$burning
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This article is an orphan, meaning that few or no articles link to it (since January 2024). You can help by adding links to this article from other relevant articles.
$burning is a material shader parameter available in the
and
. It covers the $basetexture with a $burndetailtexture, to give the illusion that the model has been injured by fire. It does this by switching the clean version of the texture to a different .vmt with a "_burning" prefix, which slowly increases the opacity of the $burndetailtexture up to 100%.
Todo: Check for more games that have $burning.
Syntax
$burning <bool>
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