Left 4 Dead 2 Level Creation: Difference between revisions
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(→Sites: added link to "world of level design") |
(→Tutorials and Constructing Elements: turned "L4D1 Survivor Bots" into a link to the "info_l4d1_survivor_spawn" entity) |
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* [[L4D2 Level Design/Foot Lockers|Foot Lockers]] | * [[L4D2 Level Design/Foot Lockers|Foot Lockers]] | ||
* [[L4D2_Level_Design/Choreographed Scenes|Choreographed Scenes]] | * [[L4D2_Level_Design/Choreographed Scenes|Choreographed Scenes]] | ||
* L4D1 Survivor Bots | L4D1 Survivor Players | * [[info_l4d1_survivor_spawn|L4D1 Survivor Bots]] | L4D1 Survivor Players | ||
* [[L4D2 Vscripts|Scripting (vscripts)]]{{sq}}| '''[[L4D2 Vscript Examples|Example vscripts]]''' | * [[L4D2 Vscripts|Scripting (vscripts)]]{{sq}}| '''[[L4D2 Vscript Examples|Example vscripts]]''' | ||
: Entity Manipulation | Custom Panic Events | Custom Finales | Scavenge Finale | [[L4D2_Director_Scripts|Director Scripts]] | Onslaughts | [[L4D2_Vscripts#Decrypting NUC files|Official vscripts]] | [[List_of_L4D2_Script_Functions| Script Classes and Functions]] | : Entity Manipulation | Custom Panic Events | Custom Finales | Scavenge Finale | [[L4D2_Director_Scripts|Director Scripts]] | Onslaughts | [[L4D2_Vscripts#Decrypting NUC files|Official vscripts]] | [[List_of_L4D2_Script_Functions| Script Classes and Functions]] |
Revision as of 11:21, 1 February 2021
This page contains articles relating to Level Design for Left 4 Dead 2.
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.