User:Mr. SystemError/Sandbox: Difference between revisions
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{{goldsrc|3.1}}<sup>([[GoldSrc#Specifications|v1.0.x.x/SDK v1]] → [[GoldSrc#Specifications|v1.1.x.x/SDK v2.0]]<sup>([[Half-Life (Dreamcast) engine branch|Dreamcast]] → [[Half-Life (PS2) engine branch|PS2]])</sup> → [[GoldSrc|Steam build]]<sup>({{sohl|3.1}} [[GoldSrc (SteamPipe)|2013 SteamPipe update]]<sup>({{svengine|3.1|nt=0|addtext= (Svengine)}})</sup> → [[GoldSrc (25th anniversary)|25th anniversary]])</sup></sup> • [[Natural Selection engine branch]] • [[James Bond 007: Nightfire engine branch]] • [[Counter-Strike Neo engine branch]] • [[Counter-Strike: Condition Zero engine branch]] <sup>([[Counter-Strike (Xbox) engine branch]] • {{parbranch|3.1}} → {{cofbranch|3.1}})</sup> • {{sohl|3.1}} • [[Half-Life: Trinity Engine]]<sup>([[Spirinity]])</sup> • [[HLFX]] | {{goldsrc|3.1}}<sup>([[GoldSrc#Specifications|v1.0.x.x/SDK v1]] → [[GoldSrc#Specifications|v1.1.x.x/SDK v2.0]]<sup>([[Half-Life (Dreamcast) engine branch|Dreamcast]] → [[Half-Life (PS2) engine branch|PS2]])</sup> → [[GoldSrc|Steam build]]<sup>({{sohl|3.1}} [[GoldSrc (SteamPipe)|2013 SteamPipe update]]<sup>({{svengine|3.1|nt=0|addtext= (Svengine)}})</sup> → [[GoldSrc (25th anniversary)|25th anniversary]])</sup></sup> • [[Natural Selection engine branch]] • [[James Bond 007: Nightfire engine branch]] • [[Counter-Strike Neo engine branch]] • [[Counter-Strike: Condition Zero engine branch]] <sup>([[Counter-Strike (Xbox) engine branch]] • {{parbranch|3.1}} → {{cofbranch|3.1}})</sup> • {{sohl|3.1}} • [[Half-Life: Trinity Engine]]<sup>([[Spirinity]])</sup> • [[HLFX]] | ||
</div> | </div> | ||
== Radiant hierarchy == | |||
<div style="background: linear-gradient(90deg, rgb({{#switch:{{{1}}}|#default=100,100,100|xbox=155,240,11|ps|playstation|pstemplate|playstationtemplate=0,145,215}},.22) 0%, rgb({{#switch:{{{1}}}|#default=100,100,100|xbox=155,240,11|ps|playstation|pstemplate|playstationtemplate=0,145,215}},.05) 100%); box-shadow: inset 0 0 10px rgb(0 0 0 / 30%); border: 1px solid #{{#switch:{{{1}}}|#default=525252|xbox=9bf00b|ps|playstation|pstemplate|playstationtemplate=0091d7}}; border-radius: .3em; box-sizing: border-box; padding: 6px 0px 4px 10px; margin-bottom: 10px; font-size: 12px"> | |||
<table style="background:none"><tr><td>'''{{quake}} QuakeEd''' ▶ '''{{quake2}} QuakeEd4''' ▶ '''{{quake2}} QERadiant''' ▶ {{q3r|4}}▶ </td><td>'''{{doom3}} D3Radiant''' ▶ '''{{quake4}} Q4Radiant''' <div style="padding-top:4px"></div>{{gtkr|4}} ▶ {{NetRadiant|4}} ▶ {{nrc|4}}<div style="padding-top:4px"></div>'''CoDRadiant''' ▶ '''CoD2Radiant''' ▶ '''CoD4Radiant'''</td></tr></table> | |||
</div> | |||
==Level Editors== | |||
{{Navbox | |||
| name = Leveleditors | |||
| title = <span style="color:lightgrey"> [[file:Icon-Hammer 4.x.png|16px|link=]] {{Leveleditors/strings|Header 1}}</span> {{Table tools|Leveleditors}} | |||
| navbar = off | |||
| titlestyle = border-radius: 8px 8px 0 0; white-space: nowrap; font-size: 100%; background-color: {{hammer3|col}}; background: linear-gradient(to right, #cc8b143a | |||
0%,{{hammer4|col}}5a 40%,#334aa55a 50%,#1c295b5a 100%); padding: 2px; color: #fff; | |||
| bodystyle = background-color: #202020; clear: both; border: 2px solid #525252; border-radius: 12px; margin: 1em auto 0em; | |||
| groupstyle = background-color: #3A3A3A; padding: 2px 10px; width: 1%; white-space: nowrap; font-weight: bold; text-align: right; | |||
| liststyle = border-left: none; | |||
