Beams and Lasers: Difference between revisions
Jump to navigation
Jump to search
m (Nesciuse moved page Beams and Lasers/en to Beams and Lasers without leaving a redirect: Move en subpage to basepage) |
Ninjaofsauce (talk | contribs) |
||
| Line 17: | Line 17: | ||
== Articles == | == Articles == | ||
* [[wiseLaser]] — A little fun with <code>env_beam</code> | * [[wiseLaser]] — A little fun with <code>env_beam</code> | ||
* [[Laserweapon|Laser Pistol]] - A Programming tutorial for firing laser with [[weapon_pistol]]. | |||
== See also == | == See also == | ||
Latest revision as of 17:55, 16 October 2025
| Abstract Mapping series Discuss your thoughts - Help us develop the articles or ideas you want |
|---|
|
Ammunition | List of HL2 Animals and Creatures | Mapping with Antlions | Beams and Lasers | Cables and Ropes | Moving Clouds | Color Theory in Level Design | Combat | Combine | Compression (Source 1) | Doors | Dust, Fog, & Smoke | Elevators | Level Transitions | Environmental Lighting, Sun, Weather, & Outdoors | Explosions | Fire | Half-Life 2 Foliage | Glass & Windows | Headcrab | Health | Ladders | Lighting | Optimization (level design) | Physics | Retinal scanners | Sound and Music | Special effects | Terrain | Trains | Turrets | Water | Weapons | Zombie |
Beams and Lasers can be added to the map to interact with its environment and add to the scenery.
Entities
- env_beam — A visible beam between two points.
- env_laser — Laser with optional end sprite & sparks at the end.
- func_tanklaser (only in


) — A brush entity that functions as a laser turret. - func_tankpulselaser (only in


) — Fires a laser at a specific speed.
- env_portal_laser Laser used in
Portal 2.
Articles
- wiseLaser — A little fun with
env_beam - Laser Pistol - A Programming tutorial for firing laser with weapon_pistol.