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QuArK: Difference between revisions

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<!-- Basic info -->
<!-- Basic info -->
| title    = QuArK
| title    = QuArK
| image      = Quark logo.gif
| image      = Quark logo.png


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QuArK can support Half-Life 1 through the [[MAP]] file format, as well as import from and export to Half-Life 2's [[VMF]] file format.
QuArK can support Half-Life 1 through the [[MAP]] file format, as well as import from and export to Half-Life 2's [[VMF]] file format.
= Gallery =
= Gallery =
{{todo|Replace these GIF screenshots with PNGs, which compress better, and rescale by mediawiki better.}}
<gallery>
<gallery>
Image:Quark explorer1.gif
Image:Quark explorer1.png
Image:Quark explorer2.gif
Image:Quark explorer2.png
Image:Quark mapeditor1.gif
Image:Quark mapeditor1.png
Image:Quark mapeditor2.gif
Image:Quark mapeditor2.png
Image:Quark mapeditor3.gif
Image:Quark mapeditor3.png
Image:Quark mapeditor4.gif
Image:Quark mapeditor4.png
</gallery>
</gallery>



Revision as of 18:00, 9 September 2024

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QuArK
Quark logo.png
Developer(s)
Armin Rigo et al
Initial release
June-September 1996
Stable release
May 02, 2021
Written in
Delphi
Operating system
Windows
Type
Map editor
Target engine(s)
GoldSrc Source
Distribution
Freeware

QuArK QuArK (Quake Army Knife) is a game-level editor and multi-purpose tool for games using engines similar to or based on the Quake engine by id Software. QuArK can create and directly edit maps, and to a limited extent, models, and can import, export, and convert sounds, textures, and various other game assets. It is also able to modify PAK and PK3 files, as well as importing compiled BSPs to study the entities as well as add/change/delete entities from these files.

QuArK can support Half-Life 1 through the MAP file format, as well as import from and export to Half-Life 2's VMF file format.

Gallery

External links