Category:Shader parameters: Difference between revisions
Jump to navigation
Jump to search
(added no_draw to transparency list.) |
Thunder4ik (talk | contribs) m (clean up, replaced: Category:Source → {{source topicon}}) |
||
Line 7: | Line 7: | ||
* Parameters for configuring a single effect are (generally) grouped into a single article. Try searching for a parameter if you can't find it listed. | * Parameters for configuring a single effect are (generally) grouped into a single article. Try searching for a parameter if you can't find it listed. | ||
See [[ | See [[Material Flags]] for $flags and $flags2 parameter enumerations. | ||
See [[ | See [[Material Map Compile Flags]] for the list of special {{mono|%compile}} parameters which change the vbsp compile behavior of materials. | ||
'''The list is far from complete.''' see [[Category talk:Shader parameters|the category talk page]] for a list of those still to be documented. Any insights will be warmly welcomed! | '''The list is far from complete.''' see [[Category talk:Shader parameters|the category talk page]] for a list of those still to be documented. Any insights will be warmly welcomed! | ||
Line 51: | Line 51: | ||
* {{mono|[[$color]]}} | * {{mono|[[$color]]}} | ||
* {{mono|[[$ | * {{mono|[[$seamless scale]]}} | ||
:* {{mono|$seamless_detail}} | :* {{mono|$seamless_detail}} | ||
* {{mono|[[$pointsamplemagfilter]]}} | * {{mono|[[$pointsamplemagfilter]]}} | ||
Line 63: | Line 63: | ||
* {{mono|[[$nocull]]}} | * {{mono|[[$nocull]]}} | ||
* {{mono|[[$translucent]]}} | * {{mono|[[$translucent]]}} | ||
* {{mono|[[$ | * {{mono|[[$no draw]]}} | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
Line 103: | Line 103: | ||
[[Category:Material System]] | [[Category:Material System]] | ||
{{source topicon}} | |||
[[Category:Lists]] | [[Category:Lists]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 10:46, 2 March 2024
This category lists top-level parameters available in the "Generic" shaders.
See Material Flags for $flags and $flags2 parameter enumerations. See Material Map Compile Flags for the list of special %compile parameters which change the vbsp compile behavior of materials. The list is far from complete. see the category talk page for a list of those still to be documented. Any insights will be warmly welcomed! |
Basics
Adjustment
Transparency |
Lighting
ReflectionOptimizationTexture OrganizationEffect |
Subcategories
This category has only the following subcategory.
S
- Source base shader parameters (31 P)
Pages in category "Shader parameters"
The following 117 pages are in this category, out of 117 total.
B
C
D
E
- $envmap
- $envmapanisotropy
- $envmapanisotropyscale
- $envmapcontrast
- $envmapframe
- $envmapfresnel
- $envmapfresnelminmaxexp
- $envmaplightscale
- $envmaplightscaleminmax
- $envmapmask
- $envmapmaskframe
- $envmapmaskscale
- $envmapmasktransform
- $envmapmode
- $envmapoptional
- $envmapsaturation
- $envmapsphere
- $envmaptint
- $emissiveblend