Template:Source branches: Difference between revisions

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  <td style="background-color:#3A3A3A"> [[SDK Installation|Source SDK application]]<br>{{Github|Source-SDK-Archives/source-sdk-2006-ep1|GitHub (unofficial archive)}}<br>(gamecode only) </td>
  <td style="background-color:#3A3A3A"> [[SDK Installation|Source SDK application]]<br>{{Github|Source-SDK-Archives/source-sdk-2006-ep1|GitHub (unofficial archive)}}<br>(gamecode only) </td>
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
| #default = Released with the release of {{hl2ep1|1}}, all previous Valve games using {{src04|name}} were upgraded to this branch. See [[Source 2006#Features|Features section]] for the list of changes and new features.
| #default = Released alongside {{hl2ep1|1}}, all previous Valve games using {{src04|name}} were upgraded to this branch. See [[Source 2006#Features|Features section]] for the list of changes and new features.
| vi = Phát hành cùng với {{hl2ep1|1}}, tất cả trò chơi Valve trước đó chạy trên {{src04|name}} đã nâng cấp lên phiên bản này. Truy cập vào [[Source 2006#Features|mục tính năng]] để xem các tính năng mới và các thay đổi.
| vi = Phát hành cùng với {{hl2ep1|1}}, tất cả trò chơi Valve trước đó chạy trên {{src04|name}} đã nâng cấp lên phiên bản này. Truy cập vào [[Source 2006#Features|mục tính năng]] để xem các tính năng mới và các thay đổi.
}} </td>
}} </td>
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  <td style="background-color:#3A3A3A"> [[SDK Installation|Source SDK application]]<br>{{Github|Source-SDK-Archives/source-sdk-orangebox|GitHub (unofficial archive)}}<br>(gamecode only) </td>
  <td style="background-color:#3A3A3A"> [[SDK Installation|Source SDK application]]<br>{{Github|Source-SDK-Archives/source-sdk-orangebox|GitHub (unofficial archive)}}<br>(gamecode only) </td>
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
| #default = Also known as "'''The Orange Box engine branch'''". Released with the release of {{tob|1}} ({{hl2ep2|1}}, {{tf2|1}} and {{portal|1}}). {{Hl2|1}} and {{hl2ep1|1}} was also ported to this engine branch exclusively on consoles ({{360|1}}, {{ps3|1}}). See [[Orange Box (engine branch)#2007|Features section]] for the list of changes and new features.
| #default = Also known as "'''The Orange Box engine branch'''". Released alongside {{tob|1}} ({{hl2ep2|1}}, {{tf2|1}} and {{portal|1}}). {{Hl2|1}} and {{hl2ep1|1}} were also ported to this engine branch exclusively on consoles ({{360|1}}, {{ps3|1}}). See [[Orange Box (engine branch)#2007|Features section]] for the list of changes and new features.
| vi = Cũng được gọi là "'''The Orange Box engine branch'''" (''bản Orange Box''). Phát hành cùng với {{tob|1}} ({{hl2ep2|1}}, {{tf2|1}} và {{portal|1}}). {{Hl2|1}} và {{hl2ep1|1}} cũng được nâng cấp lên phiên bản này chỉ trên máy chơi game ({{360|1}}, {{ps3|1}}). Truy cập vào [[Orange Box (engine branch)#2007|mục tính năng]] để xem các tính năng mới và các thay đổi.
| vi = Cũng được gọi là "'''The Orange Box engine branch'''" (''bản Orange Box''). Phát hành cùng với {{tob|1}} ({{hl2ep2|1}}, {{tf2|1}} và {{portal|1}}). {{Hl2|1}} và {{hl2ep1|1}} cũng được nâng cấp lên phiên bản này chỉ trên máy chơi game ({{360|1}}, {{ps3|1}}). Truy cập vào [[Orange Box (engine branch)#2007|mục tính năng]] để xem các tính năng mới và các thay đổi.
