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<div style="display:flex; gap:4px; width:calc(100% + 4px); pointer-events: none; position:absolute; z-index:100; top:calc(-17px - 0px); left:-4px"><!--
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--><div style="pointer-events: none; margin-left: auto">{{zh}} The People's Republic of China</div><!--
--><center class="mw-customtoggle-content1"><span class=plainlinks style="user-select:none; display:flex; justify-content:center; width:20px; height:100%; font-size:10px" title="{{int:actions}}"><div style="position: relative; <!-- top:-3.5px; -->color:rgb(255,255,255);">[[File:Icon-user.png|12px|link=]]</div></span></center><!--
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--><div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-content1" style="display:none; overflow:hidden; background:#404040; border:1px solid rgba(255, 255, 255, 0.1); border-radius:4px; box-shadow:0 10px 20px rgb(0,0,0,.3); user-select:text; position:absolute; z-index:1001; right:{{autolang|68px|zh=24px}}; top:26px"><!--
--><center class="mw-customtoggle-content1"><span class=plainlinks style="user-select:none; display:flex; justify-content:center; width:20px; height:100%; font-size:10px" title="{{int:actions}}"><div style="position: relative; <!-- top:-3.5px; -->color:rgb(255,255,255);">[[File:Icon-settings.png|12px|link=]]</div></span></center><!--
--><div style="overflow-y:auto;max-height:200px;padding:2px 6px; "><!--
--><div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-content1" style="display:none; overflow:hidden; background:#404040; border:1px solid rgba(255, 255, 255, 0.1); border-radius:4px; box-shadow:0 10px 20px rgb(0,0,0,.3); user-select:text; position:absolute; z-index:1001; right:26px; top:26px"><!--
--><div>[[File:Icon-wh-sandbox.png|link=|16px]] [[Valve Developer Community:Sandbox|{{autolang|Sandbox|zh=沙盒}}]]</div><!--
--><div style="overflow-y:auto;max-height:200px;padding:2px 6px; "><span class=plainlinks><!--
--><div>[[File:Icon-manage-history.png|link=|16px]] [[Special:Contributions/1416006136|{{autolang|All Contributions|zh=所有贡献}}]]</div><!--
--><div>[[File:Icon-sandbox.png|link=|16px]] [[Valve Developer Community:Sandbox|Sandbox]]</div><!--
--><div>[[File:Icon-history.png|link=|16px]] [[/Recent Contributions|{{autolang|Recent Contributions|zh=最近贡献}}]]</div><!--
--><div>[[File:Icon-manage-history.png|link=|16px]] [[Special:Contributions/1416006136|All Contributions]]</div><!--
--><div>[[File:Icon-settings account box-outlined.png|link=|16px]] [[/Settings|{{autolang|Settings|zh=个人设置页面}}]]</div><!--
--><div>[[File:Icon-history.png|link=|16px]] [[/Recent Contributions|Recent Contributions]]</div><!--
--><div>[[File:Icon-settings account box-outlined.png|link=|16px]] [[/Settings|Settings]]</div><!--
--><div>[[File:Icon-deblur.png|link=|16px]] [{{fullurl:{{FULLPAGENAME}}|action=purge}} {{ucfirst:{{int:action-purge}}}}]</div><!--
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--><div style="overflow-y:auto;max-height:200px;padding:2px 6px; "><span class=plainlinks><!--
--><div>{{en}} [[User:1416006136|{{#language:en}}]]</div><!--
--><div>{{zh}} [[User:Zh/1416006136|{{#language:zh-cn}}]]</div><!--
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--><div style="pointer-events: none; ">{{zh}} {{autolang|The People's Republic of China|zh=中华人民共和国}}</div><!--
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{{MultiPage|page=User:1416006136/about|margin-right={{autolang|238px|zh=140px}}}}
 
<br>
 
{{User page|doc=1|website=www.dakang233.com|steam=darkkong|userboxes={{Userbox location}}{{Userbox lang|type=zh}}{{Userbox lang|type=en|fluency=2}}{{Userbox os|type=Windows}}{{userbox translator|1=en|2=zh}}}}
{{DISPLAYTITLE:User:DarkKong (1416006136)}}
{{Background| file = UserCover-1416006136.jpg | opacity = .1 | gradient-height=512px }}
{{status|type=idle}}
<h2 style="border-bottom: 0px solid rgba(82,82,82,1);">Personal Profile</h2><!--
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--><span class=plainlinks>I'm <span style="color:rgb(255,255,255);">大康(Da Kang, or Dark Kong)</span>. I am a map author for {{l4d2|4}}.<br>I usually translate the content (or templates) of some pages into Chinese. I also update the Chinese page (or template) to be the same as the latest original article. <br>[https://steamcommunity.com/profiles/76561198930673900 You can find me in Steam Community.]<br>I will also contribute to the Wiki community.
 
