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'''번역자 : 하우니브 [ hungjun1124@naver.com / @gmail.com]'''
[[File:Source-logo.png|200px|link=|Source]] <b>Welcome to Source Level Editing.</b>
 
{{category header}}
{{category header|background-color=#E0E0E0|border-color=lightgray}}
{{category newcolumn|rowspan=5|width=50%}}
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{{Messagebox|text=See the bottom of the page for alphabetically organized tutorials}}
==시작하기==
*{{L|SDK Installation|설치하기}}
*{{L|Level Design Overview|레벨 디자인 개요}}
*{{L|Your First Map|당신의 첫 번째 맵}}
*{{L|Inputs and Outputs|입출력}}


== 해머 에디터 ==
== 해머 에디터 ==
 
* {{LCategory|Hammer|문서 참조}}
* ''[[:Category:Hammer:ko|해머 에디터 설명]]''
* {{L|Hammer Hotkey Reference|단축키 참조}}
* [[Hammer What's New:ko|무엇이 새로운가]]
* {{L|Hammer Feature Requests|해머 기능 참조}} {{deprecated}}
* [[Hammer Hotkey Reference:ko|단축기 참조]]
* {{L|Valve Hammer Editor#Version History|해머 에디터 포크}}
* {{en}} [[Hammer Feature Requests|해머 특징 기능]]
* {{L|Hammer++|Hammer++}}, 버그 수정
 
== 시작하기 ==
 
* {{en}} [[Introduction to Editing|편집 소개]]
* '''[[Your First Map:ko|당신의 첫번째 맵을 해머에서 만들어보자!]]'''
* {{en}} [[Inputs and Outputs|엔티티 입력 및 출력]]
* {{en}} [[Source Mapping for Half-Life 1 Mappers|하프 - 라이프 1 맵퍼의 소스맵핑]]


== 일반 ==
== 일반 ==
* {{en}} [[Dimensions|치수]]
* {{L|Dimensions|둘러보기}}
* {{en}} [[Optimization (level design)|최적화]]
* {{L|Optimization (level design)|최적화}}
* {{en}} [[Hammer Face Edit Dialog|면 수정 도구]]
* {{L|Hammer Face Edit Dialog|표정 편집}}
* {{en}} [[Displacement|변위 표면(지형)]]
* {{L|Displacement|Displacement Surfaces (Terrain)}}
* {{en}} [[Prop Types Overview|프롭 유형 개요]]
* {{L|Prop Types Overview|Prop Types Overview}}
* {{en}} [[Skybox (2D)|2차원 스카이박스]]
* {{L|Skybox (2D)|2D Skyboxes}}
* {{en}} [[Grouping and VisGrouping|그룹화와 미주그룹화]]
* {{L|Grouping and VisGrouping}}
* {{en}} [[Entity Hierarchy (parenting)|엔티티 계층(원인)]]
* {{L|Entity Hierarchy (parenting)}}
* {{en}} [[Filter Applications|필터 응용]]
* {{L|Filter Applications}}
* {{en}} [[List of entities|엔티티 목록]]
* {{L|List of entities}}
* {{en}} [[Prefab|프리팹 만들기 및 사용]]
* {{L|Prefab|Creating and Using Prefabs}}
* {{en}} [[Adding Water|물 추가]]
* {{L|Instances}}
 
* {{L|Adding Water}}
== 조명 ==
* {{L|Trigger Events Between Levels}}
 
* {{en}} [[Lighting|조명]]
* {{en}} [[HDR Lighting Basics|HDR 조명 사항]]
* {{en}} [[Intermediate Lighting|중간 조명]]
* {{en}} [[Advanced Lighting|고급 조명]]
 
== 지역 연결 ==
<!--* [[Ramps and Stairs]]-->
* {{en}} [[Doors|문]]
* {{en}} [[Working Ladders|사다리 작용]]
<!--* [[Moving Platforms]]-->
* {{en}} [[Elevators|엘리베이터]]
* {{en}} [[Teleporters|순간이동]]
 