}} </td>
}} </td>
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}} </td>
}} </td>
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
| #default = Released in 2009 with an update to {{dods|1}}, and later {{Tf2|1}}. All {{src06|1}} games (except {{hls|1}} and {{hldms|1}}) were upgraded to this branch with the release of Mac update in May 26, 2010 ({{hl2|1}} and [[Episode One|it's]] [[Episode Two|episodes]]), and later on Windows in June 10, 2010, alongside {{css|1}} update which features many new changes from Hidden Path Entertainment.
| #default = Released in 2009 with an update to {{dods|1}}, and later {{Tf2|1}}. All {{src06|1}} games (except {{hls|1}} and {{hldms|1}}) were upgraded to this branch with the release of the Mac update in May 26, 2010 ({{hl2|1}} and [[Episode One|its]] [[Episode Two|episodes]]), and later on Windows in June 10, 2010, alongside {{css|1}} update which features many new changes from Hidden Path Entertainment.
| vi = Phát hành vào 2009 với bản cập nhật cho {{dods|1}}, và sau đó {{tf2|1}}. Tất cả trò chơi chạy trên {{src06|1}} (trừ {{hls|1}} và {{hldms|1}}) được nâng cấp lên phiên bản này sau khi bản cập nhật hỗ trợ Mac phát hành vào 26 Tháng 5, 2010 ({{hl2|1}}, [[Episode One]] và [[Episode Two]]), và sau đó trên Windows từ 10 Tháng 6, 2010, cùng với bản cập nhật {{css|1}} nâng cấp nó lên phiên bản này và thêm một số tính năng mới và thay đổi từ Hidden Path Entertainment.
| vi = Phát hành vào 2009 với bản cập nhật cho {{dods|1}}, và sau đó {{tf2|1}}. Tất cả trò chơi chạy trên {{src06|1}} (trừ {{hls|1}} và {{hldms|1}}) được nâng cấp lên phiên bản này sau khi bản cập nhật hỗ trợ Mac phát hành vào 26 Tháng 5, 2010 ({{hl2|1}}, [[Episode One]] và [[Episode Two]]), và sau đó trên Windows từ 10 Tháng 6, 2010, cùng với bản cập nhật {{css|1}} nâng cấp nó lên phiên bản này và thêm một số tính năng mới và thay đổi từ Hidden Path Entertainment.
}} </td>
}} </td>
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  <td style="background-color:#3A3A3A"> {{astools|2}}<br>{{Github|Source-SDK-Archives/source-sdk-alien-swarm|GitHub (unofficial archive)}}<br>(gamecode only) </td>
  <td style="background-color:#3A3A3A"> {{astools|2}}<br>{{Github|Source-SDK-Archives/source-sdk-alien-swarm|GitHub (unofficial archive)}}<br>(gamecode only) </td>
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
| #default = Released in 2010 with the release of {{as|1}}, a remake of the ''[[WP:Unreal Tournament 2004|Unreal Tournament 2004]]'' mod with the same name. This is the only post-Orange Box engine branch with it's [[Alien_Swarm_Authoring_Tools|source code]] publicly available for free.
| #default = Released in 2010 with the release of {{as|1}}, a remake of the ''[[WP:Unreal Tournament 2004|Unreal Tournament 2004]]'' mod with the same name. This is the only post-Orange Box engine branch with it's [[Alien Swarm Authoring Tools|source code]] publicly available for free.
| vi = Phát hành vào 2010 cùng với {{as|1}}, remake của mod Alien Swarm cho ''[[WP:Unreal Tournament 2004|Unreal Tournament 2004]]''. Đây chỉ là một phiên bản Source duy nhất (sau Orange Box), có mã nguồn được công khai miễn phí.
| vi = Phát hành vào 2010 cùng với {{as|1}}, remake của mod Alien Swarm cho ''[[WP:Unreal Tournament 2004|Unreal Tournament 2004]]''. Đây chỉ là một phiên bản Source duy nhất (sau Orange Box), có mã nguồn được công khai miễn phí.
}} </td>
}} </td>
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}} </td>
}} </td>
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
| #default = Released in 2012 with the release of {{csgo|1}}, featuring many changes not available with previous branches. This engine branch was later made obsolete with the release of {{cs2|1}}, which is the port of CS:GO to the {{src2|1}} engine, which also adds new gameplay features and remake several maps.<br> The full source code for this branch alongside {{tf2|1}} ({{src13|1}}) was leaked in 2020.
| #default = Released in 2012 with the release of {{csgo|1}}, featuring many changes not available with previous branches. This engine branch was later made obsolete with the release of {{cs2|1}}, which is the port of CS:GO to the {{src2|1}} engine, which also adds new gameplay features and remakes several maps.<br> The full source code for this branch alongside {{tf2|1}} ({{src13|1}}) was leaked in 2020.
