Beams and Lasers: Difference between revisions

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m (Undo revision 404545 by WisdomBot (talk))
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*{{ent|func_tankpulselaser}} {{only|{{hl2}}{{portals}}{{csgo}}}} — Fires a laser at a specific speed.
*{{ent|func_tankpulselaser}} {{only|{{hl2}}{{portals}}{{csgo}}}} — Fires a laser at a specific speed.


*{{ent|env_portal_laser}} Laser used in {{Game name|name=Portal 2}}.
*{{ent|env_portal_laser}} Laser used in {{Portal2|4}}.


== Articles ==
== Articles ==

Revision as of 06:37, 31 May 2024

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Abstract Mapping series Discuss your thoughts - Help us develop the articles or ideas you want

Ammunition | List of HL2 Animals and Creatures | Mapping with Antlions | Beams and Lasers | Cables and Ropes | Moving Clouds | Color Theory in Level Design | Combat | Combine | Compression (Source 1) | Doors | Dust, Fog, & Smoke | Elevators | Level Transitions | Environmental Lighting, Sun, Weather, & Outdoors | Explosions | Fire | Half-Life 2 Foliage | Glass & Windows | Headcrab | Health | Ladders | Lighting | Optimization (level design) | Physics | Retinal scanners | Sound and Music | Special effects | Terrain | Trains | Turrets | Water | Weapons | Zombie


Beams and Lasers can be added to the map to interact with its environment and add to the scenery.

Entities

  • env_beam — A visible beam between two points.
  • env_laser — Laser with optional end sprite & sparks at the end.

Articles

See also