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{{DISPLAYTITLE:분류: 레벨 디자인}}
{{LanguageBar}}


{{otherlang2
[[File:Source-logo.png|200px|link=|Source]] <b>Welcome to Source Level Editing.</b>
|title=분류:레벨 디자인
{{category header}}
|en=Category:Level_Design
{{category newcolumn|rowspan=5|width=50%}}
|fr=Category:Level_Design:fr
{{Messagebox|text=See the bottom of the page for alphabetically organized tutorials}}
|cs=Category:Level_Design:cs
==시작하기==
|de=Category:Level_Design:de
*{{L|SDK Installation|설치하기}}
|es=Category:Level_Design:es
*{{L|Level Design Overview|레벨 디자인 개요}}
|hu=Category:Level_Design:hu
*{{L|Your First Map|당신의 첫 번째 맵}}
|it=Category:Level_Design:it
*{{L|Inputs and Outputs|입출력}}
|jp=Category:Level_Design:jp
|ru=Category:Level_Design:ru
|sv=Category:Level_Design:sv
|nl=Category:Level_Design:nl
|pl=Category:Level_Design:pl
|pt=Category:Level_Design:pt
|zh-cn=Category:Level_Design:zh-cn
|zh-tw=Category:Level_Design:zh-tw
}}


{{category header|background-color=#E0E0E0|border-color=lightgray}}
== 해머 에디터 ==
{{category newcolumn|rowspan=5|width=50%|background-color=#F7F7F7|border-color=lightgray}}
* {{LCategory|Hammer|문서 참조}}
 
* {{L|Hammer Hotkey Reference|단축키 참조}}
== 시작하기 ==
* {{L|Hammer Feature Requests|해머 기능 참조}} {{deprecated}}
*[[Mapping Overview:ko|개요]]
* {{L|Valve Hammer Editor#Version History|해머 에디터 포크}}
*[[Your First Map:ko|첫번째 맵]]
* {{L|Hammer++|Hammer++}}, 버그 수정
*[[Inputs and Outputs:ko|입력과 출력]]


== 일반 ==
== 일반 ==
* [[Dimensions:ko|치수]]
* {{L|Dimensions|둘러보기}}
* [[Optimization (level design):ko|최적화]]
* {{L|Optimization (level design)|최적화}}
* [[Hammer Face Edit Dialog:ko|면 수정 도구]]
* {{L|Hammer Face Edit Dialog|표정 편집}}
* [[Displacement:ko|변위 표면 (지형)]]
* {{L|Displacement|Displacement Surfaces (Terrain)}}
* [[Prop Types Overview:ko|프롭 유형]]
* {{L|Prop Types Overview|Prop Types Overview}}
* [[Skybox (2D):ko|2차원 스카이박스]]
* {{L|Skybox (2D)|2D Skyboxes}}
* [[Grouping and VisGrouping:ko|그룹화와 미주그룹화]]
* {{L|Grouping and VisGrouping}}
* [[Entity Hierarchy (parenting):ko|엔티티 계층화]]
* {{L|Entity Hierarchy (parenting)}}
* [[Filter Applications:ko|필터 응용]]
* {{L|Filter Applications}}
* [[List of entities:ko|엔티티 목록]]
* {{L|List of entities}}
* [[Prefab:ko|프리팹 제작과 사용]]
* {{L|Prefab|Creating and Using Prefabs}}
* [[Instances:ko|객체]]
* {{L|Instances}}
* [[Adding Water:ko|물 추가]]
* {{L|Adding Water}}
 
* {{L|Trigger Events Between Levels}}
== 조명 ==


* [[Lighting:ko|조명]]
== Lighting ==
* [[HDR Lighting Basics:ko|HDR 조명]]
* {{L|Lighting}}
* [[Intermediate Lighting:ko|조명 응용]]
* {{L|HDR Lighting Basics}}
* [[Advanced Lighting:ko|고급 조명]]
* {{L|Intermediate Lighting}}
* {{L|Advanced Lighting}}