| vi = Phát hành vào 2012 cùng với {{csgo|1}}, thêm nhiều tính năng mới không có trên phiên bản trước đó. Bản công nghệ này không còn được cập nhật sau khi {{cs2|1}} đã phát hành.<br> Mã nguồn đầy đủ của phiên bản này đã bị rò rỉ vào 2020.
| vi = Phát hành vào 2012 cùng với {{csgo|1}}, thêm nhiều tính năng mới không có trên phiên bản trước đó. Bản công nghệ này không còn được cập nhật sau khi {{cs2|1}} đã phát hành.<br> Mã nguồn đầy đủ của phiên bản này đã bị rò rỉ vào 2020.
}} </td>
}} </td>
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  <td style="background-color:#3A3A3A"> {{Github|ValveSoftware/source-sdk-2013/tree/singleplayer|GitHub}} (Singleplayer, HL2 20th anniversary)</br>{{Github|ValveSoftware/source-sdk-2013/tree/0d8dceea4310fde5706b3ce1c70609d72a38efdf|GitHub}} (Multiplayer, legacy)</td>
  <td style="background-color:#3A3A3A"> {{Github|ValveSoftware/source-sdk-2013/tree/singleplayer|GitHub}} (Singleplayer, HL2 20th anniversary)</br>{{Github|ValveSoftware/source-sdk-2013/tree/0d8dceea4310fde5706b3ce1c70609d72a38efdf|GitHub}} (Multiplayer, legacy)</td>
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
| #default = Released in 2013, during the transition to the new content distribution system called [[SteamPipe]] (which has it's downsides of breaking many Source mods running on previous branches). All remaining {{src06|1}} games ({{hls|1}} and {{hldms|1}}) and all {{src09|1}} (including {{srcmp|1}} sub-branch) were upgraded to this branch. Source SDK Launcher has been deprecated on this branch in favor of launching tools ([[Hammer]], [[Model Viewer]], etc.) through {{code|.bat}} files, located in {{File|game name\bin}}. Aside from that, new features has been added along with other improvements. {{hls|1}} and {{hldms|1}}, which was upgraded from {{Src06|1}} to {{Src13|1}}, now suffering from multiple game-breaking bugs and graphical glitches on some chapters, requiring users to install a unoffical patch in order for it to function correctly.<br>Full source code for this branch (alongside CS:GO) was leaked in 2020.</br>'''Source SDK 2013 Multiplayer''' has been succeeded by {{tf2branch|1}} in Feburary 18, 2025.
| #default = Released in 2013, during the transition to the new content distribution system called [[SteamPipe]] (which has its downsides of breaking many Source mods running on previous branches). All remaining {{src06|1}} games ({{hls|1}} and {{hldms|1}}) and all {{src09|1}} (including {{srcmp|1}} sub-branch) were upgraded to this branch. Source SDK Launcher was deprecated on this branch in favor of launching tools ([[Hammer]], [[Model Viewer]], etc.) through {{code|.bat}} files, located in {{File|game name\bin}}. Aside from that, new features has been added along with other improvements. {{hls|1}} and {{hldms|1}}, which was upgraded from {{Src06|1}} to {{Src13|1}}, now suffering from multiple game-breaking bugs and graphical glitches on some chapters, requiring users to install a unoffical patch in order for it to function correctly.<br>Full source code for this branch (alongside CS:GO) was leaked in 2020.</br>'''Source SDK 2013 Multiplayer''' has been succeeded by {{tf2branch|1}} in Feburary 18, 2025.
| vi = Phát hành vào 2013, trong quá trình chuyển đổi sang hệ thống phân phối nội dung mới có tên là [[SteamPipe]]. Tất cả trò chơi còn lại chạy trên {{src06|1}} ({{hls|1}} và {{hldms|1}}), và tất cả trò chơi trên {{src09|1}} (kể cả phiên bản con {{srcmp|1}}) được nâng cấp lên phiên bản này. Source SDK Launcher không còn được hỗ trợ, bắt buộc phải chạy công cụ ([[Hammer]], [[Model Viewer]], v.v.) của trò chơi bằng tệp {{code|.bat}} trên thư mục {{File|tên trò chơi\bin}}. Ngoài ra, bản cập nhật [[SteamPipe]] còn làm hỏng hàng loạt bản mod của Source Engine trước đó (và cả {{hls|1}}), phải sửa thủ công hoặc cài patch tạo bởi fan để có thể hoạt động được.<br> Mã nguồn đầy đủ của phiên bản này (cùng với CS:GO) đã bị rò rỉ vào 2020.</br>'''Source SDK 2013 Multiplayer''' đã được thay thế sang phiên bản {{tf2branch|1}} từ 18 tháng 2, 2025.
