2 Level Design(en)

Specific Games

Alien Swarm Alien Swarm(en)
Black Mesa Black Mesa(en)
Counter-Strike: Global Offensive Counter-Strike: Global Offensive(en)
카운터-스트라이크: 소스 Counter-Strike: Source(en)
Dark Messiah of Might and Magic Dark Messiah of Might and Magic(en)
Day of Defeat: Source Day of Defeat: Source(en)
Garry's Mod Garry's Mod(en)
하프라이프 2 Half-Life 2 and Half-Life 2 Episodes(en)
하프라이프 2: 데스매치 Half-Life 2 Deathmatch(en)
Half-Life: Source Half-Life: Source(en)
Half-Life Deathmatch: Source Half-Life Deathmatch: Source(en)
INFRA INFRA(en)
레프트 4 데드 Left 4 Dead(en)
Left 4 Dead 2 Left 4 Dead 2(en)
Portal Portal(en)
포탈 2 Portal 2(en)
SiN Episodes SiN Episodes: Emergence(en)
Team Fortress 2 Team Fortress 2(en)
The Ship: Murder Party The Ship(en)
Vampire: The Masquerade – Bloodlines Vampire: The Masquerade - Bloodlines(en)
Source Other Source Mods(en)

Design Theory

Troubleshooting

Source SDK/Hammer Troubleshooting

In-game/Engine Troubleshooting

External links


Broom icon.png
This article or section needs to be cleaned up to conform to a higher standard of quality because:
Not easy to use with 526 direct links or redirects
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "Ko/Level Design"

The following 45 pages are in this category, out of 45 total.