Turrets: Difference between revisions
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{{lang|Turrets}} | |||
__NOTOC__ | __NOTOC__ | ||
{{Abstract Mapping}} | {{Abstract Mapping}} | ||
All types of turrets. | All types of turrets. | ||
By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an [[ | By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an {{ent|ai_relationship}}. | ||
== {{Half-Life 2|4}} Turrets == | |||
[[File:CombineTurretCollection.jpg|170px|right]] | |||
'''Fixed turrets''' | |||
* {{ent|npc_turret_ground}}: Fixed auto-turret mounted in the floor. | |||
* {{ent|npc_turret_ceiling}}: Fixed auto-turret mounted in the ceiling. | |||
'''Movable turrets''' | |||
* | * {{ent|npc_turret_floor}}: Tripod-mounted auto-turrets that can be picked up and moved. | ||
== | == {{Portal|4}}/{{Portal 2|4}} Turrets == | ||
[[File:PortalTurretCollection.jpg|right]] | |||
* {{ent|npc_portal_turret_floor}}: Tripod-mounted auto-turrets that can be picked up and moved. | |||
* {{ent|npc_rocket_turret}}: In ground, one legged. | |||
<br> | |||
<br> | |||
<br> | |||
== Miscellaneous Turrets == | |||
[[File:TF2 Sentries.PNG|250px|right]] | |||
*{{ent|obj_sentrygun}} {{only|{{tf2}}}} allows the mapper to place sentry guns a la those of the {{tfwiki|Engineer}}. | |||
<br> | |||
<br> | |||
== Usable mounted guns == | == Usable mounted guns == | ||
* [http:// | * [http://www.interlopers.net/tutorials/25687 Tutorial]- Shows how to set up dynamic prop guns. | ||
* | * {{ent|func_tank}} {{hl2}}{{hl2dm}}{{hls}}{{hldms}}{{portal2}}{{csgo}}{{bms}} | ||
{{note|The SDK map <code>sdk_d2_coast_12.vmf</code> features usable mounted guns.}} | {{note|The SDK map <code>sdk_d2_coast_12.vmf</code> features usable mounted guns.}} |
Latest revision as of 06:39, 31 May 2024
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All types of turrets.
By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an ai_relationship.
Half-Life 2 Turrets
Fixed turrets
- npc_turret_ground: Fixed auto-turret mounted in the floor.
- npc_turret_ceiling: Fixed auto-turret mounted in the ceiling.
Movable turrets
- npc_turret_floor: Tripod-mounted auto-turrets that can be picked up and moved.
Portal/
Portal 2 Turrets
- npc_portal_turret_floor: Tripod-mounted auto-turrets that can be picked up and moved.
- npc_rocket_turret: In ground, one legged.
Miscellaneous Turrets
- obj_sentrygun (only in
) allows the mapper to place sentry guns a la those of the
Engineer.
Usable mounted guns

sdk_d2_coast_12.vmf
features usable mounted guns.