== 지역 연결 ==
== Connecting Areas ==
<!--* [[Ramps and Stairs]]-->
* {{L|Doors}}
* [[Doors:ko|문]]
* {{L|Working Ladders}}
* [[Working Ladders:ko|사다리]]
* {{L|Elevators}}
<!--* [[Moving Platforms]]-->
* {{L|Teleporters}}
* [[Elevators:ko|엘리베이터]]
* {{L|Creating a Curved Hallway|Curved Hallways}}
* [[Teleporters:ko|순간이동]]
* {{L|Creating Angled Geometry|Angled Geometry}}


== 세부 묘사 ==
== Detailing ==
* [[Environmental Lighting, Sun, Weather, & Outdoors:ko|환경 조명, 태양, 날씨 및 야외]]
* {{L|Environmental Lighting, Sun, Weather, & Outdoors}}
* [[Displacement Grass:ko|변위 잔디]]
* {{L|Displacement Grass}}
* [[Glass & Windows:ko|유리 및 창문]]
* {{L|Glass & Windows}}
* [[Cables and Ropes:ko|케이블과 줄]]
* {{L|Cables and Ropes}}
* [[Sound and Music:ko|음향 효과]]
* {{L|Sound and Music}}
* {{L|Complex Brush Creation}}


== 특수 효과 ==
== Special Effects ==
<!--* [[Buttons]]-->
* {{L|Physics}}
* [[Physics:ko|물리]]
* {{L|Physics Entity Overview}}
* [[Physics Entity Overview:ko|물리 영향을 받는 엔티티 목록]]
* {{L|Trains}}
* [[Trains:ko|기차]]
* {{L|Beams and Lasers}}
* [[Beams and Lasers:ko|전자빔과 레이져]]
* {{L|Explosions (level design)|Explosions}}
* [[Explosions (level design):ko|폭발 효과]]
* {{L|Dust, Fog, & Smoke}}
* [[Dust, Fog, & Smoke:ko|먼지와 안개 및 연기]]
* {{L|Color correction (concept)|Color correction}}
* [[Color correction (concept):ko|색상 보정]]
* {{L|Sprite|Sprites}}
* [[Sprite:ko|스프라이트]]
* {{L|Lists of Special Effects in level design|Lists of Special Effects}}
* [[Lists of Special Effects in level design:ko|특수 효과 목록]]


== NPC와 인공지능 ==
== NPCs and AI ==
* [[Introduction_to_AI:ko|인공지능 설명]]
* {{L|Introduction_to_AI|Introduction to AI}}
* [[Nodegraph:ko|Nodegraph construction]]
* {{L|Nodegraph|Nodegraph construction}}


{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
== Finishing Up ==
* {{L|3D_Skybox|3D Skyboxes}}
* {{L|Cubemaps|Cubemaps}}
* {{L|Optimization (level design)|Optimization}}
* {{L|Expert compile mode}}
* {{L|Bspzip|Bspzip (Embedding Custom Content)}}
* {{L|Pre-publication evaluation}}
* {{L|Fixing lighting on a static prop}}
* {{L|Level Transitions}}


==특정 게임 문서==
{{category newcolumn|rowspan=1|width=50%}}
:{{source}} [[Source Mods Level Creation:ko|소스 엔진 모드]]
*소스 엔진:
== Other Engines ==
:{{as}} [[Alien Swarm Level Creation|Alien Swarm]]
: {{gldsrc|link=:Category:GoldSrc_Level_Design}} {{LCategory|GoldSrc_Level_Design|GoldSrc Level Design}}
:{{css}} [[Counter-Strike: Source Level Creation|Counter-Strike: Source]]
: {{source2|link=:Category:Source_2/Docs/Level_Design}} {{L|Source 2 Basic Level Creation|Source 2 Level Design}}
:{{dm}} [[Dark Messiah Level Creation|Dark Messiah of Might and Magic]]
:{{dods}} [[Day of Defeat: Source Level Creation|Day of Defeat: Source]]
:{{hl2}} [[Half-Life 2 Level Creation|Half-Life 2]]
:{{l4d}} [[Left 4 Dead Level Creation|Left 4 Dead]]
:{{l4d2}} [[Left 4 Dead 2 Level Creation|Left 4 Dead 2]]
:{{portal}} [[Portal Level Creation|Portal]]
:{{portal2}} [[:Category:Portal 2 Level Design|Portal 2]]
:{{Sin Emergence}} [[SiN Episodes Level Creation|SiN Episodes: Emergence]]
:{{tf2}} [[Team Fortress 2 Level Creation|Team Fortress 2]]
:{{ship}} [[The Ship Level Creation|The Ship]]
*골드 소스 엔진:
:{{HL1}} [[Half-Life Level Creation|Half-Life]]
:{{ricochet}} [[Ricochet Level Creation|Ricochet]]
{{category cell|background-color=white|border-color=lightgray}}