[https://space.bilibili.com/399141808 My bilibili website]
 
=== My maps ===
The DISTINCTIVE Map (tdm for short) is my first map since August 2020, so the scene of the first generation tdm is not very good, so I have updated several versions one after another. The update doesn't change a lot, but it's better than before. The rescue level is special, requiring 40~60 minutes of hordes (only in versions after 2.5.2).<br>The map supports all modes (except some mutation modes) in version 2.5.6, including but not limited to co-op mode, versus mode, survival mode, scavenge mode, and realism mode.
 
tdm2 recreates tdm. This is the second generation. Unlike the previous generation, the difficulty of this generation has been greatly reduced and more elements have been added. The plot of the map is: the survivors came to the parking lot to find CEDA, and found that CEDA had been evacuated; they had to escape the parking lot, go through forests, sewers, forests, and come to the city; enter a hospital in the city and come to the roof to look for rescue.<br>The map is still in development (WIP, work in process), so the final version will be somewhat different. Currently (as of February 8, 2022) there are 3 more levels in development.
 
<div align="center">
{| class=standard-table
|-
! <h5><div style=color:rgb(0,0,0)>The DISTINCTIVE Map</div></h5> !! <h5><div style=color:rgb(0,0,0)>[https://steamcommunity.com/sharedfiles/filedetails/?id=2665981475 The DISTINCTIVE Map 2]</div></h5>
|+ <h4> [https://steamcommunity.com/workshop/filedetails/?id=2344912478 The DISTINCTIVE Map Series] </h4>
|-
| [https://steamcommunity.com/sharedfiles/filedetails/?id=2607859988 {{Dictionary/common|Version}} 2.5.6] || [https://steamcommunity.com/sharedfiles/filedetails/?id=2665991461 Beta Channel]
|-
| [https://steamcommunity.com/sharedfiles/filedetails/?id=2561260379 {{Dictionary/common|Version}} 2.5.5] || [https://steamcommunity.com/sharedfiles/filedetails/?id=2409233553 {{Dictionary/common|Version}} 0.4]
|-
| [https://steamcommunity.com/sharedfiles/filedetails/?id=2561256207 {{Dictionary/common|Version}} 2.5.4] || rowspan="8"|
|-
| [https://steamcommunity.com/sharedfiles/filedetails/?id=2561244494 {{Dictionary/common|Version}} 2.5.3]
|-
| [https://steamcommunity.com/sharedfiles/filedetails/?id=2377526609 {{Dictionary/common|Version}} 2.5.2]
|-
| [https://steamcommunity.com/sharedfiles/filedetails/?id=2344568588 {{Dictionary/common|Version}} 2.5.1]
|-
| {{Dictionary/common|Version}} 2.1(This Version is a reset <br>version of 2.0, under development)
|-
| [https://steamcommunity.com/sharedfiles/filedetails/?id=2214217406 {{Dictionary/common|Version}} 2.0]
|-
| [https://steamcommunity.com/sharedfiles/filedetails/?id=2201079098 {{Dictionary/common|Version}} 1.5]
|-
| {{Dictionary/common|Version}} 1.0
|}</div>
{{clr}}</span></div></div>
 
