User:Toligon: Difference between revisions
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*[[Light_deferred_global]] -Stuff I have to test more, but I just don't have time for. | *[[Light_deferred_global]] -Stuff I have to test more, but I just don't have time for. | ||
*[[Implementing Deferred lighting into Source 2013]] actually make it work but its so time consuming | *[[Implementing Deferred lighting into Source 2013]] actually make it work but its so time consuming | ||
*{{ | *{{Vance|4.1}} -Document It | ||
*Properly document Lambda wars | *Properly document Lambda wars | ||
*Make a tutorial on implementing Lambda wars deferred lighting for source2013 | *Make a tutorial on implementing Lambda wars deferred lighting for source2013 | ||
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*{{wallwormmtools|4.1}},{{3dmaxexport|4.1}},{{3dmaxvtf|4.1}},{{blendervertexlit|4.1}},{{soundscrapper|4.1}},{{radworm|4.1}},{{hllib|4.1}},{{veclib|4.1}},{{vguiloct|4.1}},{{vtfshell|4.1}},{{pbsp|4.1}},{{vtflib|4.1}}<br> | *{{wallwormmtools|4.1}},{{3dmaxexport|4.1}},{{3dmaxvtf|4.1}},{{blendervertexlit|4.1}},{{soundscrapper|4.1}},{{radworm|4.1}},{{hllib|4.1}},{{veclib|4.1}},{{vguiloct|4.1}},{{vtfshell|4.1}},{{pbsp|4.1}},{{vtflib|4.1}}<br> | ||
*{{firealp|4.1}},{{micros|4.1}},{{propper|4.1}},{{asd|4.1}},{{hex2|4.1}},{{steamcmdui|4.1}},{{vsif2vcd|4.1}},{{ccg|4.1}},{{vdub|4.1}},{{shoebox|4.1}}, | *{{firealp|4.1}},{{micros|4.1}},{{propper|4.1}},{{asd|4.1}},{{hex2|4.1}},{{steamcmdui|4.1}},{{vsif2vcd|4.1}},{{ccg|4.1}},{{vdub|4.1}},{{shoebox|4.1}}, <br> |
Revision as of 03:29, 1 April 2024
Just your regular source engine enthusiast. I like to document stuff that no one else did, so I can make this wiki just a little bit better, also I added a lot of icons. ps:My english is quite bad
Favorite pages:
Mapmaking setup:
Engine | ![]() |
Editor | ![]() |
VBSP | ![]() |
VVIS | ![]() |
VRAD | ![]() |
Favorite games:
Half-Life 2
Team Fortress 2
S.T.A.L.K.E.R.: Shadow of Chernobyl
Metro Exodus
Serious Sam 3: BFE
HighFleet
Some pages i created:
Slammin' Source Map Tools
Terrain Generator -The reason I created my account.
Adobe Photoshop
- Volumetric lighting
- Anti-aliasing
- Implementing Deferred lighting into Source 2013
- hl2_gamerules
Alien Swarm Deferred
Translations:
Category:Third Party Tools
Terrain Generator
Stuff I want to finish/Do
- Light_deferred -Stuff I have to test more, but I just don't have time for.
- Light_deferred_global -Stuff I have to test more, but I just don't have time for.
- Implementing Deferred lighting into Source 2013 actually make it work but its so time consuming
VANCE -Document It
- Properly document Lambda wars
- Make a tutorial on implementing Lambda wars deferred lighting for source2013
Icons I added:
Terrain Generator,
Slammin' Source Map Tools,
DuctTape,
Crafty,
3Dcoat,
3DS Max,
Cinema 4D,
kHED,
Lightwave,
Maya,
Modo,
DispGen,
Fragmotion
GMax,
SourceOps,
Wings 3D,
Softimage Mod Tool,
Zbrush,
Twister,
Worldmachine,
AutoBSPpackingTool,
BSP Viewer,
EntEd,
Map Analyst,
Material Enumerator
Map Obfuscator,
MapFool,
VMEX,
Entspy,
Pakrat,
TAR,
GUIStudioMDL,
VMF to SMD,
SourceIO,
JERC,
Vgroup,
WinBSPZip,
MDLDecompiler,
Studiocompiler
Sparc,
VTFVer,
PBR-2-Source,
HL2Tex,
Sign Maker,
Sky Writer,
Source Model Skin Editor,
Terragen,
VMT Editor,
VTFCmd,
Gibbeds VPK Extractor,
SourceMod