| vi = Phát hành vào 2013, trong quá trình chuyển đổi sang hệ thống phân phối nội dung mới có tên là [[SteamPipe]]. Tất cả trò chơi còn lại chạy trên {{src06|1}} ({{hls|1}} và {{hldms|1}}), và tất cả trò chơi trên {{src09|1}} (kể cả phiên bản con {{srcmp|1}}) được nâng cấp lên phiên bản này. Source SDK Launcher không còn được hỗ trợ, bắt buộc phải chạy công cụ ([[Hammer]], [[Model Viewer]], v.v.) của trò chơi bằng tệp {{code|.bat}} trên thư mục {{File|tên trò chơi\bin}}. Ngoài ra, bản cập nhật [[SteamPipe]] còn làm hỏng hàng loạt bản mod của Source Engine trước đó (và cả {{hls|1}}), phải sửa thủ công hoặc cài patch tạo bởi fan để có thể hoạt động được.<br> Mã nguồn đầy đủ của phiên bản này (cùng với CS:GO) đã bị rò rỉ vào 2020.</br>'''Source SDK 2013 Multiplayer''' đã được thay thế sang phiên bản {{tf2branch|1}} từ 18 tháng 2, 2025.
}} </td>
}} </td>
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}} </td>
}} </td>
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
| #default = Released in 2013 with the release of {{dota2|1}}, and the last official Source engine branch. This engine branch was later made obsolete with the release of Dota 2 Reborn update, completely upgraded to the new {{src2|1}} engine.
| #default = Released in 2013 with the release of {{dota2|1}}, and the last official Source engine branch. This engine branch was later made obsolete with the release of the Dota 2 Reborn update, completely upgraded to the new {{src2|1}} engine.
| vi = Phát hành vào 2013 cùng với {{dota2|1}}, và phiên bản cuối cùng của Source. Bản công nghệ này đã lỗi thời và không còn được cập nhật sau khi bản cập nhất Dota 2 (Reborn) đã phát hành, hoàn toàn nâng cấp nó lên công nghệ {{src2|1}} mới.
| vi = Phát hành vào 2013 cùng với {{dota2|1}}, và phiên bản cuối cùng của Source. Bản công nghệ này đã lỗi thời và không còn được cập nhật sau khi bản cập nhất Dota 2 (Reborn) đã phát hành, hoàn toàn nâng cấp nó lên công nghệ {{src2|1}} mới.
}} </td>
}} </td>
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  <td style="background-color:#3A3A3A"> {{Github|ValveSoftware/source-sdk-2013|GitHub}} (Game code only)</td>
  <td style="background-color:#3A3A3A"> {{Github|ValveSoftware/source-sdk-2013|GitHub}} (Game code only)</td>
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
| #default = Also referred as '''Source SDK 2013 Multiplayer v2'''. It is a updated version of {{src13mp|1}}, developed from updates to {{tf2|1}}, which have incompatible [https://en.wikipedia.org/wiki/Application%20binary%20interface ABI]s, i.e. mods/tools compiled for {{src13mp}} will not work under {{tf2}} without updating interfaces. It adds features such as [[VScript]], [[WebM]] (replaces Bink), 64-bit support, and more...; Aside from {{tf2|name}}, {{hl2dm|1}} runs on this branch after 20th anniversary update, then in February 18, 2025, all remaining {{src13mp|1}} games, aswell as {{src13mp|1|nt=sdkshort}}, have been upgraded to this branch.
| #default = Also referred as '''Source SDK 2013 Multiplayer v2'''. It is a updated version of {{src13mp|1}}, developed from updates to {{tf2|1}}, which have incompatible {{Wiki|Application binary interface|ABI}}s, i.e. mods/tools compiled for {{src13mp}} will not work under {{tf2}} without updating interfaces. It adds features such as [[VScript]], [[WebM]] (replaces Bink), 64-bit support, and more...; Aside from {{tf2|name}}, {{hl2dm|1}} runs on this branch after the 20th Anniversary update, then in February 18, 2025, all remaining {{src13mp|1}} games, as well as {{src13mp|1|nt=sdkshort}}, have been upgraded to this branch.
