QuArK: Difference between revisions
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QuArK can support Half-Life 1 through the [[MAP]] file format, as well as import from and export to Half-Life 2's [[VMF]] file format. | QuArK can support Half-Life 1 through the [[MAP]] file format, as well as import from and export to Half-Life 2's [[VMF]] file format. | ||
= Gallery = | == Gallery == | ||
<gallery> | <gallery mode=nolines widths=320px heights=256px> | ||
Image:Quark explorer1.png | Image:Quark explorer1.png | ||
Image:Quark explorer2.png | Image:Quark explorer2.png |
Revision as of 18:04, 9 September 2024


QuArK
Developer(s)
Armin Rigo et al
Initial release
June-September 1996
Stable release
May 02, 2021
Type
Map editor
Distribution
Freeware
Website
QuArK (Quake Army Knife) is a game-level editor and multi-purpose tool for games using engines similar to or based on the Quake engine by id Software. QuArK can create and directly edit maps, and to a limited extent, models, and can import, export, and convert sounds, textures, and various other game assets. It is also able to modify PAK and PK3 files, as well as importing compiled BSPs to study the entities as well as add/change/delete entities from these files.
QuArK can support Half-Life 1 through the MAP file format, as well as import from and export to Half-Life 2's VMF file format.
Gallery
External links
- Official Homepage
- Official Forums
QuArK on Wikipedia
- Dark-Forge QuArK Forums (down) - archived version
- QuArK's Yahoo Group
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