== 마무리 작업 ==
== Specific Games ==
* [[3D_Skybox:ko|3차원 스카이박스]]
: {{as}} {{L|Alien Swarm Level Creation|Alien Swarm}}
* [[Cubemaps:ko|큐브맵]]
: {{bms}} {{L|Black Mesa Level Creation|Black Mesa}}
* [[Optimization (level design):ko|최적화]]
: {{csgo}} {{L|Counter-Strike: Global Offensive Level Creation|Counter-Strike: Global Offensive}}
* [[Expert compile mode:ko|고급 컴파일 설정]]
: {{css}} {{L|Counter-Strike: Source Level Creation|Counter-Strike: Source}}
* [[Bspzip:ko|Bspzip (사용자 정의 내용 넣기)]]
: {{dm}} {{L|Dark Messiah Level Creation|Dark Messiah of Might and Magic}}
* [[Pre-publication evaluation:ko|실험판 평가]]
: {{dods}} {{L|Day of Defeat: Source Level Creation|Day of Defeat: Source}}
: {{gmod}} {{L|Garry's Mod Level Creation|Garry's Mod}}
: {{hl2}} {{L|Half-Life 2 Level Creation|Half-Life 2 and Half-Life 2 Episodes}}
: {{HL2dm}} {{L|Half-Life 2 Deathmatch Level Creation|Half-Life 2 Deathmatch}}
: {{Hls}} {{L|Half-Life: Source Level Creation|Half-Life: Source}}
: {{hldms}} {{L|Half-Life Deathmatch: Source Level Creation|Half-Life Deathmatch: Source}}
: {{INFRA}} {{L|INFRA Level Creation|INFRA}}
: {{l4d}} {{L|Left 4 Dead Level Creation|Left 4 Dead}}
: {{l4d2}} {{L|Left 4 Dead 2 Level Creation|Left 4 Dead 2}}
: {{portal}} {{L|Portal Level Creation|Portal}}
: {{portal2}} {{LCategory|Portal 2 Level Design|Portal 2}}
: {{sineps}} {{L|SiN Episodes Level Creation|SiN Episodes: Emergence}}
: {{tf2}} {{L|Team Fortress 2/Docs/Level Design|Team Fortress 2}}
: {{ship}} {{L|The Ship Level Creation|The Ship}}
: {{vtmb}} {{L|Vampire The Masquerade - Bloodlines Level Creation|Vampire: The Masquerade - Bloodlines}}
: {{src}} {{L|Source Mods Level Creation|Other Source Mods}}


== 디자인 이론 ==
== Design Theory ==
* [[Color Theory in Level Design:ko|레벨 디자인 색상 이론]]
* {{L|Single-Player Mapping Tips}}
* [[Map Compiling Theory:ko|맵 컴파일 이론]]
* {{L|Bounce (level design)}}
* [[Decompiling_Maps:ko|맵 디컴파일]]
* {{L|Loops (level design)}}
* {{L|Push Gameplay}}
* {{L|Map Compiling Theory}}
* {{L|How to Develop a Map That Works}}
* {{L|Adding More Detail to a map}}
* {{L|Color Theory in Level Design}}
* {{L|Decompiling Maps}}
* {{L|Creating High-Quality Maps in Source}}


{{category cell|width=50%|background-color=white|border-color=lightgray}}
== Troubleshooting ==


== 문제 해결 ==
=== Source SDK/Hammer Troubleshooting ===
* [[Troubleshooting Level Design:ko|레벨 디자인 문제 해결]]
* [[:Category:Level Design FAQ:ko|레벨 디자인 자주 묻는 질문]]
* [[Showbudget:ko|Showbudget 사용하기]]
* [[Compile Errors:ko|컴파일 오류]]
* [[Source SDK FAQ:ko|Source SDK 자주 묻는 질문]]