== 자세히 ==
* {{en}} [[Environmental Lighting, Sun, Weather, & Outdoors|환경 조명, 태양, 날씨 및 야외]]
* {{en}} [[Displacement Grass|변위 잔디]]
* {{en}} [[Glass & Windows|유리 & 창문]]
* {{en}} [[Cables and Ropes|케이블과 줄]]
* {{en}} [[Sound and Music|소리와 음악]]
 
== 특수 효과 ==
<!--* [[Buttons]]-->
* {{en}} [[Physics|물리적]]
* {{en}} [[Physics Entity Overview|물리적 엔티티 개요]]
* {{en}} [[Trains|기차]]
* {{en}} [[Beams and Lasers|전자빔과 레이져]]
* {{en}} [[Explosions (level design)|폭발]]
* {{en}} [[Dust, Fog, & Smoke|먼지, 안개 및 연기]]
* {{en}} [[Color correction (concept)|색상 보정]]
* {{en}} [[Sprite|스프라이트]]
* {{en}} [[Lists of Special Effects in level design|특수 효과의 목록]]
 
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== 특정 게임 문서 ==
 
{{hl2}} {{en}} [[Half-Life 2 Level Creation|하프 - 라이프 2 창작 레벨]]
 
{{portal}} {{en}} [[Portal Level Creation|포탈 창작 레벨]]
 
{{tf2}} {{en}} [[Team Fortress 2 Level Creation|팀 포트리스 2 창작 레벨]]
 
{{l4d}} {{en}} [[Left 4 Dead Level Creation|레프트 4 데드 창작 레벨]]
 
{{l4d2}} {{en}} [[Left 4 Dead 2 Level Creation|레프트 4 데드 2 창작 레벨]]
 
{{as}} {{en}} [[Alien Swarm SDK|에일리언 스웜 창작 레벨]]
 
{{css}} {{en}} [[Counter-Strike: Source Level Creation|카운터 스트라이크:소스 창작 레벨]]
 
{{dods}} {{en}} [[Day of Defeat: Source Level Creation|데이 오브 디피트:소스 창작 레벨]]


{{ship}} {{en}} [[The Ship Level Creation|더 쉽 창작 레벨]]
== Lighting ==
* {{L|Lighting}}
* {{L|HDR Lighting Basics}}
* {{L|Intermediate Lighting}}
* {{L|Advanced Lighting}}


{{dm}} {{en}} [[Dark Messiah Level Creation|다크 메시아 창작 레벨]]
== Connecting Areas ==
* {{L|Doors}}
* {{L|Working Ladders}}
* {{L|Elevators}}
* {{L|Teleporters}}
* {{L|Creating a Curved Hallway|Curved Hallways}}
* {{L|Creating Angled Geometry|Angled Geometry}}


{{ricochet}} {{en}} [[Ricochet Level Creation|리코쳇 창작 레벨]]
== Detailing ==
* {{L|Environmental Lighting, Sun, Weather, & Outdoors}}
* {{L|Displacement Grass}}
* {{L|Glass & Windows}}
* {{L|Cables and Ropes}}
* {{L|Sound and Music}}
* {{L|Complex Brush Creation}}


{{Sin Emergence}} {{en}} [[SiN Episodes Level Creation| 신 에피소드 창작 레벨]]
== Special Effects ==
* {{L|Physics}}
* {{L|Physics Entity Overview}}
* {{L|Trains}}
* {{L|Beams and Lasers}}
* {{L|Explosions (level design)|Explosions}}
* {{L|Dust, Fog, & Smoke}}
* {{L|Color correction (concept)|Color correction}}
* {{L|Sprite|Sprites}}
* {{L|Lists of Special Effects in level design|Lists of Special Effects}}


{{source}} {{en}} [[Source Mods Level Creation|소스 모드 창작 레벨]]
== NPCs and AI ==
* {{L|Introduction_to_AI|Introduction to AI}}
* {{L|Nodegraph|Nodegraph construction}}


== Finishing Up ==
* {{L|3D_Skybox|3D Skyboxes}}
* {{L|Cubemaps|Cubemaps}}
* {{L|Optimization (level design)|Optimization}}
* {{L|Expert compile mode}}
* {{L|Bspzip|Bspzip (Embedding Custom Content)}}
* {{L|Pre-publication evaluation}}
* {{L|Fixing lighting on a static prop}}
* {{L|Level Transitions}}