== Recent Contributions ==
<!--
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== Major Contributions ==
<!--
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--><span class=plainlinks><div align="left"><font style="font-size:16px" color="white">'''View my contributions [[Special:Contributions/1416006136|here]]. '''</font></div>
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<div style="column-count: 3; -moz-column-count: 3; -webkit-column-count: 3; ">
=== {{int:nstab-template}} ===
Since September 11, 2022:
* {{tl2|Lang}} (improved)
** {{tl2|Lang/doc}} (rewrited)
* {{tl2|MultiPage}} (improved)
** {{tl2|MultiPage/doc}} (improved)
* {{tl2|Doc}} (improved)
** {{tl2|Doc/Sandbox other}} (created)
** {{tl2|Doc/subpage}} (created)
*** {{tl2|Doc/subpage/doc}} (created)
*** {{tl2|Doc/subpage/doc/zh}} (created)
** {{tl2|Doc/preload}} (created)
** {{tl2|Doc/preload/zh}} (created)
* {{tl2|Point ent}} (improved)
** {{tl2|Point ent/doc}} (rewrited)
** {{tl2|Point ent/doc/zh-cn}} (rewrited)
* {{tl2|Autolang}} (created)
* {{tl2|Uselangflags}} (created)
* {{tl2|Suflang}} (created)
* {{tl2|Hl2msg}} (created)
* {{tl2|End-hl2msg}} (created)
* {{tl2|Begin-hl2msg}} (created)
* {{tl2|Eventnote}} (created)
* {{tl2|Doc/doc/zh-cn}} (created)
* {{tl2|Discussion page/doc}} (created)
* {{tl2|Discussion page/doc/zh-cn}} (created)
* {{tl2|Entity}} (improved)
** {{tl2|Entity/doc}} (rewrited)
** {{tl2|Entity/doc/zh-cn}} (rewrited)
* {{tl2|Wikipage port}} (created)
** {{tl2|Wikipage port/doc}} (improved)
* {{tl2|ModernNote}} and its [{{fullurl:Special:PrefixIndex|prefix=Modern&namespace=10}} derivative templates'] translations
* Translations of [[:Category:Game_icons|the game icon templates]] created by {{tl2|Software}}
[{{fullurl:Special:Contributions|contribs=user&target=1416006136&namespace=10&tagfilter=&start=2022-09-11&end=}} ……]
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As of September 11, 2022:
* {{tl2|Documentation:zh-cn}}
* {{tl2|Documentation/start box:zh-cn}}
* {{tl2|Documentation/end box:zh-cn}}
* {{tl2|Documentation/start box2:zh-cn}}
* {{tl2|Documentation/end box2:zh-cn}}
* {{tl2|KV:zh-cn}}
* {{tl2|KV BaseAnimating:zh-cn}}
* {{tl2|I BaseAnimating:zh-cn}}
* {{tl2|KV BaseEntity:zh-cn}}
* {{tl2|I BaseEntity:zh-cn}}
* {{tl2|O BaseEntity:zh-cn}}
* {{tl2|IO:zh-cn}}
* {{tl2|Fl:zh-cn}}
* {{tl2|WeaponSpawn:zh-cn}} series (including [[Template:WeaponSpawnSingle:zh-cn]] series)
* {{tl2|ModernNote|Template:ModernNote:zh-cn}}
* {{tl2|ModernBug|Template:ModernBug:zh-cn}}
* {{tl2|ModernCodenote}}
* {{tl2|ModernCodenote|Template:ModernCodenote:zh-cn}}
* {{tl2|ModernFix}}
* {{tl2|ModernFix|Template:ModernFix:zh-cn}}
* {{tl2|ModernNote|Template:ModernNote:zh-cn}}
* {{tl2|PreservedEnt:zh-cn}}
* {{tl2|KV EnableDisable:zh-cn}}
* {{tl2|Merge:zh-cn}}
* {{tl2|L4D2 level intro pages:zh-cn}}
* {{tl2|KV FuncMoveLinear:zh-cn}}
* {{tl2|I FuncMoveLinear:zh-cn}}
* {{tl2|O FuncMoveLinear:zh-cn}}
* {{tl2|Fl FuncMoveLinear}}
* {{tl2|Brush ent:zh-cn}}
* {{tl2|Point ent:zh-cn}}
* {{tl2|KV info:zh-cn}}
* {{tl2|Translating}}
* {{tl2|Translating|Template:Translating:zh-cn}}
* {{tl2|Machine Translation}}
* {{tl2|Machine Translation:zh-cn}}
* {{tl2|KV TriggerOnce:zh-cn}}
* {{tl2|KV NavBlocker:zh-cn}}
* {{tl2|Wikipedia port:zh-cn}}
* {{tl2|KV visiblebrush:zh-cn}}
* {{tl2|L4D series navbits table:zh-cn}}
* {{tl2|ExpandBox:zh-cn}}
* {{tl2|Only:zh-cn}}
* {{tl2|Since:zh-cn}}
* {{tl2|Also:zh-cn}}
* {{tl2|L4d series brush:zh-cn}}
* {{tl2|KV Reflection:zh-cn}}
* {{tl2|Deprecated:zh-cn}}
* {{tl2|KV NavAttributeRegion:zh-cn}}
* {{tl2|I NavAttributeRegion:zh-cn}}
* {{tl2|Fl NavAttributeRegion:zh-cn}}
* {{tl2|Envart:zh-cn}}
* {{tl2|KV Studiomodel:zh-cn}}
* {{tl2|I Studiomodel:zh-cn}}
* {{tl2|I ToggleDraw:zh-cn}}
