$nodecal
$nodecal
is a shader parameter for textures in Source games.
$nodecal 1
will stop bullet holes and other decals from applying to the textures flagged with it in their VMTs.
This is useful for materials that use $translucent[Why?].
![Icon-Important.png](/w/images/thumb/5/5c/Icon-Important.png/10px-Icon-Important.png)
SURF_NODECALS
.It is a regular parameter when used on materials designed for models.