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== Other Engines ==
: {{gldsrc|link=:Category:GoldSrc_Level_Design}} {{LCategory|GoldSrc_Level_Design|GoldSrc Level Design}}
: {{source2|link=:Category:Source_2/Docs/Level_Design}} {{L|Source 2 Basic Level Creation|Source 2 Level Design}}


== Specific Games ==
: {{as}} {{L|Alien Swarm Level Creation|Alien Swarm}}
: {{bms}} {{L|Black Mesa Level Creation|Black Mesa}}
: {{csgo}} {{L|Counter-Strike: Global Offensive Level Creation|Counter-Strike: Global Offensive}}
: {{css}} {{L|Counter-Strike: Source Level Creation|Counter-Strike: Source}}
: {{dm}} {{L|Dark Messiah Level Creation|Dark Messiah of Might and Magic}}
: {{dods}} {{L|Day of Defeat: Source Level Creation|Day of Defeat: Source}}
: {{gmod}} {{L|Garry's Mod Level Creation|Garry's Mod}}
: {{hl2}} {{L|Half-Life 2 Level Creation|Half-Life 2 and Half-Life 2 Episodes}}
: {{HL2dm}} {{L|Half-Life 2 Deathmatch Level Creation|Half-Life 2 Deathmatch}}
: {{Hls}} {{L|Half-Life: Source Level Creation|Half-Life: Source}}
: {{hldms}} {{L|Half-Life Deathmatch: Source Level Creation|Half-Life Deathmatch: Source}}
: {{INFRA}} {{L|INFRA Level Creation|INFRA}}
: {{l4d}} {{L|Left 4 Dead Level Creation|Left 4 Dead}}
: {{l4d2}} {{L|Left 4 Dead 2 Level Creation|Left 4 Dead 2}}
: {{portal}} {{L|Portal Level Creation|Portal}}
: {{portal2}} {{LCategory|Portal 2 Level Design|Portal 2}}
: {{sineps}} {{L|SiN Episodes Level Creation|SiN Episodes: Emergence}}
: {{tf2}} {{L|Team Fortress 2/Docs/Level Design|Team Fortress 2}}
: {{ship}} {{L|The Ship Level Creation|The Ship}}
: {{vtmb}} {{L|Vampire The Masquerade - Bloodlines Level Creation|Vampire: The Masquerade - Bloodlines}}
: {{src}} {{L|Source Mods Level Creation|Other Source Mods}}


{{category cell|background-color=white|border-color=lightgray}}
== Design Theory ==
* {{L|Single-Player Mapping Tips}}
* {{L|Bounce (level design)}}
* {{L|Loops (level design)}}
* {{L|Push Gameplay}}
* {{L|Map Compiling Theory}}
* {{L|How to Develop a Map That Works}}
* {{L|Adding More Detail to a map}}
* {{L|Color Theory in Level Design}}
* {{L|Decompiling Maps}}
* {{L|Creating High-Quality Maps in Source}}


== 최고의 마무리 ==
== Troubleshooting ==
* {{en}} [[3D_Skybox|3차원 스카이박스]]
* {{en}} [[Cubemaps|큐브맵]]
* {{en}} [[Optimization (level design)|최적화]]
* {{en}} [[Expert compile mode|전문가 모드로 컴파일]]
* {{en}} [[Bspzip|Bspzip (커스텀 컨텐트 넣기)]]
* {{en}} [[Pre-publication evaluation|사전 출판물 평가]]


== 디자인 이론 ==
=== Source SDK/Hammer Troubleshooting ===
* {{en}} [[Color Theory in Level Design|레벨 디자인 컬러 이론]]
* {{en}} [[Map Compiling Theory|맵 컴파일 이론]]
* {{en}} [[Decompiling_Maps|디컴파일 맵]]


{{category cell|width=50%|background-color=white|border-color=lightgray}}
* {{L|Troubleshooting Level Design}}
* {{LCategory|Level Design FAQ|Level Design FAQ}}
* {{L|Compile Errors}}
* {{L|Source SDK FAQ}}