* {{tl2|I Shadow:zh-cn}}
* {{tl2|L4d2 brush:zh-cn}}
* {{tl2|Cleanup:zh-cn}}
……
* Notice Templates: [[:Category:Notice_templates:zh-cn]]<br>{{int:nstab-template}}<code><nowiki>{{<game> add:zh-cn}}</nowiki></code><br>{{int:nstab-template}}<code><nowiki>{{<game> only:zh-cn}}</nowiki></code><br>{{int:nstab-template}}<code><nowiki>{{<game> also:zh-cn}}</nowiki></code>
* Inline note templates: [[:Category:Inline note templates:zh-cn]]
* FGD Templates: [[:Category:FGD Templates:zh-cn]]
[https://developer.valvesoftware.com/w/index.php?limit=50&title=Special%3AContributions&contribs=user&target=1416006136&namespace=10&tagfilter=&start=&end= ……(This will show edits for all templates)]
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=== {{int:nstab-main}} ===
As of September 11, 2022:
* [[List of L4D Series Nav Mesh Attributes/zh|求生之路1&2之导航网格属性清单]]<br>[[List of L4D Series Nav Mesh Attributes]]</br>
----
{| style="margin: auto; background:transparent 100%;"
|-
! [[L4D2 Level Design/zh|求生之路2关卡设计]]的大部分页面: !! Most pages of [[L4D2 Level Design]]:
|-
| [[L4D2 Level Design/VMF Instances/zh|求生之路2关卡设计/VMF 实例]] || [[L4D2 Level Design/VMF Instances/zh]]
|-
| [[L4D2 Level Design/Multi-Gamemode Support/zh|求生之路2关卡设计/多游戏模式支持]] || [[L4D2 Level Design/Multi-Gamemode Support/zh]]
|-
| [[L4D2 Level Design/Scavenge Maps/zh|求生之路2关卡设计/清道夫地图]] || [[L4D2 Level Design/Scavenge Maps/zh]]
|-
| [[L4D2 Level Design/Wandering Witch/zh|求生之路2关卡设计/游荡的 Witch]] || [[L4D2 Level Design/Wandering Witch/zh]]
|-
| [[L4D2 Level Design/Instructor Hints/zh|求生之路2关卡设计/提示信息]] || [[L4D2 Level Design/Instructor Hints/zh]]
|-
| [[L4D2 Level Design/Boss Prohibition/zh|求生之路2关卡设计/终极感染者的禁用]] || [[L4D2 Level Design/Boss Prohibition/zh]]
|-
| [[L4D2 Level Design/Scavenge Finale/zh|求生之路2关卡设计/清道夫结局]] || [[L4D2 Level Design/Scavenge Finale/zh]]
|-
| [[L4D2 Level Design/Gauntlet Finale/zh|求生之路2关卡设计/长途救援结局(Gauntlet 终局)]] || [[L4D2 Level Design/Gauntlet Finale/zh]]
|-
| [[L4D2 Level Design/Custom Finale/zh|求生之路2关卡设计/自定义结局]] || [[L4D2 Level Design/Custom Finale/zh]]
|}
----
* [[:Category:Entities:zh-cn|Entity Pages]]
:* [[Math_counter:zh-cn|math_counter]]
:* [[Logic_director_query:zh-cn|logic_director_query]]
:* [[Momentary rot button/zh|momentary_rot_button]]
:* [[Fog volume:zh-cn|Fog_volume]]
:* [[Point viewcontrol multiplayer/zh]]
:* [[Point viewcontrol survivor:zh-cn]]
:* [[info elevator floor:zh-cn]]
:* [[Trigger escape:zh-cn]]
:* ……
* [[Survival Gametype (L4D):zh-cn|生还者游戏模式(L4D)]]
* [[Areaportal/zh|Areaportal]]
* [[VBSP/zh|VBSP]]
* [[List of L4D2 Soundscapes:zh-cn|求生之路2之所有音景列表]]
* [[L4D2 Mission Files/zh|求生之路2之任务(Mission)文件]]
* [[FGD/zh|FGD]]
* [[List of L4D2 Instructor Messages/zh|求生之路2提示信息列表]]
* [[List of L4D Instructor Messages/zh|求生之路提示信息列表]]
* [[The Active Area Set]]
* [[The Active Area Set/zh]]
* [[Func orador:zh-cn]]
* [[Left 4 Dead 2.fgd:zh-cn]]
* [[Zh/Base.fgd/Left 4 Dead 2]]
* [[Left 4 Dead 2]]
* [[Left 4 Dead/zh]]
* [[Left 4 Dead 2 Level Creation/zh]]
* [[Left 4 Dead engine branch/zh]]
* [[Orange Box (engine branch)/zh]]
* [[Response System:zh-cn]]
* [[Func instance:zh-cn]]
* [[Func brush:zh-cn]]
* [[Prop static/zh]]
* [[Zh/Sky camera]]
* [[Entity Scripts:zh-cn]]
* [[The Sacrifice:zh-cn]]
* [[Mutation Gametype (L4D2):zh-cn]]
* [[Func nav attribute region:zh-cn]]
* [[Info director/zh]]
* [[VMX/zh]]
* [[Coordinates:zh-cn]]
* [[Reshaping solids]]
* [[Momentary rot button/zh]]
* [[Func nav blocker:zh-cn]]
* [[VBSP/zh]]
* [[Logic case:zh-cn]]
* [[Func viscluster/zh]]
* [[L4D2 Mission Files/zh]]
* [[Areaportal tutorial/zh]]
* [[FGD/zh]]
[[Special:Contributions/1416006136|……(This will show all of my contributions.)]]
</div>
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Self-use template: {{:[[User:1416006136/Signature]]}}</span></div></div>