}} </td>
}} </td>
</tr>
</tr>
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}} </td>
}} </td>
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
  <td style="background-color:#3A3A3A"> {{#switch: {{language}}
| #default = Released in 2014 with the release of {{titanfall|1.bold}}, and later modified further starting with {{titanfall2|1}} and {{apex|1}}. Runs on heavily modified version of the {{source|1}} engine, forked from {{p2branch|2}}.
| #default = Released in 2014 with the release of {{titanfall|1.bold}}, and later modified further starting with {{titanfall2|1}} and {{apex|1}}. Runs on heavily modified version of the {{source|1}} engine, forked from the {{p2branch|2}}.
}} </td>
}} </td>
</tr>
</tr>

Revision as of 02:07, 19 February 2025

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This template contains list of Source Source engine branches, including third-party branches (using {{{show}}} parameters set to thirdparty).

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Valve

Release date Title Developer Platforms Source code Notes ViewDiscussEdit templatePurge
7 Oct 2004 Source 2004 Source 2004 Valve Corporation PC: Windows GitHub (unofficial archive) GitHub (unofficial archive)
(gamecode only)
First released with Counter-Strike: Source, later used by Half-Life 2, Half-Life: Source. Later received HDR update in 2005 with the release of Half-Life 2: Lost Coast.
1 Jun 2006 Source 2006 Source 2006 Valve Corporation PC: Windows Source SDK application
GitHub (unofficial archive) GitHub (unofficial archive)
(gamecode only)
Released alongside Half-Life 2: Episode One, all previous Valve games using Source 2004 were upgraded to this branch. See Features section for the list of changes and new features.
10 Oct 2007 Source 2007 Source 2007 Valve Corporation PC: Windows
Consoles: Xbox 360, PlayStation 3
Source SDK application
GitHub (unofficial archive) GitHub (unofficial archive)
(gamecode only)
Also known as "The Orange Box engine branch". Released alongside The Orange Box (Half-Life 2: Episode Two, Team Fortress 2 and Portal). Half-Life 2 and Half-Life 2: Episode One were also ported to this engine branch exclusively on consoles (Xbox 360, PlayStation 3). See Features section for the list of changes and new features.
17 Nov 2008 Left 4 Dead engine branch Left 4 Dead engine branch Valve Corporation PC: Windows, macOS (2010)
Consoles: Xbox 360
Not publicly available. Released in 2008 with the release of Left 4 Dead, and later updated for Left 4 Dead 2 in 2009. Runs on newer version of Source, which does not requires Half-Life 2 base content to run. Game files from this branch were stored into VPK files, as opposed to GCF. See Features section for the list of changes and new features.
3 Jun 2009
[confirm]
Source 2009 Source 2009
Source Multiplayer Source Multiplayer
Valve Corporation PC: Windows, macOS (2010) Not publicly available. Released in 2009 with an update to Day of Defeat: Source, and later Team Fortress 2. All Source 2006 games (except Half-Life: Source and Half-Life Deathmatch: Source) were upgraded to this branch with the release of the Mac update in May 26, 2010 (Half-Life 2 and its episodes), and later on Windows in June 10, 2010, alongside Counter-Strike: Source update which features many new changes from Hidden Path Entertainment.
19 Jul 2010 Alien Swarm engine branch Alien Swarm engine branch Valve Corporation PC: Windows Alien Swarm - SDK Alien Swarm - SDK
GitHub (unofficial archive) GitHub (unofficial archive)
(gamecode only)
Released in 2010 with the release of Alien Swarm, a remake of the Unreal Tournament 2004 mod with the same name. This is the only post-Orange Box engine branch with it's source code publicly available for free.
18 Apr 2011 Portal 2 engine branch Portal 2 engine branch Valve Corporation PC: Windows, macOS, Linux (2014)
Consoles: Xbox 360, PlayStation 3, Nintendo Switch (2022)
Not publicly available. Released in 2011 with the release of Portal 2.
