TrenchBroom: Difference between revisions
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Warning:TrenchBroom only supports the MAP file format. Maps using RMF, JMF, or VMF should first be converted to MAP using
J.A.C.K..
Visgroups will be lost!
Important:Trenchbroom uses extra KVs to handle features such as entity grouping, which can mess up entities such as multi_manager and multisource. This data is not stripped upon export; use goldutil's MAP file cleanup to strip this data.
m (Multipage removal) |
m (Nesciuse moved page TrenchBroom/en to TrenchBroom without leaving a redirect: Move en subpage to basepage) |
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Revision as of 11:46, 12 July 2024


TrenchBroom is a map editor for Quake Engine-based games. Originally designed for
Quake mapping, TrenchBroom has expanded to support the
Quake 2 Engine, and also has partial support for
GoldSrc and
id Tech 3.
Caveats


Visgroups will be lost!

Trivia
- TrenchBroom was used to make the deathmatch map
Disposal, added in
Half-Life's 25th Anniversary Update.
External links
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