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TrenchBroom: Difference between revisions

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{{trenchbroom|4}} is a map editor for {{quakeengine|1}}-based games. Originally designed for {{quake|4.1}} mapping, TrenchBroom has expanded to support the {{quake2|4.1|nt=4}}, and also has partial support for {{gldsrc|4.1}} and {{quake3|4.1|nt=3}}.
{{trenchbroom|4}} is a map editor for {{quakeengine|1}}-based games. Originally designed for {{quake|4.1}} mapping, TrenchBroom has expanded to support the {{quake2|4.1|nt=4}}, and also has partial support for {{gldsrc|4.1}} and {{quake3|4.1|nt=3}}.


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* [https://trenchbroom.github.io/ Official website]
* [https://trenchbroom.github.io/ Official website]
* {{twhl|Tutorial:_Setting_up_TrenchBroom_for_GoldSource_games|Tutorial: Setting up TrenchBroom for GoldSource games}} on THWL wiki
* {{twhl|Tutorial:_Setting_up_TrenchBroom_for_GoldSource_games|Tutorial: Setting up TrenchBroom for GoldSource games}} on THWL wiki
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Revision as of 11:46, 12 July 2024

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TrenchBroom TrenchBroom is a map editor for Quake Engine-based games. Originally designed for Quake Quake mapping, TrenchBroom has expanded to support the Quake II Quake 2 Engine, and also has partial support for GoldSrc GoldSrc and Quake III id Tech 3.

Caveats

Warning.pngWarning:TrenchBroom only supports the MAP file format. Maps using RMF, JMF, or VMF should first be converted to MAP using J.A.C.K. J.A.C.K..
Visgroups will be lost!
Icon-Important.pngImportant:Trenchbroom uses extra KVs to handle features such as entity grouping, which can mess up entities such as multi_manager and multisource. This data is not stripped upon export; use goldutil's MAP file cleanup to strip this data.

Trivia

  • TrenchBroom was used to make the deathmatch map Combine overwiki icon.png Disposal, added in Half-Life Half-Life's 25th Anniversary Update.

External links