TrenchBroom: Difference between revisions
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Warning:TrenchBroom only supports the MAP file format. Maps using RMF, JMF, or VMF should first be converted to MAP using
J.A.C.K..
Visgroups will be lost!
Important:Trenchbroom uses extra KVs to handle features such as entity grouping, which can mess up entities such as multi_manager. This data is not stripped upon export; use goldutil's MAP file cleanup to strip this data.
m (Nesciuse moved page TrenchBroom/en to TrenchBroom without leaving a redirect: Move en subpage to basepage) |
SirYodaJedi (talk | contribs) (→Caveats: multisource shouldn't care) |
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== Caveats == | == Caveats == | ||
{{warning|TrenchBroom only supports the [[MAP]] file format. Maps using [[RMF]], [[JMF]], or [[VMF]] should first be converted to MAP using {{Jack|4.1}}.<br>'''''Visgroups will be lost!'''''}} | {{warning|TrenchBroom only supports the [[MAP]] file format. Maps using [[RMF]], [[JMF]], or [[VMF]] should first be converted to MAP using {{Jack|4.1}}.<br>'''''Visgroups will be lost!'''''}} | ||
{{ModernImportant|Trenchbroom uses extra [[KV]]s to handle features such as entity grouping, which can mess up entities such as {{ent|multi_manager | {{ModernImportant|Trenchbroom uses extra [[KV]]s to handle features such as entity grouping, which can mess up entities such as {{ent|multi_manager}}. This data is not stripped upon export; use [https://github.com/L-P/goldutil goldutil's] MAP file cleanup to strip this data.}} | ||
== Trivia == | == Trivia == |
Revision as of 11:53, 22 September 2024


TrenchBroom is a map editor for Quake Engine-based games. Originally designed for
Quake mapping, TrenchBroom has expanded to support the
Quake 2 Engine, and also has partial support for
GoldSrc and
id Tech 3.
Caveats


Visgroups will be lost!

Trivia
- TrenchBroom was used to make the deathmatch map
Disposal, added in
Half-Life's 25th Anniversary Update.
External links
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