User:Mr. SystemError/Sandbox: Difference between revisions
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| group2 = '''id Tech 0 (Wolfenstein 3D)''' | | group2 = '''id Tech 0 (Wolfenstein 3D)''' | ||
| group2style = background-color: {{hammer4|col}}2a; | | group2style = background-color: {{hammer4|col}}2a; | ||
| list2 = '''Mapedit''' • '''Flo's Wolfenstein Editor''' • '''WolfEdit 2''' | | list2 = '''Mapedit''' • '''Flo's Wolfenstein Editor''' • '''WolfEdit''' • '''WolfEdit 2''' • '''ChaosEdit''' • '''WDC''' | ||
| group3 = '''id Tech 1 (Doom)''' | | group3 = '''id Tech 1 (Doom)''' |
Revision as of 06:38, 25 May 2024
Mah sandbox
Source engine branches template
See Template talk:Branch-navbox
Source 2003 ▶ Source 2004 ▶ Source 2006 ▶ Orange Box branch Source 2007, Source 2009(Vindictus)/MP, Half-Life 2: Update ▶ Source 2013 (2013 SP • 2013 MP)(Garry's Mod • Black Mesa: Black Ops ▶ Xengine • Source SDK 2013 community repos) ▶ Left 4 Dead engine branch ▶ Alien Swarm engine branch(Alien Swarm DeferredLambda Wars) ▶ Portal 2 engine branch (PUNT • The Stanley Parable(The Beginner's Guide) • Titanfall branch) ▶ (Insurgency • Day of Infamy) ▶ CS:GO engine branch (Portal 2: Desolation • Half-Life 2: Remastered • Strata Source) ▶ Dota 2 engine branch
Goldsrc engine branch template
GoldSrc(v1.0.x.x/SDK v1 → v1.1.x.x/SDK v2.0(Dreamcast → PS2) → Steam build(Spirit of Half-Life 2013 SteamPipe update(Sven Co-op engine branch (Svengine)) → 25th anniversary) • Natural Selection engine branch • James Bond 007: Nightfire engine branch • Counter-Strike Neo engine branch • Counter-Strike: Condition Zero engine branch (Counter-Strike (Xbox) engine branch • Paranoia HLSDK fork → Cry of Fear engine branch) • Spirit of Half-Life • Half-Life: Trinity Engine(Spirinity) • HLFX
Radiant hierarchy
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Level Editors
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