== 문제 해결 ==
=== In-game/Engine Troubleshooting ===
* {{en}} [[Troubleshooting Level Design|레벨 디자인 문제 해결]]
* {{en}} [[:Category:Level Design FAQ|레벨 디자인 FAQ]]
* {{en}} [[Showbudget|Showbudget 패널 사용하기]]
* {{en}} [[Compile Errors|컴파일 에러]]
* {{en}} [[Source SDK FAQ|소스SDK FAQ]]


{{category cell|width=50%|background-color=white|border-color=lightgray}}
* {{L|Engine Hunk Overflow}}
* {{L|Showbudget|Using the Showbudget Panel}}


== 외부 링크 ==
== External links ==


* {{en}} [[Level Design Video Tutorials|레벨 디자인 비디오 자습서]] - 자습서 소스맵핑을 설명한 비디오목록
* {{L|Level Design Video Tutorials}} - A list of video tutorials related to Source mapping.
* {{en}} [[Mapping Sites|맵핑 웹사이트]] - 자습서와 기사를 포함한 맵핑에 관련된 사이트
* {{L|Mapping Sites}} - sites about mapping, including tutorials, articles
* {{en}} [[General Sites|일반 웹사이트]] - 주제가 다양하고 맵핑을 포함한 사이트
* {{L|General Sites}} - Sites covering a wide variety of topics including mapping
* {{en}} [[Map Archive Sites|맵 아케이브 웹사이트]] - 밸브게임에 대한 맵을 다운로드할 수있는 웹사이트
* {{L|Map Archive Sites}} - sites where you can download maps for Valve's games
* {{en}} [[File Hosting Sites|파일 호스팅 웹사이트]] - 사용자가 만든 맵을 호스팅하는 신뢰할 수있는 웹사이트 목록
* {{L|File Hosting Sites}} - A list of reliable websites for hosting user-created maps
* {{en}} [[Image Hosting Sites|이미지 호스팅 웹사이트]] - 사용자가 만든맵의 스크린샷을 공유하는 신뢰할 수있는 웹사이트
* {{L|Image Hosting Sites}} - A list of reliable websites to share screenshots of user-created maps
* {{en}} [[News Site List|새로운 웹사이트 리스트]] - 광고 및 토론을 위한 사이트 목록
* {{L|News Site List}} - A list of websites for hype/advertisement and discussion


{{category end}}
{{category end}}


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[[Category:Modding:ko]]
{{ACategory|Modding}}
{{ACategory|Entry pages}}

Latest revision as of 17:34, 25 May 2025

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Source Welcome to Source Level Editing.

시작하기

해머 에디터

일반

Lighting

Connecting Areas

Detailing

Special Effects

NPCs and AI

Finishing Up

Other Engines

GoldSrc GoldSrc Level Design(en)
Source 2 Source 2 Level Design(en)

Specific Games

Alien Swarm Alien Swarm(en)
Black Mesa Black Mesa(en)
Counter-Strike: Global Offensive Counter-Strike: Global Offensive(en)
카운터-스트라이크: 소스 Counter-Strike: Source(en)
Dark Messiah of Might and Magic Dark Messiah of Might and Magic(en)
Day of Defeat: Source Day of Defeat: Source(en)
Garry's Mod Garry's Mod(en)
하프라이프 2 Half-Life 2 and Half-Life 2 Episodes(en)
하프라이프 2: 데스매치 Half-Life 2 Deathmatch(en)
Half-Life: Source Half-Life: Source(en)
Half-Life Deathmatch: Source Half-Life Deathmatch: Source(en)
INFRA INFRA(en)
레프트 4 데드 Left 4 Dead(en)
Left 4 Dead 2 Left 4 Dead 2(en)
Portal Portal(en)
포탈 2 Portal 2(en)
SiN Episodes SiN Episodes: Emergence(en)
Team Fortress 2 Team Fortress 2(en)
The Ship: Murder Party The Ship(en)
Vampire: The Masquerade – Bloodlines Vampire: The Masquerade - Bloodlines(en)
Source Other Source Mods(en)

Design Theory

Troubleshooting

Source SDK/Hammer Troubleshooting

In-game/Engine Troubleshooting

External links


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Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "Ko/Level Design"

The following 45 pages are in this category, out of 45 total.