Latest revision as of 02:44, 25 September 2025

简体中文 The People's Republic of China


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DaKang233


User SandboxUser Settings

Idle

This user is currently idle. They regularly check the site, but they don't edit as frequently as they used to.

Personal Profile

I'm 大康(Da Kang, or Dark Kong). I am a map author for Left 4 Dead 2 Left 4 Dead 2.
I usually translate the content (or templates) of some pages into Chinese. I also update the Chinese page (or template) to be the same as the latest original article.
You can find me in Steam Community.
I will also contribute to the Wiki community.

My bilibili website

My maps

The DISTINCTIVE Map (tdm for short) is my first map since August 2020, so the scene of the first generation tdm is not very good, so I have updated several versions one after another. The update doesn't change a lot, but it's better than before. The rescue level is special, requiring 40~60 minutes of hordes (only in versions after 2.5.2).
The map supports all modes (except some mutation modes) in version 2.5.6, including but not limited to co-op mode, versus mode, survival mode, scavenge mode, and realism mode.

tdm2 recreates tdm. This is the second generation. Unlike the previous generation, the difficulty of this generation has been greatly reduced and more elements have been added. The plot of the map is: the survivors came to the parking lot to find CEDA, and found that CEDA had been evacuated; they had to escape the parking lot, go through forests, sewers, forests, and come to the city; enter a hospital in the city and come to the roof to look for rescue.
The map is still in development (WIP, work in process), so the final version will be somewhat different. Currently (as of February 8, 2022) there are 3 more levels in development.

The DISTINCTIVE Map

The DISTINCTIVE Map Series

Version 2.5.6 Beta Channel
Version 2.5.5 Version 0.4
Version 2.5.4
Version 2.5.3
Version 2.5.2
Version 2.5.1
Version 2.1(This Version is a reset
version of 2.0, under development)
Version 2.0
Version 1.5
Version 1.0

Recent Contributions

As of January 25, 2023:

Templates

Pages

Major Contributions

View my contributions here.

Template

Since September 11, 2022:

……


As of September 11, 2022:

……

……(This will show edits for all templates)



Page

As of September 11, 2022:


求生之路2关卡设计的大部分页面: Most pages of L4D2 Level Design:
求生之路2关卡设计/VMF 实例 L4D2 Level Design/VMF Instances/zh
求生之路2关卡设计/多游戏模式支持 L4D2 Level Design/Multi-Gamemode Support/zh
求生之路2关卡设计/清道夫地图 L4D2 Level Design/Scavenge Maps/zh
求生之路2关卡设计/游荡的 Witch L4D2 Level Design/Wandering Witch/zh
求生之路2关卡设计/提示信息 L4D2 Level Design/Instructor Hints/zh
求生之路2关卡设计/终极感染者的禁用 L4D2 Level Design/Boss Prohibition/zh
求生之路2关卡设计/清道夫结局 L4D2 Level Design/Scavenge Finale/zh
求生之路2关卡设计/长途救援结局(Gauntlet 终局) L4D2 Level Design/Gauntlet Finale/zh
求生之路2关卡设计/自定义结局 L4D2 Level Design/Custom Finale/zh

……(This will show all of my contributions.)


Self-use template: {{:User:1416006136/Signature}}