{{category cell|width=50%|background-color=white|border-color=lightgray}}
* {{L|Troubleshooting Level Design}}
* {{LCategory|Level Design FAQ|Level Design FAQ}}
* {{L|Compile Errors}}
* {{L|Source SDK FAQ}}


==[[:Category:Hammer:ko|해머 에디터]]==
=== In-game/Engine Troubleshooting ===
* [[Hammer What's New:ko|새로운 사항]]
* [[Hammer Hotkey Reference:ko|단축키 참조]]
* [[Hammer Feature Requests:ko|기능 요청]]


{{category cell|width=50%|background-color=white|border-color=lightgray}}
* {{L|Engine Hunk Overflow}}
* {{L|Showbudget|Using the Showbudget Panel}}


== 외부 링크 ==
== External links ==


* [[Level Design Video Tutorials:ko|레벨 디자인 동영상 설명]] - A list of video tutorials related to Source mapping.
* {{L|Level Design Video Tutorials}} - A list of video tutorials related to Source mapping.
* [[Mapping Sites:ko|맵핑 사이트]] - sites about mapping, including tutorials, articles
* {{L|Mapping Sites}} - sites about mapping, including tutorials, articles
* [[General Sites:ko|유용한 사이트]] - Sites covering a wide variety of topics including mapping
* {{L|General Sites}} - Sites covering a wide variety of topics including mapping
* [[Map Archive Sites:ko|맵 공유 사이트]] - sites where you can download maps for Valve's games
* {{L|Map Archive Sites}} - sites where you can download maps for Valve's games
* [[File Hosting Sites:ko|파일 호스팅 사이트]] - A list of reliable websites for hosting user created maps
* {{L|File Hosting Sites}} - A list of reliable websites for hosting user-created maps
* [[Image Hosting Sites:ko|사진 호스팅 사이트]] - A list of reliable websites to share screenshots of user created maps
* {{L|Image Hosting Sites}} - A list of reliable websites to share screenshots of user-created maps
* [[News Site List:ko|뉴스 사이트 목록]] - A list of websites for hype/advertisement and discussion
* {{L|News Site List}} - A list of websites for hype/advertisement and discussion


{{category end}}
{{category end}}


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[[Category:Modding:ko]]
{{ACategory|Modding}}
[[Category:Korean]]
{{ACategory|Entry pages}}

Latest revision as of 17:34, 25 May 2025

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Source Welcome to Source Level Editing.

시작하기

해머 에디터

일반

Lighting

Connecting Areas

Detailing

Special Effects

NPCs and AI

Finishing Up

Other Engines

GoldSrc GoldSrc Level Design(en)
Source 2 Source 2 Level Design(en)

Specific Games

Alien Swarm Alien Swarm(en)
Black Mesa Black Mesa(en)
Counter-Strike: Global Offensive Counter-Strike: Global Offensive(en)
카운터-스트라이크: 소스 Counter-Strike: Source(en)
Dark Messiah of Might and Magic Dark Messiah of Might and Magic(en)
Day of Defeat: Source Day of Defeat: Source(en)
Garry's Mod Garry's Mod(en)
하프라이프 2 Half-Life 2 and Half-Life 2 Episodes(en)
하프라이프 2: 데스매치 Half-Life 2 Deathmatch(en)
Half-Life: Source Half-Life: Source(en)
Half-Life Deathmatch: Source Half-Life Deathmatch: Source(en)
INFRA INFRA(en)
레프트 4 데드 Left 4 Dead(en)
Left 4 Dead 2 Left 4 Dead 2(en)
Portal Portal(en)
포탈 2 Portal 2(en)
SiN Episodes SiN Episodes: Emergence(en)
Team Fortress 2 Team Fortress 2(en)
The Ship: Murder Party The Ship(en)
Vampire: The Masquerade – Bloodlines Vampire: The Masquerade - Bloodlines(en)
Source Other Source Mods(en)

Design Theory

Troubleshooting

Source SDK/Hammer Troubleshooting

In-game/Engine Troubleshooting

External links


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Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "Ko/Level Design"

The following 45 pages are in this category, out of 45 total.