Source SDK 2013 community repos
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The Source modding community has stepped up to maintain various repositories that include Valve's SDK code with various additions and bug fixes. Below is a list of some of these community created code repositories. If you've made your own GitHub repository and would like to release it to the general Source modding community, please feel free to add it to this list:
Repo | Description |
---|---|
Nbc66/source-sdk-2013-ce | Nbc66 & Ian B.'s repo contains the SDK 2013 source with bug fixes and optional enhancements/experimental additions. It also includes support for the v143 toolset which grants the ability to compile with VS2022, eliminating the need to use VS2013. |
Creators-of-Strilling/AdrikikiSource | Adrikikicp's repo adds LUA support into the engine. Still being tested. Fork of Source: Community Edition |
ozxybox/source-mp-vs2022 | Ozxybox's rep contains the SDK 2013 source, tweaked to work with VS2022. |
Mapbase | Improves the engine and entities to be more capable and stable for mapping and other kinds of modding without changing too much of the game itself. It's designed to be used as a platform for mappers to build their maps on and for larger mods to draw code from. Mapbase is generally used as a massive package of utility features and general-purpose fixes. |
Map Labs | Map Labs is an ongoing anthology of Half-Life 2/Source Engine levels, all designed for the various Map Labs mapping challenges. |
jimbomcb/source-sdk-2013 [dead link] | John McBroom's repo contains the SDK 2013 source with bug fixes. |
saul/source-sdk-2013 | Saul Rennison's repo contains the SDK 2013 source with bug fixes and a few features. |
fuzzzzzz/source-sdk-2013 [dead link] | Nicolas Kirsch's repo contains the SDK 2013 source with bug fixes and a few features. |
sandern/py-source-sdk-2013 | Sander van Noort's repo contains the SDK 2013 source with auto generated bindings for Python 3 |
IVEngine 2 | Huge changes to the gameplay and engine, including new GameUI. |
tonysergi/source-sdk-2013 | Tony "Omega" Sergi's fork, with some official changes that got lost in the transition to GitHub. |
HL2MP Bug Fixes | Server sided fixes and optimization for HL2DM. |
Source PlusPlus | SDK 2013 MP base with graphical enhancements such as render-to-texture shadows, cascade shadow mapping, uberlight, volumetrics. |
Aurora Source | Aurorians's custom version of the Source SDK 2013 |
Vance mod source code | Fork of source code to the Vance mod, containing gameplay changes and graphical enhancements. |
LUX | Rewrites default SDK and Mapbase shaders to fix bugs, decrease compile times, add features, etc. |
Half-Life 2: Sandbox | A free and open-source sandbox Source engine modification. |
source-sdk-vs2022 | Source 2013 for VS2022 (original description) |
source-sdk-2013-fmod | The 2013 edition of the Source SDK + FMOD integration |
template-source-sdk-2013-lua | Fork of the 2013 edition of the Source SDK. It provides a minimal starting point for a multiplayer mod with Lua 5.4 embedded. |
Director's Cut | A community-driven filmmaking tool built on Source. |
source-code-tutorials | The 2013 edition of the Source SDK, including modifications from TheMaster974's Valve Source Code Tutorial & Source Shorts Series |
source-sdk-2013-headers | Headers from 2013 edition of the Source SDK (original description) |