21 Aug 2012 CS:GO engine branch CS:GO engine branch Valve Corporation PC: Windows, macOS, Linux (2014)
Consoles: Xbox 360, PlayStation 3
Not publicly available, but leaked. Released in 2012 with the release of Counter-Strike: Global Offensive, featuring many changes not available with previous branches. This engine branch was later made obsolete with the release of Counter-Strike 2, which is the port of CS:GO to the Source 2 engine, which also adds new gameplay features and remakes several maps.
The full source code for this branch alongside Team Fortress 2 (Source 2013) was leaked in 2020.
7 May 2013 Source 2013 Singleplayer Source 2013 Singleplayer
Source 2013 Multiplayer Source 2013 Multiplayer
Valve Corporation PC: Windows, macOS, Linux
Mobile: Android (Nvidia Shield)
Consoles: Nintendo Switch
GitHub GitHub (Singleplayer, HL2 20th anniversary)
GitHub GitHub (Multiplayer, legacy)
Released in 2013, during the transition to the new content distribution system called SteamPipe (which has its downsides of breaking many Source mods running on previous branches). All remaining Source 2006 games (Half-Life: Source and Half-Life Deathmatch: Source) and all Source 2009 (including Source Multiplayer sub-branch) were upgraded to this branch. Source SDK Launcher was deprecated on this branch in favor of launching tools (Hammer, Model Viewer, etc.) through .bat files, located in 🖿game name\bin. Aside from that, new features has been added along with other improvements. Half-Life: Source and Half-Life Deathmatch: Source, which was upgraded from Source 2006 to Source 2013, now suffering from multiple game-breaking bugs and graphical glitches on some chapters, requiring users to install a unoffical patch in order for it to function correctly.
Full source code for this branch (alongside CS:GO) was leaked in 2020.
Source SDK 2013 Multiplayer has been succeeded by Team Fortress 2 branch in Feburary 18, 2025.
9 Jul 2013 Dota 2 engine branch Dota 2 engine branch Valve Corporation PC: Windows, macOS, Linux Not publicly available. Released in 2013 with the release of Dota 2, and the last official Source engine branch. This engine branch was later made obsolete with the release of the Dota 2 Reborn update, completely upgraded to the new Source 2 engine.
19 Apr 2024 Team Fortress 2 branch Team Fortress 2 branch Valve Corporation PC: Windows, Linux GitHub GitHub (Game code only) Also referred as Source SDK 2013 Multiplayer v2. It is a updated version of Source 2013 Multiplayer, developed from updates to Team Fortress 2, which have incompatible Wikipedia icon ABIs, i.e. mods/tools compiled for Source 2013 Multiplayer will not work under Team Fortress 2 without updating interfaces. It adds features such as VScript, WebM (replaces Bink), 64-bit support, and more...; Aside from Team Fortress 2, Half-Life 2: Deathmatch runs on this branch after the 20th Anniversary update, then in February 18, 2025, all remaining Source 2013 Multiplayer games, as well as SDK Base 2013 - MP, have been upgraded to this branch.
Release date Title Developer Platforms Source code Notes

Third-party

Release date Title Developer Platforms Source code Notes ViewDiscussEdit templatePurge
11 Mar 2014 Titanfall branch Titanfall branch Wikipedia icon Respawn Entertainment PC: Windows
Consoles: Xbox 360, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5, Nintendo Switch
Not publicly available. Released in 2014 with the release of Titanfall, and later modified further starting with Titanfall 2 and Apex Legends. Runs on heavily modified version of the Source engine, forked from the Portal 2 engine branch Portal 2 engine branch.
6 Mar 2020
5 May 2015 (early access)
Xengine Xengine Crowbar Collective PC: Windows, Linux Forked from Source 2013 Multiplayer, with additions from Team Fortress 2. The engine is also hybrid of Portal 2 engine branch and Left 4 Dead engine branch. It featured completely new lighting systems (CSM, Deferred lighting), and many other features listed here.
7 Jan 2024 Strata Source Strata Source Strata Source (formerly Chaos) PC: Windows, Linux Strata is a modified version of the CS:GO engine branch that combines the features of both Counter-Strike: Global Offensive and the Portal 2 engine branch, along with many improvements that bring Source close to modern standards.
Release date Title Developer Platforms Source code Notes