Template:PreservedEnt

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{{SUBPAGENAME}} is automatically filled as first parameter if it's not specified

Obsolete-notext.pngDeprecated:This template has been deprecated by {{preserved entity}} on the English pages. {{PreservedEnt}} will continue to be used on the German, Russian, and Chinese pages until {{preserved entity}} and the relevant portions of s_PreserveEnts are are translated into those languages.
When it is time to fully deprecate this template, it may be desirable to move {{PreservedEnt/switch}}, as the new template still uses that.
Wikitext Result
{{PreservedEnt | player}}
Icon-Important.pngImportant:This is a preserved entity in Counter-Strike: SourceHalf-Life 2: DeathmatchDay of Defeat: SourceTeam Fortress 2Left 4 DeadLeft 4 Dead 2Alien SwarmAlien Swarm: Reactive DropPortal 2Counter-Strike: Global Offensive.
If the game has round restart mechanics this entity may not behave as expected:
More info
  • On a new round entities with this classname will intentionally not reset. You can use logic_auto to emulate resetting it.
  • Killing it removes it forever, as it is not respawned on a new round.
  • It cannot be spawned with a point_template.
  • Parenting this with non-preserved entities may have undesirable effects.