| group1 = {{Leveleditors/strings|Quake}} | |||
| group1style = background-color: {{quake|col}}2a; | |||
| list1 = '''{{quake}} QuakeEd''' → '''{{quake2}} QuakeEd4''' → '''{{quake2}} QERadiant'''<br> | |||
{{worldcraft|4.1|addtext={{nbsp}}Beta 0.x}} → {{worldcraft|4.1|addtext={{nbsp}}1.x}} • [[BSP Quake Editor]] | |||
| group2 = {{Leveleditors/strings|Quake4}} | |||
| group2style = background-color: {{idtech4|col}}2a; | |||
| list2 = '''{{doom3}} D3Radiant''' → '''{{quake4}} Q4Radiant''' | |||
| group3 = {{Leveleditors/strings|Multiengine}} | |||
| group3style = background-color:#ffffff2a; | |||
| list3 = {{q3r|4.1}} → {{gtkr|4.1}} → {{netradiant|4.1}} → {{nrc|4.1}}<br> | |||
{{jack|4.1|addtext={{nbsp}}(Jackhammer)}} • {{quark|4.1}} • {{TrenchBroom|4.1}} | |||
| group4 = {{Leveleditors/strings|Goldsrc}} | |||
| group4style = background-color: {{gldsrc|col}}2a; | |||
| list4 = {{worldcraft|4.1|addtext={{nbsp}}2.x <sup>2.0, 2.1</sup>}} → {{hammer3|4.1|addtext=<sup> 3.3, 3.4, 3.5<sup>3.5.1, 3.5.2, 3.5.3</sup></sup>}}<sup>([[CSM Hammer Editor]] • {{nhe|4.1}} • [[Hammer Editor by Neo]] • [[HLFX Hammer Editor]])</sup><br> | |||
{{sledge|4.1}} • {{svencraft|4.1}} • {{gearcraft|4.1}} • {{bguy|4.1}} → {{nbg|4.1}} | |||
| group5 = {{Leveleditors/strings|Source}} | |||
| group5style = background-color: {{source|col}}2a; | |||
| list5 = {{hammer4|4.1|addtext=<sup> 4.0, 4.1</sup>}}<sup>({{hlc|4.1}} • [https://github.com/crashfort/HammerPatch HammerPatch])</sup> • {{hammerpp|4.1}} • {{slamminsrc|4.1|nt=4}} • {{hammerqt|4.1}}<br>{{Qtpyhammer|4.1}}<sup>([[QtPyHammer_(Strubium)|QtPyHammer Strubium]])</sup> • [[Lambda Level Editor|Lambda]] | |||
| group6 = {{Leveleditors/strings|Source2}} | |||
| group6style = background-color: {{source2|col}}2a; | |||
| list6 = {{hammer5|4.1}} | |||
| group7 = Call of Duty | |||
| group7style = background-color: background-color:#ffffff2a; | |||
| list7 = '''CoDRadiant''' • '''CoD2Radiant''' • '''CoD4Radiant''' | |||
| group8 = {{Leveleditors/strings|Other}} | |||
| group8style = background-color:#ffffff2a; border-radius: 0 0 0 8px; | |||
| list8 = {{Unity|4.1}} • {{ue|4.1}} | |||
}} | |||
== User page navigation bar == | == User page navigation bar == |
Revision as of 06:08, 23 May 2024
Mah sandbox
Source engine branches template
See Template talk:Branch-navbox
Source 2003 ▶ Source 2004 ▶ Source 2006 ▶ Orange Box branch Source 2007, Source 2009(Vindictus)/MP, Half-Life 2: Update ▶ Source 2013 (2013 SP • 2013 MP)(Garry's Mod • Black Mesa: Black Ops ▶ Xengine • Source SDK 2013 community repos) ▶ Left 4 Dead engine branch ▶ Alien Swarm engine branch(Alien Swarm DeferredLambda Wars) ▶ Portal 2 engine branch (PUNT • The Stanley Parable(The Beginner's Guide) • Titanfall branch) ▶ (Insurgency • Day of Infamy) ▶ CS:GO engine branch (Portal 2: Desolation • Half-Life 2: Remastered • Strata Source) ▶ Dota 2 engine branch
Goldsrc engine branch template
GoldSrc(v1.0.x.x/SDK v1 → v1.1.x.x/SDK v2.0(Dreamcast → PS2) → Steam build(Spirit of Half-Life 2013 SteamPipe update(Sven Co-op engine branch (Svengine)) → 25th anniversary) • Natural Selection engine branch • James Bond 007: Nightfire engine branch • Counter-Strike Neo engine branch • Counter-Strike: Condition Zero engine branch (Counter-Strike (Xbox) engine branch • Paranoia HLSDK fork → Cry of Fear engine branch) • Spirit of Half-Life • Half-Life: Trinity Engine(Spirinity) • HLFX
Radiant hierarchy
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Level Editors
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