Template:This is a/doc
< Template:This is a(Redirected from Template:Entity/doc)
Jump to navigation
Jump to search
![Edit-copy.png](/w/images/thumb/7/78/Edit-copy.png/40px-Edit-copy.png)
This is a documentation subpage for Template:This is a.
Don't forget to purge the contents of the base page upon creating or editing this subpage.
Don't forget to purge the contents of the base page upon creating or editing this subpage.
This template is the master format page for all Entity, Console command/variable, and Shader pages. Each page should have this at the beginning to describe the basic info about each one, such as what they are and their availability.
Parameters and Examples
*: Necessary parameters.
Parameter | Description | Example | Preview |
---|---|---|---|
*{{{1}}} | The type of the object need to describe. The following types are available: Entities:
Console Variables, Commands, QC Commands:
Miscellaneous:
![]() |
This is a incredible entity available in all
![]() This is a brush entity available in all
![]() | |
{{{shader}}} {{{shader1}}}~{{{shader5}}} |
The shader that a parameter is in (only works if {{{1}}} is equal to shader parameter). Extra parameters allow you to specify multiple shaders. | $lightmap is a material shader parameter for the VertexLitGeneric shader available in ![]() ![]() | |
{{{dx}}} | Add DirectX levels inline text.
Available versions:
|
$lightwarptexture (DX8) is a material shader parameter for the VertexLitGeneric shader available in all ![]() ![]() $lightwarptexture (DX9 SM2) is a material shader parameter for the VertexLitGeneric shader available in all ![]() ![]() $lightwarptexture (DX9+ SM3) is a material shader parameter for the VertexLitGeneric shader available in all ![]() ![]() | |
{{{engine}}} {{{engine1}}} {{{engine2}}} |
Which engine the subject belongs to.
![]() |
||
{{{except}}} | This is available in all other games except this one. ![]() |
||
{{{since}}} | This is available since this game. ![]() |
||
{{{name}}} | The name of the subject. It will change the title of a page. The default value is "This". You can specify it to 0 to remove the entity name. | ||
{{{series}}} | The series that the subject is available in. | ||
{{{game}}} | The game that the subject is available in. ![]() |
This is a path entity available in
![]() | |
{{{notitlechange}}} | You can prevent title-changing from the template by using this parameter. Used in the /doc page. | ||
{{{internal}}} | If enabled, "cut" will be displayed before "entity" and a category will be added to the page. | ||
{{{cut}}} | If enabled, "cut" will be displayed before "(internal) ... entity" and a category will be added to the page. | ||
{{{sprite}}} | The icon of the entity:
|
||
{{{icon}}} | Make the game icon appear left-aligned.
|
||
{{{name1}}} ~ {{{name5}}} | If the entity name is similar to another entity and functions the same, like terrorist_team_intro and counterterrorist_team_intro , use these parameters. ![]() |
terrorist_team_intro and counterterrorist_team_intro are point entities available in ![]() | |
{{{game1}}} ~ {{{game5}}} | If this is available in multiple games, use these parameters to describe. ![]() ![]() |
This is a point entity available in
![]() ![]() ![]() ![]() ![]() ![]() | |
{{{nocat}}} | Don't place any categories. | N/A | |
{{{except-multi}}} | Similar to {{{except}}}, but can specify multiple games simultaneously. ![]() |