Hammer++
Hammer++ is a community-made modification of the Valve Hammer Editor for Source that provides an updated, feature-rich version of the editor. The trailer and website can be found here.
Hammer++ currently supports the following branches of the Source engine:
Counter-Strike: Global Offensive
Team Fortress 2
Counter-Strike: Source
Source 2013 Multiplayer
Source 2013 Singleplayer
It is also included with Military Conflict: Vietnam, in lieu of vanilla Hammer.
Other games/mods tested


Game | Engine branch (game) | Hammer++ Version | Notes ![]() ![]() ![]() ![]() |
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Alien Swarm engine branch | Garry's Mod | Errors about reading particles, use mount.cfg to mount Alien Swarm data.![]() If compiled it forces the map to be fullbright even if there are lights. ![]() |
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Source 2013 Singleplayer | Source 2013 Singleplayer | Configure Hammer for Half-Life: Source, then install to game's ![]() bin folder normally.
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Team Fortress 2 branch | Team Fortress 2 | Configure Hammer for Half-Life: Source, then install to game's ![]() bin/x64 folder normally.
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Team Fortress 2 branch | Team Fortress 2 | Install to game's ![]() bin/x64 folder normally.
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Left 4 Dead engine branch | L4D2 | L4D2 Hammer++ appears fine on Left 4 Dead, except when compiling the map. Once compiled and joining the map, an error will appear and display: STEAM validation rejected and unable to interact with the menu after pressing ok.![]() ![]() ![]() ![]() hammerplusplus folder. |
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L4D2 | Identical to ![]() ![]() ![]() hammerplusplus folder. | |
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Strata Source | Garry's Mod | Need retest using GMOD version. [confirm] |
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Alien Swarm engine branch | Garry's Mod & Portal 2 | Need retest using GMOD version. Portal 2's compile tools also work. Hammer++ shouldn't be installed in SFM's ![]() bin folder, but works when pointed to from another game.
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Source 2013 Multiplayer | Source 2013 Multiplayer | Setting up Hammer |
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Xengine | Garry's Mod | Follow this guide to make it working. Check out issues in relevant subpage. A separate version for Black Mesa is not planned. |
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Source 2007 | Source 2013 Singleplayer | Install to ![]() ![]() bin folder and add a game configuration pointing to the mod; the ![]() ![]() |
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Source 2013 Singleplayer | Source 2013 Singleplayer | Install to game's ![]() bin folder normally.
Check out the issues below in the relevant subpage. |
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Source 2013 Multiplayer | Source 2013 Multiplayer & Team Fortress 2 | Hammer++ shouldn't be installed in PVKII's ![]() bin folder, but works when pointed to from another game.![]() |
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Source 2009 | Source 2013 Singleplayer | Requires modification to Postal 3's FGD file(s); Recommended to use Postal 3's compilers instead; Some Hammer features from Postal 3's are missing like 'prefabs' (not to be confused with Prefab on Hammer);
Requires Source SDK Base 2013 MP/SP to be installed; Requires folder linking inside SDK Base's |
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Source 2013 Singleplayer | Source 2013 Singleplayer | Install to game's ![]() bin folder normally.
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Strata Source | Garry's Mod? | Check out the issues on the relevant subpage. Support by developers is not planned, and usage is strongly discouraged; some Hammer++ features will be added to ![]() |
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Team Fortress 2 branch | Team Fortress 2 | Install to game's ![]() bin/x64 folder normally.
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![]() ![]() (including Counter-Strike: Source v34, Half-Life 2 Old Engine, etc...) |
Source 2006 | Source 2013 Singleplayer | See Installation for Source 2006 games. Don't forget that Source 2006 games will have less textures (including tools textures such as 2D Skybox), differences in LDR + HDR lighting compared to Source 2007 and later (including Hammer++ lighting preview). So remember to run both Source 2006's Hammer and Hammer++ and check see if the same texture exists in Texture Browser on Source 2006's Hammer before adding it to the map. |
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Source 2013 Singleplayer | Source 2013 Singleplayer | Install to game's ![]() bin folder normally.[confirm]
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Source 2013 Multiplayer | Source 2013 Multiplayer | Install to game's ![]() bin folder normally.[confirm]
This build uses |
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Counter-Strike: Global Offensive | Counter-Strike: Global Offensive | Install to game's ![]() bin/win32 folder normally.[confirm]FGD must be modified to replace soundscape and sky KVs with string. As CSGO version of Hammer++ is frozen on an older version, it may be desirable to use ![]() |
Features
- Accurate lighting preview
- Upgraded graphic fidelity
- Significantly better stability
- Particle rendering
- 2D + 3D skybox preview
- New model browser, particle browser, color editor, and keybinding editor
- Realtime display of fog and ropes
- Variety of new tools such as physics simulation, gizmo manipulation, drawing of polygon shapes, and convex brush merging
- New func_instance tools
- Quality of life improvements
- ... and much more!
A more detailed feature list can be found on the website and you can support ficool2 via Ko-fi
Caveats





hammerplusplus.exe
. This can result in less real estate than 
Additional bugs can be found in the official issue tracker, which is no longer maintained.